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Overview
Comment: | added gl, irregex, sdl2 - removed match.scm |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
c4f5a3bcd9e8b908d9fcb09b282e0e11 |
User & Date: | ovenpasta@pizzahack.eu 2016-07-09 21:57:07 |
Context
2016-07-21
| ||
11:19 | added ffi utils check-in: ce8130716e user: ovenpasta@pizzahack.eu tags: trunk | |
2016-07-09
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21:57 | added gl, irregex, sdl2 - removed match.scm check-in: c4f5a3bcd9 user: ovenpasta@pizzahack.eu tags: trunk | |
2016-07-08
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18:32 | now load-shared-object is automatic check-in: abe3cf1742 user: ovenpasta@pizzahack.eu tags: trunk | |
Changes
Added gl.sls.
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;;; Ypsilon Scheme System ;;; Copyright (c) 2004-2009 Y.FUJITA / LittleWing Company Limited. ;;; See license.txt for terms and conditions of use. ;;; Ported to Chez Scheme by Ed Cavazos (wayo.cavazos@gmail.com) (library (gl) (export GL_FALSE GL_TRUE GL_BYTE GL_UNSIGNED_BYTE GL_SHORT GL_UNSIGNED_SHORT GL_INT GL_UNSIGNED_INT GL_FLOAT GL_2_BYTES GL_3_BYTES GL_4_BYTES GL_DOUBLE GL_POINTS GL_LINES GL_LINE_LOOP GL_LINE_STRIP GL_TRIANGLES GL_TRIANGLE_STRIP GL_TRIANGLE_FAN GL_QUADS GL_QUAD_STRIP GL_POLYGON GL_VERTEX_ARRAY GL_NORMAL_ARRAY GL_COLOR_ARRAY GL_INDEX_ARRAY GL_TEXTURE_COORD_ARRAY GL_EDGE_FLAG_ARRAY GL_VERTEX_ARRAY_SIZE GL_VERTEX_ARRAY_TYPE GL_VERTEX_ARRAY_STRIDE GL_NORMAL_ARRAY_TYPE GL_NORMAL_ARRAY_STRIDE GL_COLOR_ARRAY_SIZE GL_COLOR_ARRAY_TYPE GL_COLOR_ARRAY_STRIDE GL_INDEX_ARRAY_TYPE GL_INDEX_ARRAY_STRIDE GL_TEXTURE_COORD_ARRAY_SIZE GL_TEXTURE_COORD_ARRAY_TYPE GL_TEXTURE_COORD_ARRAY_STRIDE GL_EDGE_FLAG_ARRAY_STRIDE GL_VERTEX_ARRAY_POINTER GL_NORMAL_ARRAY_POINTER GL_COLOR_ARRAY_POINTER GL_INDEX_ARRAY_POINTER GL_TEXTURE_COORD_ARRAY_POINTER GL_EDGE_FLAG_ARRAY_POINTER GL_V2F GL_V3F GL_C4UB_V2F GL_C4UB_V3F GL_C3F_V3F GL_N3F_V3F GL_C4F_N3F_V3F GL_T2F_V3F GL_T4F_V4F GL_T2F_C4UB_V3F GL_T2F_C3F_V3F GL_T2F_N3F_V3F GL_T2F_C4F_N3F_V3F GL_T4F_C4F_N3F_V4F GL_MATRIX_MODE GL_MODELVIEW GL_PROJECTION GL_TEXTURE GL_POINT_SMOOTH GL_POINT_SIZE GL_POINT_SIZE_GRANULARITY GL_POINT_SIZE_RANGE GL_LINE_SMOOTH GL_LINE_STIPPLE GL_LINE_STIPPLE_PATTERN GL_LINE_STIPPLE_REPEAT GL_LINE_WIDTH GL_LINE_WIDTH_GRANULARITY GL_LINE_WIDTH_RANGE GL_POINT GL_LINE GL_FILL GL_CW GL_CCW GL_FRONT GL_BACK GL_POLYGON_MODE GL_POLYGON_SMOOTH GL_POLYGON_STIPPLE GL_EDGE_FLAG GL_CULL_FACE GL_CULL_FACE_MODE GL_FRONT_FACE GL_POLYGON_OFFSET_FACTOR GL_POLYGON_OFFSET_UNITS GL_POLYGON_OFFSET_POINT GL_POLYGON_OFFSET_LINE GL_POLYGON_OFFSET_FILL GL_COMPILE GL_COMPILE_AND_EXECUTE GL_LIST_BASE GL_LIST_INDEX GL_LIST_MODE GL_NEVER GL_LESS GL_EQUAL GL_LEQUAL GL_GREATER GL_NOTEQUAL GL_GEQUAL GL_ALWAYS GL_DEPTH_TEST GL_DEPTH_BITS GL_DEPTH_CLEAR_VALUE GL_DEPTH_FUNC GL_DEPTH_RANGE GL_DEPTH_WRITEMASK GL_DEPTH_COMPONENT GL_LIGHTING GL_LIGHT0 GL_LIGHT1 GL_LIGHT2 GL_LIGHT3 GL_LIGHT4 GL_LIGHT5 GL_LIGHT6 GL_LIGHT7 GL_SPOT_EXPONENT GL_SPOT_CUTOFF GL_CONSTANT_ATTENUATION GL_LINEAR_ATTENUATION GL_QUADRATIC_ATTENUATION GL_AMBIENT GL_DIFFUSE GL_SPECULAR GL_SHININESS GL_EMISSION GL_POSITION GL_SPOT_DIRECTION GL_AMBIENT_AND_DIFFUSE GL_COLOR_INDEXES GL_LIGHT_MODEL_TWO_SIDE GL_LIGHT_MODEL_LOCAL_VIEWER GL_LIGHT_MODEL_AMBIENT GL_FRONT_AND_BACK GL_SHADE_MODEL GL_FLAT GL_SMOOTH GL_COLOR_MATERIAL GL_COLOR_MATERIAL_FACE GL_COLOR_MATERIAL_PARAMETER GL_NORMALIZE GL_CLIP_PLANE0 GL_CLIP_PLANE1 GL_CLIP_PLANE2 GL_CLIP_PLANE3 GL_CLIP_PLANE4 GL_CLIP_PLANE5 GL_ACCUM_RED_BITS GL_ACCUM_GREEN_BITS GL_ACCUM_BLUE_BITS GL_ACCUM_ALPHA_BITS GL_ACCUM_CLEAR_VALUE GL_ACCUM GL_ADD GL_LOAD GL_MULT GL_RETURN GL_ALPHA_TEST GL_ALPHA_TEST_REF GL_ALPHA_TEST_FUNC GL_BLEND GL_BLEND_SRC GL_BLEND_DST GL_ZERO GL_ONE GL_SRC_COLOR GL_ONE_MINUS_SRC_COLOR GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA GL_DST_ALPHA GL_ONE_MINUS_DST_ALPHA GL_DST_COLOR GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA_SATURATE GL_FEEDBACK GL_RENDER GL_SELECT GL_2D GL_3D GL_3D_COLOR GL_3D_COLOR_TEXTURE GL_4D_COLOR_TEXTURE GL_POINT_TOKEN GL_LINE_TOKEN GL_LINE_RESET_TOKEN GL_POLYGON_TOKEN GL_BITMAP_TOKEN GL_DRAW_PIXEL_TOKEN GL_COPY_PIXEL_TOKEN GL_PASS_THROUGH_TOKEN GL_FEEDBACK_BUFFER_POINTER GL_FEEDBACK_BUFFER_SIZE GL_FEEDBACK_BUFFER_TYPE GL_SELECTION_BUFFER_POINTER GL_SELECTION_BUFFER_SIZE GL_FOG GL_FOG_MODE GL_FOG_DENSITY GL_FOG_COLOR GL_FOG_INDEX GL_FOG_START GL_FOG_END GL_LINEAR GL_EXP GL_EXP2 GL_LOGIC_OP GL_INDEX_LOGIC_OP GL_COLOR_LOGIC_OP GL_LOGIC_OP_MODE GL_CLEAR GL_SET GL_COPY GL_COPY_INVERTED GL_NOOP GL_INVERT GL_AND GL_NAND GL_OR GL_NOR GL_XOR GL_EQUIV GL_AND_REVERSE GL_AND_INVERTED GL_OR_REVERSE GL_OR_INVERTED GL_STENCIL_BITS GL_STENCIL_TEST GL_STENCIL_CLEAR_VALUE GL_STENCIL_FUNC GL_STENCIL_VALUE_MASK GL_STENCIL_FAIL GL_STENCIL_PASS_DEPTH_FAIL GL_STENCIL_PASS_DEPTH_PASS GL_STENCIL_REF GL_STENCIL_WRITEMASK GL_STENCIL_INDEX GL_KEEP GL_REPLACE GL_INCR GL_DECR GL_NONE GL_LEFT GL_RIGHT GL_FRONT_LEFT GL_FRONT_RIGHT GL_BACK_LEFT GL_BACK_RIGHT GL_AUX0 GL_AUX1 GL_AUX2 GL_AUX3 GL_COLOR_INDEX GL_RED GL_GREEN GL_BLUE GL_ALPHA GL_LUMINANCE GL_LUMINANCE_ALPHA GL_ALPHA_BITS GL_RED_BITS GL_GREEN_BITS GL_BLUE_BITS GL_INDEX_BITS GL_SUBPIXEL_BITS GL_AUX_BUFFERS GL_READ_BUFFER GL_DRAW_BUFFER GL_DOUBLEBUFFER GL_STEREO GL_BITMAP GL_COLOR GL_DEPTH GL_STENCIL GL_DITHER GL_RGB GL_RGBA GL_MAX_LIST_NESTING GL_MAX_EVAL_ORDER GL_MAX_LIGHTS GL_MAX_CLIP_PLANES GL_MAX_TEXTURE_SIZE GL_MAX_PIXEL_MAP_TABLE GL_MAX_ATTRIB_STACK_DEPTH GL_MAX_MODELVIEW_STACK_DEPTH GL_MAX_NAME_STACK_DEPTH GL_MAX_PROJECTION_STACK_DEPTH GL_MAX_TEXTURE_STACK_DEPTH GL_MAX_VIEWPORT_DIMS GL_MAX_CLIENT_ATTRIB_STACK_DEPTH GL_ATTRIB_STACK_DEPTH GL_CLIENT_ATTRIB_STACK_DEPTH GL_COLOR_CLEAR_VALUE GL_COLOR_WRITEMASK GL_CURRENT_INDEX GL_CURRENT_COLOR GL_CURRENT_NORMAL GL_CURRENT_RASTER_COLOR GL_CURRENT_RASTER_DISTANCE GL_CURRENT_RASTER_INDEX GL_CURRENT_RASTER_POSITION GL_CURRENT_RASTER_TEXTURE_COORDS GL_CURRENT_RASTER_POSITION_VALID GL_CURRENT_TEXTURE_COORDS GL_INDEX_CLEAR_VALUE GL_INDEX_MODE GL_INDEX_WRITEMASK GL_MODELVIEW_MATRIX GL_MODELVIEW_STACK_DEPTH GL_NAME_STACK_DEPTH GL_PROJECTION_MATRIX GL_PROJECTION_STACK_DEPTH GL_RENDER_MODE GL_RGBA_MODE GL_TEXTURE_MATRIX GL_TEXTURE_STACK_DEPTH GL_VIEWPORT GL_AUTO_NORMAL GL_MAP1_COLOR_4 GL_MAP1_INDEX GL_MAP1_NORMAL GL_MAP1_TEXTURE_COORD_1 GL_MAP1_TEXTURE_COORD_2 GL_MAP1_TEXTURE_COORD_3 GL_MAP1_TEXTURE_COORD_4 GL_MAP1_VERTEX_3 GL_MAP1_VERTEX_4 GL_MAP2_COLOR_4 GL_MAP2_INDEX GL_MAP2_NORMAL GL_MAP2_TEXTURE_COORD_1 GL_MAP2_TEXTURE_COORD_2 GL_MAP2_TEXTURE_COORD_3 GL_MAP2_TEXTURE_COORD_4 GL_MAP2_VERTEX_3 GL_MAP2_VERTEX_4 GL_MAP1_GRID_DOMAIN GL_MAP1_GRID_SEGMENTS GL_MAP2_GRID_DOMAIN GL_MAP2_GRID_SEGMENTS GL_COEFF GL_ORDER GL_DOMAIN GL_PERSPECTIVE_CORRECTION_HINT GL_POINT_SMOOTH_HINT GL_LINE_SMOOTH_HINT GL_POLYGON_SMOOTH_HINT GL_FOG_HINT GL_DONT_CARE GL_FASTEST GL_NICEST GL_SCISSOR_BOX GL_SCISSOR_TEST GL_MAP_COLOR GL_MAP_STENCIL GL_INDEX_SHIFT GL_INDEX_OFFSET GL_RED_SCALE GL_RED_BIAS GL_GREEN_SCALE GL_GREEN_BIAS GL_BLUE_SCALE GL_BLUE_BIAS GL_ALPHA_SCALE GL_ALPHA_BIAS GL_DEPTH_SCALE GL_DEPTH_BIAS GL_PIXEL_MAP_S_TO_S_SIZE GL_PIXEL_MAP_I_TO_I_SIZE GL_PIXEL_MAP_I_TO_R_SIZE GL_PIXEL_MAP_I_TO_G_SIZE GL_PIXEL_MAP_I_TO_B_SIZE GL_PIXEL_MAP_I_TO_A_SIZE GL_PIXEL_MAP_R_TO_R_SIZE GL_PIXEL_MAP_G_TO_G_SIZE GL_PIXEL_MAP_B_TO_B_SIZE GL_PIXEL_MAP_A_TO_A_SIZE GL_PIXEL_MAP_S_TO_S GL_PIXEL_MAP_I_TO_I GL_PIXEL_MAP_I_TO_R GL_PIXEL_MAP_I_TO_G GL_PIXEL_MAP_I_TO_B GL_PIXEL_MAP_I_TO_A GL_PIXEL_MAP_R_TO_R GL_PIXEL_MAP_G_TO_G GL_PIXEL_MAP_B_TO_B GL_PIXEL_MAP_A_TO_A GL_PACK_ALIGNMENT GL_PACK_LSB_FIRST GL_PACK_ROW_LENGTH GL_PACK_SKIP_PIXELS GL_PACK_SKIP_ROWS GL_PACK_SWAP_BYTES GL_UNPACK_ALIGNMENT GL_UNPACK_LSB_FIRST GL_UNPACK_ROW_LENGTH GL_UNPACK_SKIP_PIXELS GL_UNPACK_SKIP_ROWS GL_UNPACK_SWAP_BYTES GL_ZOOM_X GL_ZOOM_Y GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_TEXTURE_1D GL_TEXTURE_2D GL_TEXTURE_WRAP_S GL_TEXTURE_WRAP_T GL_TEXTURE_MAG_FILTER GL_TEXTURE_MIN_FILTER GL_TEXTURE_ENV_COLOR GL_TEXTURE_GEN_S GL_TEXTURE_GEN_T GL_TEXTURE_GEN_MODE GL_TEXTURE_BORDER_COLOR GL_TEXTURE_WIDTH GL_TEXTURE_HEIGHT GL_TEXTURE_BORDER GL_TEXTURE_COMPONENTS GL_TEXTURE_RED_SIZE GL_TEXTURE_GREEN_SIZE GL_TEXTURE_BLUE_SIZE GL_TEXTURE_ALPHA_SIZE GL_TEXTURE_LUMINANCE_SIZE GL_TEXTURE_INTENSITY_SIZE GL_NEAREST_MIPMAP_NEAREST GL_NEAREST_MIPMAP_LINEAR GL_LINEAR_MIPMAP_NEAREST GL_LINEAR_MIPMAP_LINEAR GL_OBJECT_LINEAR GL_OBJECT_PLANE GL_EYE_LINEAR GL_EYE_PLANE GL_SPHERE_MAP GL_DECAL GL_MODULATE GL_NEAREST GL_REPEAT GL_CLAMP GL_S GL_T GL_R GL_Q GL_TEXTURE_GEN_R GL_TEXTURE_GEN_Q GL_VENDOR GL_RENDERER GL_VERSION GL_EXTENSIONS GL_NO_ERROR GL_INVALID_ENUM GL_INVALID_VALUE GL_INVALID_OPERATION GL_STACK_OVERFLOW GL_STACK_UNDERFLOW GL_OUT_OF_MEMORY GL_CURRENT_BIT GL_POINT_BIT GL_LINE_BIT GL_POLYGON_BIT GL_POLYGON_STIPPLE_BIT GL_PIXEL_MODE_BIT GL_LIGHTING_BIT GL_FOG_BIT GL_DEPTH_BUFFER_BIT GL_ACCUM_BUFFER_BIT GL_STENCIL_BUFFER_BIT GL_VIEWPORT_BIT GL_TRANSFORM_BIT GL_ENABLE_BIT GL_COLOR_BUFFER_BIT GL_HINT_BIT GL_EVAL_BIT GL_LIST_BIT GL_TEXTURE_BIT GL_SCISSOR_BIT GL_ALL_ATTRIB_BITS GL_PROXY_TEXTURE_1D GL_PROXY_TEXTURE_2D GL_TEXTURE_PRIORITY GL_TEXTURE_RESIDENT GL_TEXTURE_BINDING_1D GL_TEXTURE_BINDING_2D GL_TEXTURE_INTERNAL_FORMAT GL_ALPHA4 GL_ALPHA8 GL_ALPHA12 GL_ALPHA16 GL_LUMINANCE4 GL_LUMINANCE8 GL_LUMINANCE12 GL_LUMINANCE16 GL_LUMINANCE4_ALPHA4 GL_LUMINANCE6_ALPHA2 GL_LUMINANCE8_ALPHA8 GL_LUMINANCE12_ALPHA4 GL_LUMINANCE12_ALPHA12 GL_LUMINANCE16_ALPHA16 GL_INTENSITY GL_INTENSITY4 GL_INTENSITY8 GL_INTENSITY12 GL_INTENSITY16 GL_R3_G3_B2 GL_RGB4 GL_RGB5 GL_RGB8 GL_RGB10 GL_RGB12 GL_RGB16 GL_RGBA2 GL_RGBA4 GL_RGB5_A1 GL_RGBA8 GL_RGB10_A2 GL_RGBA12 GL_RGBA16 GL_CLIENT_PIXEL_STORE_BIT GL_CLIENT_VERTEX_ARRAY_BIT GL_ALL_CLIENT_ATTRIB_BITS GL_CLIENT_ALL_ATTRIB_BITS GL_RESCALE_NORMAL GL_CLAMP_TO_EDGE GL_MAX_ELEMENTS_VERTICES GL_MAX_ELEMENTS_INDICES GL_BGR GL_BGRA GL_UNSIGNED_BYTE_3_3_2 GL_UNSIGNED_BYTE_2_3_3_REV GL_UNSIGNED_SHORT_5_6_5 GL_UNSIGNED_SHORT_5_6_5_REV GL_UNSIGNED_SHORT_4_4_4_4 GL_UNSIGNED_SHORT_4_4_4_4_REV GL_UNSIGNED_SHORT_5_5_5_1 GL_UNSIGNED_SHORT_1_5_5_5_REV GL_UNSIGNED_INT_8_8_8_8 GL_UNSIGNED_INT_8_8_8_8_REV GL_UNSIGNED_INT_10_10_10_2 GL_UNSIGNED_INT_2_10_10_10_REV GL_LIGHT_MODEL_COLOR_CONTROL GL_SINGLE_COLOR GL_SEPARATE_SPECULAR_COLOR GL_TEXTURE_MIN_LOD GL_TEXTURE_MAX_LOD GL_TEXTURE_BASE_LEVEL GL_TEXTURE_MAX_LEVEL GL_SMOOTH_POINT_SIZE_RANGE GL_SMOOTH_POINT_SIZE_GRANULARITY GL_SMOOTH_LINE_WIDTH_RANGE GL_SMOOTH_LINE_WIDTH_GRANULARITY GL_ALIASED_POINT_SIZE_RANGE GL_ALIASED_LINE_WIDTH_RANGE GL_PACK_SKIP_IMAGES GL_PACK_IMAGE_HEIGHT GL_UNPACK_SKIP_IMAGES GL_UNPACK_IMAGE_HEIGHT GL_TEXTURE_3D GL_PROXY_TEXTURE_3D GL_TEXTURE_DEPTH GL_TEXTURE_WRAP_R GL_MAX_3D_TEXTURE_SIZE GL_TEXTURE_BINDING_3D GL_CONSTANT_COLOR GL_ONE_MINUS_CONSTANT_COLOR GL_CONSTANT_ALPHA GL_ONE_MINUS_CONSTANT_ALPHA GL_COLOR_TABLE GL_POST_CONVOLUTION_COLOR_TABLE GL_POST_COLOR_MATRIX_COLOR_TABLE GL_PROXY_COLOR_TABLE GL_PROXY_POST_CONVOLUTION_COLOR_TABLE GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE GL_COLOR_TABLE_SCALE GL_COLOR_TABLE_BIAS GL_COLOR_TABLE_FORMAT GL_COLOR_TABLE_WIDTH GL_COLOR_TABLE_RED_SIZE GL_COLOR_TABLE_GREEN_SIZE GL_COLOR_TABLE_BLUE_SIZE GL_COLOR_TABLE_ALPHA_SIZE GL_COLOR_TABLE_LUMINANCE_SIZE GL_COLOR_TABLE_INTENSITY_SIZE GL_CONVOLUTION_1D GL_CONVOLUTION_2D GL_SEPARABLE_2D GL_CONVOLUTION_BORDER_MODE GL_CONVOLUTION_FILTER_SCALE GL_CONVOLUTION_FILTER_BIAS GL_REDUCE GL_CONVOLUTION_FORMAT GL_CONVOLUTION_WIDTH GL_CONVOLUTION_HEIGHT GL_MAX_CONVOLUTION_WIDTH GL_MAX_CONVOLUTION_HEIGHT GL_POST_CONVOLUTION_RED_SCALE GL_POST_CONVOLUTION_GREEN_SCALE GL_POST_CONVOLUTION_BLUE_SCALE GL_POST_CONVOLUTION_ALPHA_SCALE GL_POST_CONVOLUTION_RED_BIAS GL_POST_CONVOLUTION_GREEN_BIAS GL_POST_CONVOLUTION_BLUE_BIAS GL_POST_CONVOLUTION_ALPHA_BIAS GL_CONSTANT_BORDER GL_REPLICATE_BORDER GL_CONVOLUTION_BORDER_COLOR GL_COLOR_MATRIX GL_COLOR_MATRIX_STACK_DEPTH GL_MAX_COLOR_MATRIX_STACK_DEPTH GL_POST_COLOR_MATRIX_RED_SCALE GL_POST_COLOR_MATRIX_GREEN_SCALE GL_POST_COLOR_MATRIX_BLUE_SCALE GL_POST_COLOR_MATRIX_ALPHA_SCALE GL_POST_COLOR_MATRIX_RED_BIAS GL_POST_COLOR_MATRIX_GREEN_BIAS GL_POST_COLOR_MATRIX_BLUE_BIAS GL_POST_COLOR_MATRIX_ALPHA_BIAS GL_HISTOGRAM GL_PROXY_HISTOGRAM GL_HISTOGRAM_WIDTH GL_HISTOGRAM_FORMAT GL_HISTOGRAM_RED_SIZE GL_HISTOGRAM_GREEN_SIZE GL_HISTOGRAM_BLUE_SIZE GL_HISTOGRAM_ALPHA_SIZE GL_HISTOGRAM_LUMINANCE_SIZE GL_HISTOGRAM_SINK GL_MINMAX GL_MINMAX_FORMAT GL_MINMAX_SINK GL_TABLE_TOO_LARGE GL_BLEND_EQUATION GL_MIN GL_MAX GL_FUNC_ADD GL_FUNC_SUBTRACT GL_FUNC_REVERSE_SUBTRACT GL_BLEND_COLOR GL_TEXTURE0 GL_TEXTURE1 GL_TEXTURE2 GL_TEXTURE3 GL_TEXTURE4 GL_TEXTURE5 GL_TEXTURE6 GL_TEXTURE7 GL_TEXTURE8 GL_TEXTURE9 GL_TEXTURE10 GL_TEXTURE11 GL_TEXTURE12 GL_TEXTURE13 GL_TEXTURE14 GL_TEXTURE15 GL_TEXTURE16 GL_TEXTURE17 GL_TEXTURE18 GL_TEXTURE19 GL_TEXTURE20 GL_TEXTURE21 GL_TEXTURE22 GL_TEXTURE23 GL_TEXTURE24 GL_TEXTURE25 GL_TEXTURE26 GL_TEXTURE27 GL_TEXTURE28 GL_TEXTURE29 GL_TEXTURE30 GL_TEXTURE31 GL_ACTIVE_TEXTURE GL_CLIENT_ACTIVE_TEXTURE GL_MAX_TEXTURE_UNITS GL_NORMAL_MAP GL_REFLECTION_MAP GL_TEXTURE_CUBE_MAP GL_TEXTURE_BINDING_CUBE_MAP GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_PROXY_TEXTURE_CUBE_MAP GL_MAX_CUBE_MAP_TEXTURE_SIZE GL_COMPRESSED_ALPHA GL_COMPRESSED_LUMINANCE GL_COMPRESSED_LUMINANCE_ALPHA GL_COMPRESSED_INTENSITY GL_COMPRESSED_RGB GL_COMPRESSED_RGBA GL_TEXTURE_COMPRESSION_HINT GL_TEXTURE_COMPRESSED_IMAGE_SIZE GL_TEXTURE_COMPRESSED GL_NUM_COMPRESSED_TEXTURE_FORMATS GL_COMPRESSED_TEXTURE_FORMATS GL_MULTISAMPLE GL_SAMPLE_ALPHA_TO_COVERAGE GL_SAMPLE_ALPHA_TO_ONE GL_SAMPLE_COVERAGE GL_SAMPLE_BUFFERS GL_SAMPLES GL_SAMPLE_COVERAGE_VALUE GL_SAMPLE_COVERAGE_INVERT GL_MULTISAMPLE_BIT GL_TRANSPOSE_MODELVIEW_MATRIX GL_TRANSPOSE_PROJECTION_MATRIX GL_TRANSPOSE_TEXTURE_MATRIX GL_TRANSPOSE_COLOR_MATRIX GL_COMBINE GL_COMBINE_RGB GL_COMBINE_ALPHA GL_SOURCE0_RGB GL_SOURCE1_RGB GL_SOURCE2_RGB GL_SOURCE0_ALPHA GL_SOURCE1_ALPHA GL_SOURCE2_ALPHA GL_OPERAND0_RGB GL_OPERAND1_RGB GL_OPERAND2_RGB GL_OPERAND0_ALPHA GL_OPERAND1_ALPHA GL_OPERAND2_ALPHA GL_RGB_SCALE GL_ADD_SIGNED GL_INTERPOLATE GL_SUBTRACT GL_CONSTANT GL_PRIMARY_COLOR GL_PREVIOUS GL_DOT3_RGB GL_DOT3_RGBA GL_CLAMP_TO_BORDER GL_TEXTURE0_ARB GL_TEXTURE1_ARB GL_TEXTURE2_ARB GL_TEXTURE3_ARB GL_TEXTURE4_ARB GL_TEXTURE5_ARB GL_TEXTURE6_ARB GL_TEXTURE7_ARB GL_TEXTURE8_ARB GL_TEXTURE9_ARB GL_TEXTURE10_ARB GL_TEXTURE11_ARB GL_TEXTURE12_ARB GL_TEXTURE13_ARB GL_TEXTURE14_ARB GL_TEXTURE15_ARB GL_TEXTURE16_ARB GL_TEXTURE17_ARB GL_TEXTURE18_ARB GL_TEXTURE19_ARB GL_TEXTURE20_ARB GL_TEXTURE21_ARB GL_TEXTURE22_ARB GL_TEXTURE23_ARB GL_TEXTURE24_ARB GL_TEXTURE25_ARB GL_TEXTURE26_ARB GL_TEXTURE27_ARB GL_TEXTURE28_ARB GL_TEXTURE29_ARB GL_TEXTURE30_ARB GL_TEXTURE31_ARB GL_ACTIVE_TEXTURE_ARB GL_CLIENT_ACTIVE_TEXTURE_ARB GL_MAX_TEXTURE_UNITS_ARB glClearIndex glClearColor glClear glIndexMask glColorMask glAlphaFunc glBlendFunc glLogicOp glCullFace glFrontFace glPointSize glLineWidth glLineStipple glPolygonMode glPolygonOffset glPolygonStipple glGetPolygonStipple glEdgeFlag glEdgeFlagv glScissor glClipPlane glGetClipPlane glDrawBuffer glReadBuffer glEnable glDisable glIsEnabled glEnableClientState glDisableClientState glGetBooleanv glGetDoublev glGetFloatv glGetIntegerv glPushAttrib glPopAttrib glPushClientAttrib glPopClientAttrib glRenderMode glGetError glGetString glFinish glFlush glHint glClearDepth glDepthFunc glDepthMask glDepthRange glClearAccum glAccum glMatrixMode glOrtho glFrustum glViewport glPushMatrix glPopMatrix glLoadIdentity glLoadMatrixd glLoadMatrixf glMultMatrixd glMultMatrixf glRotated glRotatef glScaled glScalef glTranslated glTranslatef glIsList glDeleteLists glGenLists glNewList glEndList glCallList glCallLists glListBase glBegin glEnd glVertex2d glVertex2f glVertex2i glVertex2s glVertex3d glVertex3f glVertex3i glVertex3s glVertex4d glVertex4f glVertex4i glVertex4s glVertex2dv glVertex2fv glVertex2iv glVertex2sv glVertex3dv glVertex3fv glVertex3iv glVertex3sv glVertex4dv glVertex4fv glVertex4iv glVertex4sv glNormal3b glNormal3d glNormal3f glNormal3i glNormal3s glNormal3bv glNormal3dv glNormal3fv glNormal3iv glNormal3sv glIndexd glIndexf glIndexi glIndexs glIndexub glIndexdv glIndexfv glIndexiv glIndexsv glIndexubv glColor3b glColor3d glColor3f glColor3i glColor3s glColor3ub glColor3ui glColor3us glColor4b glColor4d glColor4f glColor4i glColor4s glColor4ub glColor4ui glColor4us glColor3bv glColor3dv glColor3fv glColor3iv glColor3sv glColor3ubv glColor3uiv glColor3usv glColor4bv glColor4dv glColor4fv glColor4iv glColor4sv glColor4ubv glColor4uiv glColor4usv glTexCoord1d glTexCoord1f glTexCoord1i glTexCoord1s glTexCoord2d glTexCoord2f glTexCoord2i glTexCoord2s glTexCoord3d glTexCoord3f glTexCoord3i glTexCoord3s glTexCoord4d glTexCoord4f glTexCoord4i glTexCoord4s glTexCoord1dv glTexCoord1fv glTexCoord1iv glTexCoord1sv glTexCoord2dv glTexCoord2fv glTexCoord2iv glTexCoord2sv glTexCoord3dv glTexCoord3fv glTexCoord3iv glTexCoord3sv glTexCoord4dv glTexCoord4fv glTexCoord4iv glTexCoord4sv glRasterPos2d glRasterPos2f glRasterPos2i glRasterPos2s glRasterPos3d glRasterPos3f glRasterPos3i glRasterPos3s glRasterPos4d glRasterPos4f glRasterPos4i glRasterPos4s glRasterPos2dv glRasterPos2fv glRasterPos2iv glRasterPos2sv glRasterPos3dv glRasterPos3fv glRasterPos3iv glRasterPos3sv glRasterPos4dv glRasterPos4fv glRasterPos4iv glRasterPos4sv glRectd glRectf glRecti glRects glRectdv glRectfv glRectiv glRectsv glVertexPointer glNormalPointer glColorPointer glIndexPointer glTexCoordPointer glEdgeFlagPointer glGetPointerv glArrayElement glDrawArrays glDrawElements glInterleavedArrays glShadeModel glLightf glLighti glLightfv glLightiv glGetLightfv glGetLightiv glLightModelf glLightModeli glLightModelfv glLightModeliv glMaterialf glMateriali glMaterialfv glMaterialiv glGetMaterialfv glGetMaterialiv glColorMaterial glPixelZoom glPixelStoref glPixelStorei glPixelTransferf glPixelTransferi glPixelMapfv glPixelMapuiv glPixelMapusv glGetPixelMapfv glGetPixelMapuiv glGetPixelMapusv glBitmap glReadPixels glDrawPixels glCopyPixels glStencilFunc glStencilMask glStencilOp glClearStencil glTexGend glTexGenf glTexGeni glTexGendv glTexGenfv glTexGeniv glGetTexGendv glGetTexGenfv glGetTexGeniv glTexEnvf glTexEnvi glTexEnvfv glTexEnviv glGetTexEnvfv glGetTexEnviv glTexParameterf glTexParameteri glTexParameterfv glTexParameteriv glGetTexParameterfv glGetTexParameteriv glGetTexLevelParameterfv glGetTexLevelParameteriv glTexImage1D glTexImage2D glGetTexImage glGenTextures glDeleteTextures glBindTexture glPrioritizeTextures glAreTexturesResident glIsTexture glTexSubImage1D glTexSubImage2D glCopyTexImage1D glCopyTexImage2D glCopyTexSubImage1D glCopyTexSubImage2D glMap1d glMap1f glMap2d glMap2f glGetMapdv glGetMapfv glGetMapiv glEvalCoord1d glEvalCoord1f glEvalCoord1dv glEvalCoord1fv glEvalCoord2d glEvalCoord2f glEvalCoord2dv glEvalCoord2fv glMapGrid1d glMapGrid1f glMapGrid2d glMapGrid2f glEvalPoint1 glEvalPoint2 glEvalMesh1 glEvalMesh2 glFogf glFogi glFogfv glFogiv glFeedbackBuffer glPassThrough glSelectBuffer glInitNames glLoadName glPushName glPopName glDrawRangeElements glTexImage3D glTexSubImage3D glCopyTexSubImage3D glColorTable glColorSubTable glColorTableParameteriv glColorTableParameterfv glCopyColorSubTable glCopyColorTable glGetColorTable glGetColorTableParameterfv glGetColorTableParameteriv glBlendEquation glBlendColor glHistogram glResetHistogram glGetHistogram glGetHistogramParameterfv glGetHistogramParameteriv glMinmax glResetMinmax glGetMinmax glGetMinmaxParameterfv glGetMinmaxParameteriv glConvolutionFilter1D glConvolutionFilter2D glConvolutionParameterf glConvolutionParameterfv glConvolutionParameteri glConvolutionParameteriv glCopyConvolutionFilter1D glCopyConvolutionFilter2D glGetConvolutionFilter glGetConvolutionParameterfv glGetConvolutionParameteriv glSeparableFilter2D glGetSeparableFilter glActiveTexture glClientActiveTexture glCompressedTexImage1D glCompressedTexImage2D glCompressedTexImage3D glCompressedTexSubImage1D glCompressedTexSubImage2D glCompressedTexSubImage3D glGetCompressedTexImage glMultiTexCoord1d glMultiTexCoord1dv glMultiTexCoord1f glMultiTexCoord1fv glMultiTexCoord1i glMultiTexCoord1iv glMultiTexCoord1s glMultiTexCoord1sv glMultiTexCoord2d glMultiTexCoord2dv glMultiTexCoord2f glMultiTexCoord2fv glMultiTexCoord2i glMultiTexCoord2iv glMultiTexCoord2s glMultiTexCoord2sv glMultiTexCoord3d glMultiTexCoord3dv glMultiTexCoord3f glMultiTexCoord3fv glMultiTexCoord3i glMultiTexCoord3iv glMultiTexCoord3s glMultiTexCoord3sv glMultiTexCoord4d glMultiTexCoord4dv glMultiTexCoord4f glMultiTexCoord4fv glMultiTexCoord4i glMultiTexCoord4iv glMultiTexCoord4s glMultiTexCoord4sv glLoadTransposeMatrixd glLoadTransposeMatrixf glMultTransposeMatrixd glMultTransposeMatrixf glSampleCoverage glActiveTextureARB glClientActiveTextureARB glMultiTexCoord1dARB glMultiTexCoord1dvARB glMultiTexCoord1fARB glMultiTexCoord1fvARB glMultiTexCoord1iARB glMultiTexCoord1ivARB glMultiTexCoord1sARB glMultiTexCoord1svARB glMultiTexCoord2dARB glMultiTexCoord2dvARB glMultiTexCoord2fARB glMultiTexCoord2fvARB glMultiTexCoord2iARB glMultiTexCoord2ivARB glMultiTexCoord2sARB glMultiTexCoord2svARB glMultiTexCoord3dARB glMultiTexCoord3dvARB glMultiTexCoord3fARB glMultiTexCoord3fvARB glMultiTexCoord3iARB glMultiTexCoord3ivARB glMultiTexCoord3sARB glMultiTexCoord3svARB glMultiTexCoord4dARB glMultiTexCoord4dvARB glMultiTexCoord4fARB glMultiTexCoord4fvARB glMultiTexCoord4iARB glMultiTexCoord4ivARB glMultiTexCoord4sARB glMultiTexCoord4svARB) (import (chezscheme)) ;; (define lib-name ;; (cond (on-darwin "OpenGL.framework/OpenGL") ;; (on-windows "opengl32.dll") ;; (on-linux "libGL.so.1") ;; (on-freebsd "libGL.so") ;; (on-openbsd "libGL.so.7.3") ;; (on-sunos "libGL.so.1") ;; (else ;; (assertion-violation #f "can not locate OpenGL library, unknown operating system")))) ;; (define lib (load-shared-object lib-name)) (define no-op (load-shared-object "libGL.so.1")) ;;;; Boolean values (define GL_FALSE #x0) (define GL_TRUE #x1) ;;;; Data types (define GL_BYTE #x1400) (define GL_UNSIGNED_BYTE #x1401) (define GL_SHORT #x1402) (define GL_UNSIGNED_SHORT #x1403) (define GL_INT #x1404) (define GL_UNSIGNED_INT #x1405) (define GL_FLOAT #x1406) (define GL_2_BYTES #x1407) (define GL_3_BYTES #x1408) (define GL_4_BYTES #x1409) (define GL_DOUBLE #x140A) ;;;; Primitives (define GL_POINTS #x0000) (define GL_LINES #x0001) (define GL_LINE_LOOP #x0002) (define GL_LINE_STRIP #x0003) (define GL_TRIANGLES #x0004) (define GL_TRIANGLE_STRIP #x0005) (define GL_TRIANGLE_FAN #x0006) (define GL_QUADS #x0007) (define GL_QUAD_STRIP #x0008) (define GL_POLYGON #x0009) ;;;; Vertex Arrays (define GL_VERTEX_ARRAY #x8074) (define GL_NORMAL_ARRAY #x8075) (define GL_COLOR_ARRAY #x8076) (define GL_INDEX_ARRAY #x8077) (define GL_TEXTURE_COORD_ARRAY #x8078) (define GL_EDGE_FLAG_ARRAY #x8079) (define GL_VERTEX_ARRAY_SIZE #x807A) (define GL_VERTEX_ARRAY_TYPE #x807B) (define GL_VERTEX_ARRAY_STRIDE #x807C) (define GL_NORMAL_ARRAY_TYPE #x807E) (define GL_NORMAL_ARRAY_STRIDE #x807F) (define GL_COLOR_ARRAY_SIZE #x8081) (define GL_COLOR_ARRAY_TYPE #x8082) (define GL_COLOR_ARRAY_STRIDE #x8083) (define GL_INDEX_ARRAY_TYPE #x8085) (define GL_INDEX_ARRAY_STRIDE #x8086) (define GL_TEXTURE_COORD_ARRAY_SIZE #x8088) (define GL_TEXTURE_COORD_ARRAY_TYPE #x8089) (define GL_TEXTURE_COORD_ARRAY_STRIDE #x808A) (define GL_EDGE_FLAG_ARRAY_STRIDE #x808C) (define GL_VERTEX_ARRAY_POINTER #x808E) (define GL_NORMAL_ARRAY_POINTER #x808F) (define GL_COLOR_ARRAY_POINTER #x8090) (define GL_INDEX_ARRAY_POINTER #x8091) (define GL_TEXTURE_COORD_ARRAY_POINTER #x8092) (define GL_EDGE_FLAG_ARRAY_POINTER #x8093) (define GL_V2F #x2A20) (define GL_V3F #x2A21) (define GL_C4UB_V2F #x2A22) (define GL_C4UB_V3F #x2A23) (define GL_C3F_V3F #x2A24) (define GL_N3F_V3F #x2A25) (define GL_C4F_N3F_V3F #x2A26) (define GL_T2F_V3F #x2A27) (define GL_T4F_V4F #x2A28) (define GL_T2F_C4UB_V3F #x2A29) (define GL_T2F_C3F_V3F #x2A2A) (define GL_T2F_N3F_V3F #x2A2B) (define GL_T2F_C4F_N3F_V3F #x2A2C) (define GL_T4F_C4F_N3F_V4F #x2A2D) ;;;; Matrix Mode (define GL_MATRIX_MODE #x0BA0) (define GL_MODELVIEW #x1700) (define GL_PROJECTION #x1701) (define GL_TEXTURE #x1702) ;;;; Points (define GL_POINT_SMOOTH #x0B10) (define GL_POINT_SIZE #x0B11) (define GL_POINT_SIZE_GRANULARITY #x0B13) (define GL_POINT_SIZE_RANGE #x0B12) ;;;; Lines (define GL_LINE_SMOOTH #x0B20) (define GL_LINE_STIPPLE #x0B24) (define GL_LINE_STIPPLE_PATTERN #x0B25) (define GL_LINE_STIPPLE_REPEAT #x0B26) (define GL_LINE_WIDTH #x0B21) (define GL_LINE_WIDTH_GRANULARITY #x0B23) (define GL_LINE_WIDTH_RANGE #x0B22) ;;;; Polygons (define GL_POINT #x1B00) (define GL_LINE #x1B01) (define GL_FILL #x1B02) (define GL_CW #x0900) (define GL_CCW #x0901) (define GL_FRONT #x0404) (define GL_BACK #x0405) (define GL_POLYGON_MODE #x0B40) (define GL_POLYGON_SMOOTH #x0B41) (define GL_POLYGON_STIPPLE #x0B42) (define GL_EDGE_FLAG #x0B43) (define GL_CULL_FACE #x0B44) (define GL_CULL_FACE_MODE #x0B45) (define GL_FRONT_FACE #x0B46) (define GL_POLYGON_OFFSET_FACTOR #x8038) (define GL_POLYGON_OFFSET_UNITS #x2A00) (define GL_POLYGON_OFFSET_POINT #x2A01) (define GL_POLYGON_OFFSET_LINE #x2A02) (define GL_POLYGON_OFFSET_FILL #x8037) ;;;; Display Lists (define GL_COMPILE #x1300) (define GL_COMPILE_AND_EXECUTE #x1301) (define GL_LIST_BASE #x0B32) (define GL_LIST_INDEX #x0B33) (define GL_LIST_MODE #x0B30) ;;;; Depth buffer (define GL_NEVER #x0200) (define GL_LESS #x0201) (define GL_EQUAL #x0202) (define GL_LEQUAL #x0203) (define GL_GREATER #x0204) (define GL_NOTEQUAL #x0205) (define GL_GEQUAL #x0206) (define GL_ALWAYS #x0207) (define GL_DEPTH_TEST #x0B71) (define GL_DEPTH_BITS #x0D56) (define GL_DEPTH_CLEAR_VALUE #x0B73) (define GL_DEPTH_FUNC #x0B74) (define GL_DEPTH_RANGE #x0B70) (define GL_DEPTH_WRITEMASK #x0B72) (define GL_DEPTH_COMPONENT #x1902) ;;;; Lighting (define GL_LIGHTING #x0B50) (define GL_LIGHT0 #x4000) (define GL_LIGHT1 #x4001) (define GL_LIGHT2 #x4002) (define GL_LIGHT3 #x4003) (define GL_LIGHT4 #x4004) (define GL_LIGHT5 #x4005) (define GL_LIGHT6 #x4006) (define GL_LIGHT7 #x4007) (define GL_SPOT_EXPONENT #x1205) (define GL_SPOT_CUTOFF #x1206) (define GL_CONSTANT_ATTENUATION #x1207) (define GL_LINEAR_ATTENUATION #x1208) (define GL_QUADRATIC_ATTENUATION #x1209) (define GL_AMBIENT #x1200) (define GL_DIFFUSE #x1201) (define GL_SPECULAR #x1202) (define GL_SHININESS #x1601) (define GL_EMISSION #x1600) (define GL_POSITION #x1203) (define GL_SPOT_DIRECTION #x1204) (define GL_AMBIENT_AND_DIFFUSE #x1602) (define GL_COLOR_INDEXES #x1603) (define GL_LIGHT_MODEL_TWO_SIDE #x0B52) (define GL_LIGHT_MODEL_LOCAL_VIEWER #x0B51) (define GL_LIGHT_MODEL_AMBIENT #x0B53) (define GL_FRONT_AND_BACK #x0408) (define GL_SHADE_MODEL #x0B54) (define GL_FLAT #x1D00) (define GL_SMOOTH #x1D01) (define GL_COLOR_MATERIAL #x0B57) (define GL_COLOR_MATERIAL_FACE #x0B55) (define GL_COLOR_MATERIAL_PARAMETER #x0B56) (define GL_NORMALIZE #x0BA1) ;;;; User clipping planes (define GL_CLIP_PLANE0 #x3000) (define GL_CLIP_PLANE1 #x3001) (define GL_CLIP_PLANE2 #x3002) (define GL_CLIP_PLANE3 #x3003) (define GL_CLIP_PLANE4 #x3004) (define GL_CLIP_PLANE5 #x3005) ;;;; Accumulation buffer (define GL_ACCUM_RED_BITS #x0D58) (define GL_ACCUM_GREEN_BITS #x0D59) (define GL_ACCUM_BLUE_BITS #x0D5A) (define GL_ACCUM_ALPHA_BITS #x0D5B) (define GL_ACCUM_CLEAR_VALUE #x0B80) (define GL_ACCUM #x0100) (define GL_ADD #x0104) (define GL_LOAD #x0101) (define GL_MULT #x0103) (define GL_RETURN #x0102) ;;;; Alpha testing (define GL_ALPHA_TEST #x0BC0) (define GL_ALPHA_TEST_REF #x0BC2) (define GL_ALPHA_TEST_FUNC #x0BC1) ;;;; Blending (define GL_BLEND #x0BE2) (define GL_BLEND_SRC #x0BE1) (define GL_BLEND_DST #x0BE0) (define GL_ZERO #x0) (define GL_ONE #x1) (define GL_SRC_COLOR #x0300) (define GL_ONE_MINUS_SRC_COLOR #x0301) (define GL_SRC_ALPHA #x0302) (define GL_ONE_MINUS_SRC_ALPHA #x0303) (define GL_DST_ALPHA #x0304) (define GL_ONE_MINUS_DST_ALPHA #x0305) (define GL_DST_COLOR #x0306) (define GL_ONE_MINUS_DST_COLOR #x0307) (define GL_SRC_ALPHA_SATURATE #x0308) ;;;; Render Mode (define GL_FEEDBACK #x1C01) (define GL_RENDER #x1C00) (define GL_SELECT #x1C02) ;;;; Feedback (define GL_2D #x0600) (define GL_3D #x0601) (define GL_3D_COLOR #x0602) (define GL_3D_COLOR_TEXTURE #x0603) (define GL_4D_COLOR_TEXTURE #x0604) (define GL_POINT_TOKEN #x0701) (define GL_LINE_TOKEN #x0702) (define GL_LINE_RESET_TOKEN #x0707) (define GL_POLYGON_TOKEN #x0703) (define GL_BITMAP_TOKEN #x0704) (define GL_DRAW_PIXEL_TOKEN #x0705) (define GL_COPY_PIXEL_TOKEN #x0706) (define GL_PASS_THROUGH_TOKEN #x0700) (define GL_FEEDBACK_BUFFER_POINTER #x0DF0) (define GL_FEEDBACK_BUFFER_SIZE #x0DF1) (define GL_FEEDBACK_BUFFER_TYPE #x0DF2) ;;;; Selection (define GL_SELECTION_BUFFER_POINTER #x0DF3) (define GL_SELECTION_BUFFER_SIZE #x0DF4) ;;;; Fog (define GL_FOG #x0B60) (define GL_FOG_MODE #x0B65) (define GL_FOG_DENSITY #x0B62) (define GL_FOG_COLOR #x0B66) (define GL_FOG_INDEX #x0B61) (define GL_FOG_START #x0B63) (define GL_FOG_END #x0B64) (define GL_LINEAR #x2601) (define GL_EXP #x0800) (define GL_EXP2 #x0801) ;;;; Logic Ops (define GL_LOGIC_OP #x0BF1) (define GL_INDEX_LOGIC_OP #x0BF1) (define GL_COLOR_LOGIC_OP #x0BF2) (define GL_LOGIC_OP_MODE #x0BF0) (define GL_CLEAR #x1500) (define GL_SET #x150F) (define GL_COPY #x1503) (define GL_COPY_INVERTED #x150C) (define GL_NOOP #x1505) (define GL_INVERT #x150A) (define GL_AND #x1501) (define GL_NAND #x150E) (define GL_OR #x1507) (define GL_NOR #x1508) (define GL_XOR #x1506) (define GL_EQUIV #x1509) (define GL_AND_REVERSE #x1502) (define GL_AND_INVERTED #x1504) (define GL_OR_REVERSE #x150B) (define GL_OR_INVERTED #x150D) ;;;; Stencil (define GL_STENCIL_BITS #x0D57) (define GL_STENCIL_TEST #x0B90) (define GL_STENCIL_CLEAR_VALUE #x0B91) (define GL_STENCIL_FUNC #x0B92) (define GL_STENCIL_VALUE_MASK #x0B93) (define GL_STENCIL_FAIL #x0B94) (define GL_STENCIL_PASS_DEPTH_FAIL #x0B95) (define GL_STENCIL_PASS_DEPTH_PASS #x0B96) (define GL_STENCIL_REF #x0B97) (define GL_STENCIL_WRITEMASK #x0B98) (define GL_STENCIL_INDEX #x1901) (define GL_KEEP #x1E00) (define GL_REPLACE #x1E01) (define GL_INCR #x1E02) (define GL_DECR #x1E03) ;;;; Buffers, Pixel Drawing/Reading (define GL_NONE #x0) (define GL_LEFT #x0406) (define GL_RIGHT #x0407) ;;;;GL_FRONT 0x0404 ;;;;GL_BACK 0x0405 ;;;;GL_FRONT_AND_BACK 0x0408 (define GL_FRONT_LEFT #x0400) (define GL_FRONT_RIGHT #x0401) (define GL_BACK_LEFT #x0402) (define GL_BACK_RIGHT #x0403) (define GL_AUX0 #x0409) (define GL_AUX1 #x040A) (define GL_AUX2 #x040B) (define GL_AUX3 #x040C) (define GL_COLOR_INDEX #x1900) (define GL_RED #x1903) (define GL_GREEN #x1904) (define GL_BLUE #x1905) (define GL_ALPHA #x1906) (define GL_LUMINANCE #x1909) (define GL_LUMINANCE_ALPHA #x190A) (define GL_ALPHA_BITS #x0D55) (define GL_RED_BITS #x0D52) (define GL_GREEN_BITS #x0D53) (define GL_BLUE_BITS #x0D54) (define GL_INDEX_BITS #x0D51) (define GL_SUBPIXEL_BITS #x0D50) (define GL_AUX_BUFFERS #x0C00) (define GL_READ_BUFFER #x0C02) (define GL_DRAW_BUFFER #x0C01) (define GL_DOUBLEBUFFER #x0C32) (define GL_STEREO #x0C33) (define GL_BITMAP #x1A00) (define GL_COLOR #x1800) (define GL_DEPTH #x1801) (define GL_STENCIL #x1802) (define GL_DITHER #x0BD0) (define GL_RGB #x1907) (define GL_RGBA #x1908) ;;;; Implementation limits (define GL_MAX_LIST_NESTING #x0B31) (define GL_MAX_EVAL_ORDER #x0D30) (define GL_MAX_LIGHTS #x0D31) (define GL_MAX_CLIP_PLANES #x0D32) (define GL_MAX_TEXTURE_SIZE #x0D33) (define GL_MAX_PIXEL_MAP_TABLE #x0D34) (define GL_MAX_ATTRIB_STACK_DEPTH #x0D35) (define GL_MAX_MODELVIEW_STACK_DEPTH #x0D36) (define GL_MAX_NAME_STACK_DEPTH #x0D37) (define GL_MAX_PROJECTION_STACK_DEPTH #x0D38) (define GL_MAX_TEXTURE_STACK_DEPTH #x0D39) (define GL_MAX_VIEWPORT_DIMS #x0D3A) (define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH #x0D3B) ;;;; Gets (define GL_ATTRIB_STACK_DEPTH #x0BB0) (define GL_CLIENT_ATTRIB_STACK_DEPTH #x0BB1) (define GL_COLOR_CLEAR_VALUE #x0C22) (define GL_COLOR_WRITEMASK #x0C23) (define GL_CURRENT_INDEX #x0B01) (define GL_CURRENT_COLOR #x0B00) (define GL_CURRENT_NORMAL #x0B02) (define GL_CURRENT_RASTER_COLOR #x0B04) (define GL_CURRENT_RASTER_DISTANCE #x0B09) (define GL_CURRENT_RASTER_INDEX #x0B05) (define GL_CURRENT_RASTER_POSITION #x0B07) (define GL_CURRENT_RASTER_TEXTURE_COORDS #x0B06) (define GL_CURRENT_RASTER_POSITION_VALID #x0B08) (define GL_CURRENT_TEXTURE_COORDS #x0B03) (define GL_INDEX_CLEAR_VALUE #x0C20) (define GL_INDEX_MODE #x0C30) (define GL_INDEX_WRITEMASK #x0C21) (define GL_MODELVIEW_MATRIX #x0BA6) (define GL_MODELVIEW_STACK_DEPTH #x0BA3) (define GL_NAME_STACK_DEPTH #x0D70) (define GL_PROJECTION_MATRIX #x0BA7) (define GL_PROJECTION_STACK_DEPTH #x0BA4) (define GL_RENDER_MODE #x0C40) (define GL_RGBA_MODE #x0C31) (define GL_TEXTURE_MATRIX #x0BA8) (define GL_TEXTURE_STACK_DEPTH #x0BA5) (define GL_VIEWPORT #x0BA2) ;;;; Evaluators (define GL_AUTO_NORMAL #x0D80) (define GL_MAP1_COLOR_4 #x0D90) (define GL_MAP1_INDEX #x0D91) (define GL_MAP1_NORMAL #x0D92) (define GL_MAP1_TEXTURE_COORD_1 #x0D93) (define GL_MAP1_TEXTURE_COORD_2 #x0D94) (define GL_MAP1_TEXTURE_COORD_3 #x0D95) (define GL_MAP1_TEXTURE_COORD_4 #x0D96) (define GL_MAP1_VERTEX_3 #x0D97) (define GL_MAP1_VERTEX_4 #x0D98) (define GL_MAP2_COLOR_4 #x0DB0) (define GL_MAP2_INDEX #x0DB1) (define GL_MAP2_NORMAL #x0DB2) (define GL_MAP2_TEXTURE_COORD_1 #x0DB3) (define GL_MAP2_TEXTURE_COORD_2 #x0DB4) (define GL_MAP2_TEXTURE_COORD_3 #x0DB5) (define GL_MAP2_TEXTURE_COORD_4 #x0DB6) (define GL_MAP2_VERTEX_3 #x0DB7) (define GL_MAP2_VERTEX_4 #x0DB8) (define GL_MAP1_GRID_DOMAIN #x0DD0) (define GL_MAP1_GRID_SEGMENTS #x0DD1) (define GL_MAP2_GRID_DOMAIN #x0DD2) (define GL_MAP2_GRID_SEGMENTS #x0DD3) (define GL_COEFF #x0A00) (define GL_ORDER #x0A01) (define GL_DOMAIN #x0A02) ;;;; Hints (define GL_PERSPECTIVE_CORRECTION_HINT #x0C50) (define GL_POINT_SMOOTH_HINT #x0C51) (define GL_LINE_SMOOTH_HINT #x0C52) (define GL_POLYGON_SMOOTH_HINT #x0C53) (define GL_FOG_HINT #x0C54) (define GL_DONT_CARE #x1100) (define GL_FASTEST #x1101) (define GL_NICEST #x1102) ;;;; Scissor box (define GL_SCISSOR_BOX #x0C10) (define GL_SCISSOR_TEST #x0C11) ;;;; Pixel Mode / Transfer (define GL_MAP_COLOR #x0D10) (define GL_MAP_STENCIL #x0D11) (define GL_INDEX_SHIFT #x0D12) (define GL_INDEX_OFFSET #x0D13) (define GL_RED_SCALE #x0D14) (define GL_RED_BIAS #x0D15) (define GL_GREEN_SCALE #x0D18) (define GL_GREEN_BIAS #x0D19) (define GL_BLUE_SCALE #x0D1A) (define GL_BLUE_BIAS #x0D1B) (define GL_ALPHA_SCALE #x0D1C) (define GL_ALPHA_BIAS #x0D1D) (define GL_DEPTH_SCALE #x0D1E) (define GL_DEPTH_BIAS #x0D1F) (define GL_PIXEL_MAP_S_TO_S_SIZE #x0CB1) (define GL_PIXEL_MAP_I_TO_I_SIZE #x0CB0) (define GL_PIXEL_MAP_I_TO_R_SIZE #x0CB2) (define GL_PIXEL_MAP_I_TO_G_SIZE #x0CB3) (define GL_PIXEL_MAP_I_TO_B_SIZE #x0CB4) (define GL_PIXEL_MAP_I_TO_A_SIZE #x0CB5) (define GL_PIXEL_MAP_R_TO_R_SIZE #x0CB6) (define GL_PIXEL_MAP_G_TO_G_SIZE #x0CB7) (define GL_PIXEL_MAP_B_TO_B_SIZE #x0CB8) (define GL_PIXEL_MAP_A_TO_A_SIZE #x0CB9) (define GL_PIXEL_MAP_S_TO_S #x0C71) (define GL_PIXEL_MAP_I_TO_I #x0C70) (define GL_PIXEL_MAP_I_TO_R #x0C72) (define GL_PIXEL_MAP_I_TO_G #x0C73) (define GL_PIXEL_MAP_I_TO_B #x0C74) (define GL_PIXEL_MAP_I_TO_A #x0C75) (define GL_PIXEL_MAP_R_TO_R #x0C76) (define GL_PIXEL_MAP_G_TO_G #x0C77) (define GL_PIXEL_MAP_B_TO_B #x0C78) (define GL_PIXEL_MAP_A_TO_A #x0C79) (define GL_PACK_ALIGNMENT #x0D05) (define GL_PACK_LSB_FIRST #x0D01) (define GL_PACK_ROW_LENGTH #x0D02) (define GL_PACK_SKIP_PIXELS #x0D04) (define GL_PACK_SKIP_ROWS #x0D03) (define GL_PACK_SWAP_BYTES #x0D00) (define GL_UNPACK_ALIGNMENT #x0CF5) (define GL_UNPACK_LSB_FIRST #x0CF1) (define GL_UNPACK_ROW_LENGTH #x0CF2) (define GL_UNPACK_SKIP_PIXELS #x0CF4) (define GL_UNPACK_SKIP_ROWS #x0CF3) (define GL_UNPACK_SWAP_BYTES #x0CF0) (define GL_ZOOM_X #x0D16) (define GL_ZOOM_Y #x0D17) ;;;; Texture mapping (define GL_TEXTURE_ENV #x2300) (define GL_TEXTURE_ENV_MODE #x2200) (define GL_TEXTURE_1D #x0DE0) (define GL_TEXTURE_2D #x0DE1) (define GL_TEXTURE_WRAP_S #x2802) (define GL_TEXTURE_WRAP_T #x2803) (define GL_TEXTURE_MAG_FILTER #x2800) (define GL_TEXTURE_MIN_FILTER #x2801) (define GL_TEXTURE_ENV_COLOR #x2201) (define GL_TEXTURE_GEN_S #x0C60) (define GL_TEXTURE_GEN_T #x0C61) (define GL_TEXTURE_GEN_MODE #x2500) (define GL_TEXTURE_BORDER_COLOR #x1004) (define GL_TEXTURE_WIDTH #x1000) (define GL_TEXTURE_HEIGHT #x1001) (define GL_TEXTURE_BORDER #x1005) (define GL_TEXTURE_COMPONENTS #x1003) (define GL_TEXTURE_RED_SIZE #x805C) (define GL_TEXTURE_GREEN_SIZE #x805D) (define GL_TEXTURE_BLUE_SIZE #x805E) (define GL_TEXTURE_ALPHA_SIZE #x805F) (define GL_TEXTURE_LUMINANCE_SIZE #x8060) (define GL_TEXTURE_INTENSITY_SIZE #x8061) (define GL_NEAREST_MIPMAP_NEAREST #x2700) (define GL_NEAREST_MIPMAP_LINEAR #x2702) (define GL_LINEAR_MIPMAP_NEAREST #x2701) (define GL_LINEAR_MIPMAP_LINEAR #x2703) (define GL_OBJECT_LINEAR #x2401) (define GL_OBJECT_PLANE #x2501) (define GL_EYE_LINEAR #x2400) (define GL_EYE_PLANE #x2502) (define GL_SPHERE_MAP #x2402) (define GL_DECAL #x2101) (define GL_MODULATE #x2100) (define GL_NEAREST #x2600) (define GL_REPEAT #x2901) (define GL_CLAMP #x2900) (define GL_S #x2000) (define GL_T #x2001) (define GL_R #x2002) (define GL_Q #x2003) (define GL_TEXTURE_GEN_R #x0C62) (define GL_TEXTURE_GEN_Q #x0C63) ;;;; Utility (define GL_VENDOR #x1F00) (define GL_RENDERER #x1F01) (define GL_VERSION #x1F02) (define GL_EXTENSIONS #x1F03) ;;;; Errors (define GL_NO_ERROR #x0) (define GL_INVALID_ENUM #x0500) (define GL_INVALID_VALUE #x0501) (define GL_INVALID_OPERATION #x0502) (define GL_STACK_OVERFLOW #x0503) (define GL_STACK_UNDERFLOW #x0504) (define GL_OUT_OF_MEMORY #x0505) ;;;; glPush/PopAttrib bits (define GL_CURRENT_BIT #x00000001) (define GL_POINT_BIT #x00000002) (define GL_LINE_BIT #x00000004) (define GL_POLYGON_BIT #x00000008) (define GL_POLYGON_STIPPLE_BIT #x00000010) (define GL_PIXEL_MODE_BIT #x00000020) (define GL_LIGHTING_BIT #x00000040) (define GL_FOG_BIT #x00000080) (define GL_DEPTH_BUFFER_BIT #x00000100) (define GL_ACCUM_BUFFER_BIT #x00000200) (define GL_STENCIL_BUFFER_BIT #x00000400) (define GL_VIEWPORT_BIT #x00000800) (define GL_TRANSFORM_BIT #x00001000) (define GL_ENABLE_BIT #x00002000) (define GL_COLOR_BUFFER_BIT #x00004000) (define GL_HINT_BIT #x00008000) (define GL_EVAL_BIT #x00010000) (define GL_LIST_BIT #x00020000) (define GL_TEXTURE_BIT #x00040000) (define GL_SCISSOR_BIT #x00080000) (define GL_ALL_ATTRIB_BITS #x000FFFFF) ;;;; OpenGL 1.1 (define GL_PROXY_TEXTURE_1D #x8063) (define GL_PROXY_TEXTURE_2D #x8064) (define GL_TEXTURE_PRIORITY #x8066) (define GL_TEXTURE_RESIDENT #x8067) (define GL_TEXTURE_BINDING_1D #x8068) (define GL_TEXTURE_BINDING_2D #x8069) (define GL_TEXTURE_INTERNAL_FORMAT #x1003) (define GL_ALPHA4 #x803B) (define GL_ALPHA8 #x803C) (define GL_ALPHA12 #x803D) (define GL_ALPHA16 #x803E) (define GL_LUMINANCE4 #x803F) (define GL_LUMINANCE8 #x8040) (define GL_LUMINANCE12 #x8041) (define GL_LUMINANCE16 #x8042) (define GL_LUMINANCE4_ALPHA4 #x8043) (define GL_LUMINANCE6_ALPHA2 #x8044) (define GL_LUMINANCE8_ALPHA8 #x8045) (define GL_LUMINANCE12_ALPHA4 #x8046) (define GL_LUMINANCE12_ALPHA12 #x8047) (define GL_LUMINANCE16_ALPHA16 #x8048) (define GL_INTENSITY #x8049) (define GL_INTENSITY4 #x804A) (define GL_INTENSITY8 #x804B) (define GL_INTENSITY12 #x804C) (define GL_INTENSITY16 #x804D) (define GL_R3_G3_B2 #x2A10) (define GL_RGB4 #x804F) (define GL_RGB5 #x8050) (define GL_RGB8 #x8051) (define GL_RGB10 #x8052) (define GL_RGB12 #x8053) (define GL_RGB16 #x8054) (define GL_RGBA2 #x8055) (define GL_RGBA4 #x8056) (define GL_RGB5_A1 #x8057) (define GL_RGBA8 #x8058) (define GL_RGB10_A2 #x8059) (define GL_RGBA12 #x805A) (define GL_RGBA16 #x805B) (define GL_CLIENT_PIXEL_STORE_BIT #x00000001) (define GL_CLIENT_VERTEX_ARRAY_BIT #x00000002) (define GL_ALL_CLIENT_ATTRIB_BITS #xFFFFFFFF) (define GL_CLIENT_ALL_ATTRIB_BITS #xFFFFFFFF) ;;;; OpenGL 1.2 (define GL_RESCALE_NORMAL #x803A) (define GL_CLAMP_TO_EDGE #x812F) (define GL_MAX_ELEMENTS_VERTICES #x80E8) (define GL_MAX_ELEMENTS_INDICES #x80E9) (define GL_BGR #x80E0) (define GL_BGRA #x80E1) (define GL_UNSIGNED_BYTE_3_3_2 #x8032) (define GL_UNSIGNED_BYTE_2_3_3_REV #x8362) (define GL_UNSIGNED_SHORT_5_6_5 #x8363) (define GL_UNSIGNED_SHORT_5_6_5_REV #x8364) (define GL_UNSIGNED_SHORT_4_4_4_4 #x8033) (define GL_UNSIGNED_SHORT_4_4_4_4_REV #x8365) (define GL_UNSIGNED_SHORT_5_5_5_1 #x8034) (define GL_UNSIGNED_SHORT_1_5_5_5_REV #x8366) (define GL_UNSIGNED_INT_8_8_8_8 #x8035) (define GL_UNSIGNED_INT_8_8_8_8_REV #x8367) (define GL_UNSIGNED_INT_10_10_10_2 #x8036) (define GL_UNSIGNED_INT_2_10_10_10_REV #x8368) (define GL_LIGHT_MODEL_COLOR_CONTROL #x81F8) (define GL_SINGLE_COLOR #x81F9) (define GL_SEPARATE_SPECULAR_COLOR #x81FA) (define GL_TEXTURE_MIN_LOD #x813A) (define GL_TEXTURE_MAX_LOD #x813B) (define GL_TEXTURE_BASE_LEVEL #x813C) (define GL_TEXTURE_MAX_LEVEL #x813D) (define GL_SMOOTH_POINT_SIZE_RANGE #x0B12) (define GL_SMOOTH_POINT_SIZE_GRANULARITY #x0B13) (define GL_SMOOTH_LINE_WIDTH_RANGE #x0B22) (define GL_SMOOTH_LINE_WIDTH_GRANULARITY #x0B23) (define GL_ALIASED_POINT_SIZE_RANGE #x846D) (define GL_ALIASED_LINE_WIDTH_RANGE #x846E) (define GL_PACK_SKIP_IMAGES #x806B) (define GL_PACK_IMAGE_HEIGHT #x806C) (define GL_UNPACK_SKIP_IMAGES #x806D) (define GL_UNPACK_IMAGE_HEIGHT #x806E) (define GL_TEXTURE_3D #x806F) (define GL_PROXY_TEXTURE_3D #x8070) (define GL_TEXTURE_DEPTH #x8071) (define GL_TEXTURE_WRAP_R #x8072) (define GL_MAX_3D_TEXTURE_SIZE #x8073) (define GL_TEXTURE_BINDING_3D #x806A) ;;;; GL_ARB_imaging (define GL_CONSTANT_COLOR #x8001) (define GL_ONE_MINUS_CONSTANT_COLOR #x8002) (define GL_CONSTANT_ALPHA #x8003) (define GL_ONE_MINUS_CONSTANT_ALPHA #x8004) (define GL_COLOR_TABLE #x80D0) (define GL_POST_CONVOLUTION_COLOR_TABLE #x80D1) (define GL_POST_COLOR_MATRIX_COLOR_TABLE #x80D2) (define GL_PROXY_COLOR_TABLE #x80D3) (define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE #x80D4) (define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE #x80D5) (define GL_COLOR_TABLE_SCALE #x80D6) (define GL_COLOR_TABLE_BIAS #x80D7) (define GL_COLOR_TABLE_FORMAT #x80D8) (define GL_COLOR_TABLE_WIDTH #x80D9) (define GL_COLOR_TABLE_RED_SIZE #x80DA) (define GL_COLOR_TABLE_GREEN_SIZE #x80DB) (define GL_COLOR_TABLE_BLUE_SIZE #x80DC) (define GL_COLOR_TABLE_ALPHA_SIZE #x80DD) (define GL_COLOR_TABLE_LUMINANCE_SIZE #x80DE) (define GL_COLOR_TABLE_INTENSITY_SIZE #x80DF) (define GL_CONVOLUTION_1D #x8010) (define GL_CONVOLUTION_2D #x8011) (define GL_SEPARABLE_2D #x8012) (define GL_CONVOLUTION_BORDER_MODE #x8013) (define GL_CONVOLUTION_FILTER_SCALE #x8014) (define GL_CONVOLUTION_FILTER_BIAS #x8015) (define GL_REDUCE #x8016) (define GL_CONVOLUTION_FORMAT #x8017) (define GL_CONVOLUTION_WIDTH #x8018) (define GL_CONVOLUTION_HEIGHT #x8019) (define GL_MAX_CONVOLUTION_WIDTH #x801A) (define GL_MAX_CONVOLUTION_HEIGHT #x801B) (define GL_POST_CONVOLUTION_RED_SCALE #x801C) (define GL_POST_CONVOLUTION_GREEN_SCALE #x801D) (define GL_POST_CONVOLUTION_BLUE_SCALE #x801E) (define GL_POST_CONVOLUTION_ALPHA_SCALE #x801F) (define GL_POST_CONVOLUTION_RED_BIAS #x8020) (define GL_POST_CONVOLUTION_GREEN_BIAS #x8021) (define GL_POST_CONVOLUTION_BLUE_BIAS #x8022) (define GL_POST_CONVOLUTION_ALPHA_BIAS #x8023) (define GL_CONSTANT_BORDER #x8151) (define GL_REPLICATE_BORDER #x8153) (define GL_CONVOLUTION_BORDER_COLOR #x8154) (define GL_COLOR_MATRIX #x80B1) (define GL_COLOR_MATRIX_STACK_DEPTH #x80B2) (define GL_MAX_COLOR_MATRIX_STACK_DEPTH #x80B3) (define GL_POST_COLOR_MATRIX_RED_SCALE #x80B4) (define GL_POST_COLOR_MATRIX_GREEN_SCALE #x80B5) (define GL_POST_COLOR_MATRIX_BLUE_SCALE #x80B6) (define GL_POST_COLOR_MATRIX_ALPHA_SCALE #x80B7) (define GL_POST_COLOR_MATRIX_RED_BIAS #x80B8) (define GL_POST_COLOR_MATRIX_GREEN_BIAS #x80B9) (define GL_POST_COLOR_MATRIX_BLUE_BIAS #x80BA) (define GL_POST_COLOR_MATRIX_ALPHA_BIAS #x80BB) (define GL_HISTOGRAM #x8024) (define GL_PROXY_HISTOGRAM #x8025) (define GL_HISTOGRAM_WIDTH #x8026) (define GL_HISTOGRAM_FORMAT #x8027) (define GL_HISTOGRAM_RED_SIZE #x8028) (define GL_HISTOGRAM_GREEN_SIZE #x8029) (define GL_HISTOGRAM_BLUE_SIZE #x802A) (define GL_HISTOGRAM_ALPHA_SIZE #x802B) (define GL_HISTOGRAM_LUMINANCE_SIZE #x802C) (define GL_HISTOGRAM_SINK #x802D) (define GL_MINMAX #x802E) (define GL_MINMAX_FORMAT #x802F) (define GL_MINMAX_SINK #x8030) (define GL_TABLE_TOO_LARGE #x8031) (define GL_BLEND_EQUATION #x8009) (define GL_MIN #x8007) (define GL_MAX #x8008) (define GL_FUNC_ADD #x8006) (define GL_FUNC_SUBTRACT #x800A) (define GL_FUNC_REVERSE_SUBTRACT #x800B) (define GL_BLEND_COLOR #x8005) ;;;; OpenGL 1.3 ;;;; multitexture (define GL_TEXTURE0 #x84C0) (define GL_TEXTURE1 #x84C1) (define GL_TEXTURE2 #x84C2) (define GL_TEXTURE3 #x84C3) (define GL_TEXTURE4 #x84C4) (define GL_TEXTURE5 #x84C5) (define GL_TEXTURE6 #x84C6) (define GL_TEXTURE7 #x84C7) (define GL_TEXTURE8 #x84C8) (define GL_TEXTURE9 #x84C9) (define GL_TEXTURE10 #x84CA) (define GL_TEXTURE11 #x84CB) (define GL_TEXTURE12 #x84CC) (define GL_TEXTURE13 #x84CD) (define GL_TEXTURE14 #x84CE) (define GL_TEXTURE15 #x84CF) (define GL_TEXTURE16 #x84D0) (define GL_TEXTURE17 #x84D1) (define GL_TEXTURE18 #x84D2) (define GL_TEXTURE19 #x84D3) (define GL_TEXTURE20 #x84D4) (define GL_TEXTURE21 #x84D5) (define GL_TEXTURE22 #x84D6) (define GL_TEXTURE23 #x84D7) (define GL_TEXTURE24 #x84D8) (define GL_TEXTURE25 #x84D9) (define GL_TEXTURE26 #x84DA) (define GL_TEXTURE27 #x84DB) (define GL_TEXTURE28 #x84DC) (define GL_TEXTURE29 #x84DD) (define GL_TEXTURE30 #x84DE) (define GL_TEXTURE31 #x84DF) (define GL_ACTIVE_TEXTURE #x84E0) (define GL_CLIENT_ACTIVE_TEXTURE #x84E1) (define GL_MAX_TEXTURE_UNITS #x84E2) ;;;; texture_cube_map (define GL_NORMAL_MAP #x8511) (define GL_REFLECTION_MAP #x8512) (define GL_TEXTURE_CUBE_MAP #x8513) (define GL_TEXTURE_BINDING_CUBE_MAP #x8514) (define GL_TEXTURE_CUBE_MAP_POSITIVE_X #x8515) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_X #x8516) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Y #x8517) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y #x8518) (define GL_TEXTURE_CUBE_MAP_POSITIVE_Z #x8519) (define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z #x851A) (define GL_PROXY_TEXTURE_CUBE_MAP #x851B) (define GL_MAX_CUBE_MAP_TEXTURE_SIZE #x851C) ;;;; texture_compression (define GL_COMPRESSED_ALPHA #x84E9) (define GL_COMPRESSED_LUMINANCE #x84EA) (define GL_COMPRESSED_LUMINANCE_ALPHA #x84EB) (define GL_COMPRESSED_INTENSITY #x84EC) (define GL_COMPRESSED_RGB #x84ED) (define GL_COMPRESSED_RGBA #x84EE) (define GL_TEXTURE_COMPRESSION_HINT #x84EF) (define GL_TEXTURE_COMPRESSED_IMAGE_SIZE #x86A0) (define GL_TEXTURE_COMPRESSED #x86A1) (define GL_NUM_COMPRESSED_TEXTURE_FORMATS #x86A2) (define GL_COMPRESSED_TEXTURE_FORMATS #x86A3) ;;;; multisample (define GL_MULTISAMPLE #x809D) (define GL_SAMPLE_ALPHA_TO_COVERAGE #x809E) (define GL_SAMPLE_ALPHA_TO_ONE #x809F) (define GL_SAMPLE_COVERAGE #x80A0) (define GL_SAMPLE_BUFFERS #x80A8) (define GL_SAMPLES #x80A9) (define GL_SAMPLE_COVERAGE_VALUE #x80AA) (define GL_SAMPLE_COVERAGE_INVERT #x80AB) (define GL_MULTISAMPLE_BIT #x20000000) ;;;; transpose_matrix (define GL_TRANSPOSE_MODELVIEW_MATRIX #x84E3) (define GL_TRANSPOSE_PROJECTION_MATRIX #x84E4) (define GL_TRANSPOSE_TEXTURE_MATRIX #x84E5) (define GL_TRANSPOSE_COLOR_MATRIX #x84E6) ;;;; texture_env_combine (define GL_COMBINE #x8570) (define GL_COMBINE_RGB #x8571) (define GL_COMBINE_ALPHA #x8572) (define GL_SOURCE0_RGB #x8580) (define GL_SOURCE1_RGB #x8581) (define GL_SOURCE2_RGB #x8582) (define GL_SOURCE0_ALPHA #x8588) (define GL_SOURCE1_ALPHA #x8589) (define GL_SOURCE2_ALPHA #x858A) (define GL_OPERAND0_RGB #x8590) (define GL_OPERAND1_RGB #x8591) (define GL_OPERAND2_RGB #x8592) (define GL_OPERAND0_ALPHA #x8598) (define GL_OPERAND1_ALPHA #x8599) (define GL_OPERAND2_ALPHA #x859A) (define GL_RGB_SCALE #x8573) (define GL_ADD_SIGNED #x8574) (define GL_INTERPOLATE #x8575) (define GL_SUBTRACT #x84E7) (define GL_CONSTANT #x8576) (define GL_PRIMARY_COLOR #x8577) (define GL_PREVIOUS #x8578) ;;;; texture_env_dot3 (define GL_DOT3_RGB #x86AE) (define GL_DOT3_RGBA #x86AF) ;;;; texture_border_clamp (define GL_CLAMP_TO_BORDER #x812D) ;;;; GL_ARB_multitexture: ARB extension 1 and OpenGL 1.2.1 (define GL_TEXTURE0_ARB #x84C0) (define GL_TEXTURE1_ARB #x84C1) (define GL_TEXTURE2_ARB #x84C2) (define GL_TEXTURE3_ARB #x84C3) (define GL_TEXTURE4_ARB #x84C4) (define GL_TEXTURE5_ARB #x84C5) (define GL_TEXTURE6_ARB #x84C6) (define GL_TEXTURE7_ARB #x84C7) (define GL_TEXTURE8_ARB #x84C8) (define GL_TEXTURE9_ARB #x84C9) (define GL_TEXTURE10_ARB #x84CA) (define GL_TEXTURE11_ARB #x84CB) (define GL_TEXTURE12_ARB #x84CC) (define GL_TEXTURE13_ARB #x84CD) (define GL_TEXTURE14_ARB #x84CE) (define GL_TEXTURE15_ARB #x84CF) (define GL_TEXTURE16_ARB #x84D0) (define GL_TEXTURE17_ARB #x84D1) (define GL_TEXTURE18_ARB #x84D2) (define GL_TEXTURE19_ARB #x84D3) (define GL_TEXTURE20_ARB #x84D4) (define GL_TEXTURE21_ARB #x84D5) (define GL_TEXTURE22_ARB #x84D6) (define GL_TEXTURE23_ARB #x84D7) (define GL_TEXTURE24_ARB #x84D8) (define GL_TEXTURE25_ARB #x84D9) (define GL_TEXTURE26_ARB #x84DA) (define GL_TEXTURE27_ARB #x84DB) (define GL_TEXTURE28_ARB #x84DC) (define GL_TEXTURE29_ARB #x84DD) (define GL_TEXTURE30_ARB #x84DE) (define GL_TEXTURE31_ARB #x84DF) (define GL_ACTIVE_TEXTURE_ARB #x84E0) (define GL_CLIENT_ACTIVE_TEXTURE_ARB #x84E1) (define GL_MAX_TEXTURE_UNITS_ARB #x84E2) ;; (define-syntax define-function ;; (syntax-rules () ;; ((_ ret name args) ;; (define name (c-function lib lib-name ret __stdcall name args))))) (define-syntax define-function (syntax-rules () ((_ ret name args) (define name (foreign-procedure (symbol->string 'name) args ret))))) ;; void glClearIndex( GLfloat c ) (define-function void glClearIndex (float)) ;; void glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) (define-function void glClearColor (float float float float)) ;; void glClear( GLbitfield mask ) (define-function void glClear (int)) ;; void glIndexMask( GLuint mask ) (define-function void glIndexMask (int)) ;; void glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) (define-function void glColorMask (int int int int)) ;; void glAlphaFunc( GLenum func, GLclampf ref ) (define-function void glAlphaFunc (int float)) ;; void glBlendFunc( GLenum sfactor, GLenum dfactor ) (define-function void glBlendFunc (int int)) ;; void glLogicOp( GLenum opcode ) (define-function void glLogicOp (int)) ;; void glCullFace( GLenum mode ) (define-function void glCullFace (int)) ;; void glFrontFace( GLenum mode ) (define-function void glFrontFace (int)) ;; void glPointSize( GLfloat size ) (define-function void glPointSize (float)) ;; void glLineWidth( GLfloat width ) (define-function void glLineWidth (float)) ;; void glLineStipple( GLint factor, GLushort pattern ) (define-function void glLineStipple (int int)) ;; void glPolygonMode( GLenum face, GLenum mode ) (define-function void glPolygonMode (int int)) ;; void glPolygonOffset( GLfloat factor, GLfloat units ) (define-function void glPolygonOffset (float float)) ;; void glPolygonStipple( const GLubyte *mask ) (define-function void glPolygonStipple (void*)) ;; void glGetPolygonStipple( GLubyte *mask ) (define-function void glGetPolygonStipple (void*)) ;; void glEdgeFlag( GLboolean flag ) (define-function void glEdgeFlag (int)) ;; void glEdgeFlagv( const GLboolean *flag ) (define-function void glEdgeFlagv (void*)) ;; void glScissor( GLint x, GLint y, GLsizei width, GLsizei height) (define-function void glScissor (int int int int)) ;; void glClipPlane( GLenum plane, const GLdouble *equation ) (define-function void glClipPlane (int void*)) ;; void glGetClipPlane( GLenum plane, GLdouble *equation ) (define-function void glGetClipPlane (int void*)) ;; void glDrawBuffer( GLenum mode ) (define-function void glDrawBuffer (int)) ;; void glReadBuffer( GLenum mode ) (define-function void glReadBuffer (int)) ;; void glEnable( GLenum cap ) (define-function void glEnable (int)) ;; void glDisable( GLenum cap ) (define-function void glDisable (int)) ;; GLboolean glIsEnabled( GLenum cap ) (define-function int glIsEnabled (int)) ;; void glEnableClientState( GLenum cap ) /* 1.1 */ (define-function void glEnableClientState (int)) ;; void glDisableClientState( GLenum cap ) /* 1.1 */ (define-function void glDisableClientState (int)) ;; void glGetBooleanv( GLenum pname, GLboolean *params ) (define-function void glGetBooleanv (int void*)) ;; void glGetDoublev( GLenum pname, GLdouble *params ) ;; (define-function void glGetDoublev (int void*)) (define-function void glGetDoublev (int u8*)) ;; void glGetFloatv( GLenum pname, GLfloat *params ) (define-function void glGetFloatv (int void*)) ;; void glGetIntegerv( GLenum pname, GLint *params ) (define-function void glGetIntegerv (int void*)) ;; void glPushAttrib( GLbitfield mask ) (define-function void glPushAttrib (int)) ;; void glPopAttrib( void ) (define-function void glPopAttrib ()) ;; void glPushClientAttrib( GLbitfield mask ) /* 1.1 */ (define-function void glPushClientAttrib (int)) ;; void glPopClientAttrib( void ) /* 1.1 */ (define-function void glPopClientAttrib ()) ;; GLint glRenderMode( GLenum mode ) (define-function int glRenderMode (int)) ;; GLenum glGetError( void ) (define-function int glGetError ()) ;; const GLubyte * glGetString( GLenum name ) (define-function string glGetString (int)) ;; void glFinish( void ) (define-function void glFinish ()) ;; void glFlush( void ) (define-function void glFlush ()) ;; void glHint( GLenum target, GLenum mode ) (define-function void glHint (int int)) ;;;; Depth Buffer ;; void glClearDepth( GLclampd depth ) (define-function void glClearDepth (double)) ;; void glDepthFunc( GLenum func ) (define-function void glDepthFunc (int)) ;; void glDepthMask( GLboolean flag ) (define-function void glDepthMask (int)) ;; void glDepthRange( GLclampd near_val, GLclampd far_val ) (define-function void glDepthRange (double double)) ;;;; Accumulation Buffer ;; void glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) (define-function void glClearAccum (float float float float)) ;; void glAccum( GLenum op, GLfloat value ) (define-function void glAccum (int float)) ;;;; Transformation ;; void glMatrixMode( GLenum mode ) (define-function void glMatrixMode (int)) ;; void glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ) (define-function void glOrtho (double double double double double double)) ;; void glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val ) (define-function void glFrustum (double double double double double double)) ;; void glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) (define-function void glViewport (int int int int)) ;; void glPushMatrix( void ) (define-function void glPushMatrix ()) ;; void glPopMatrix( void ) (define-function void glPopMatrix ()) ;; void glLoadIdentity( void ) (define-function void glLoadIdentity ()) ;; void glLoadMatrixd( const GLdouble *m ) (define-function void glLoadMatrixd (u8*)) ;; void glLoadMatrixf( const GLfloat *m ) (define-function void glLoadMatrixf (u8*)) ;; void glMultMatrixd( const GLdouble *m ) (define-function void glMultMatrixd (u8*)) ;; void glMultMatrixf( const GLfloat *m ) (define-function void glMultMatrixf (u8*)) ;; void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) (define-function void glRotated (double double double double)) ;; void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) (define-function void glRotatef (float float float float)) ;; void glScaled( GLdouble x, GLdouble y, GLdouble z ) (define-function void glScaled (double double double)) ;; void glScalef( GLfloat x, GLfloat y, GLfloat z ) (define-function void glScalef (float float float)) ;; void glTranslated( GLdouble x, GLdouble y, GLdouble z ) (define-function void glTranslated (double double double)) ;; void glTranslatef( GLfloat x, GLfloat y, GLfloat z ) (define-function void glTranslatef (float float float)) ;;;; Display Lists ;; GLboolean glIsList( GLuint list ) (define-function int glIsList (int)) ;; void glDeleteLists( GLuint list, GLsizei range ) (define-function void glDeleteLists (int int)) ;; GLuint glGenLists( GLsizei range ) (define-function int glGenLists (int)) ;; void glNewList( GLuint list, GLenum mode ) (define-function void glNewList (int int)) ;; void glEndList( void ) (define-function void glEndList ()) ;; void glCallList( GLuint list ) (define-function void glCallList (int)) ;; void glCallLists( GLsizei n, GLenum type, const GLvoid *lists ) (define-function void glCallLists (int int void*)) ;; void glListBase( GLuint base ) (define-function void glListBase (int)) ;;;; Drawing Functions ;; void glBegin( GLenum mode ) (define-function void glBegin (int)) ;; void glEnd( void ) (define-function void glEnd ()) ;; void glVertex2d( GLdouble x, GLdouble y ) (define-function void glVertex2d (double double)) ;; void glVertex2f( GLfloat x, GLfloat y ) (define-function void glVertex2f (float float)) ;; void glVertex2i( GLint x, GLint y ) (define-function void glVertex2i (int int)) ;; void glVertex2s( GLshort x, GLshort y ) (define-function void glVertex2s (int int)) ;; void glVertex3d( GLdouble x, GLdouble y, GLdouble z ) (define-function void glVertex3d (double double double)) ;; void glVertex3f( GLfloat x, GLfloat y, GLfloat z ) (define-function void glVertex3f (float float float)) ;; void glVertex3i( GLint x, GLint y, GLint z ) (define-function void glVertex3i (int int int)) ;; void glVertex3s( GLshort x, GLshort y, GLshort z ) (define-function void glVertex3s (int int int)) ;; void glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) (define-function void glVertex4d (double double double double)) ;; void glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) (define-function void glVertex4f (float float float float)) ;; void glVertex4i( GLint x, GLint y, GLint z, GLint w ) (define-function void glVertex4i (int int int int)) ;; void glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) (define-function void glVertex4s (int int int int)) ;; void glVertex2dv( const GLdouble *v ) (define-function void glVertex2dv (void*)) ;; void glVertex2fv( const GLfloat *v ) (define-function void glVertex2fv (void*)) ;; void glVertex2iv( const GLint *v ) (define-function void glVertex2iv (void*)) ;; void glVertex2sv( const GLshort *v ) (define-function void glVertex2sv (void*)) ;; void glVertex3dv( const GLdouble *v ) (define-function void glVertex3dv (void*)) ;; void glVertex3fv( const GLfloat *v ) (define-function void glVertex3fv (void*)) ;; void glVertex3iv( const GLint *v ) (define-function void glVertex3iv (void*)) ;; void glVertex3sv( const GLshort *v ) (define-function void glVertex3sv (void*)) ;; void glVertex4dv( const GLdouble *v ) (define-function void glVertex4dv (void*)) ;; void glVertex4fv( const GLfloat *v ) (define-function void glVertex4fv (void*)) ;; void glVertex4iv( const GLint *v ) (define-function void glVertex4iv (void*)) ;; void glVertex4sv( const GLshort *v ) (define-function void glVertex4sv (void*)) ;; void glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) (define-function void glNormal3b (int int int)) ;; void glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) (define-function void glNormal3d (double double double)) ;; void glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) (define-function void glNormal3f (float float float)) ;; void glNormal3i( GLint nx, GLint ny, GLint nz ) (define-function void glNormal3i (int int int)) ;; void glNormal3s( GLshort nx, GLshort ny, GLshort nz ) (define-function void glNormal3s (int int int)) ;; void glNormal3bv( const GLbyte *v ) (define-function void glNormal3bv (void*)) ;; void glNormal3dv( const GLdouble *v ) (define-function void glNormal3dv (void*)) ;; void glNormal3fv( const GLfloat *v ) (define-function void glNormal3fv (void*)) ;; void glNormal3iv( const GLint *v ) (define-function void glNormal3iv (void*)) ;; void glNormal3sv( const GLshort *v ) (define-function void glNormal3sv (void*)) ;; void glIndexd( GLdouble c ) (define-function void glIndexd (double)) ;; void glIndexf( GLfloat c ) (define-function void glIndexf (float)) ;; void glIndexi( GLint c ) (define-function void glIndexi (int)) ;; void glIndexs( GLshort c ) (define-function void glIndexs (int)) ;; void glIndexub( GLubyte c ) /* 1.1 */ (define-function void glIndexub (int)) ;; void glIndexdv( const GLdouble *c ) (define-function void glIndexdv (void*)) ;; void glIndexfv( const GLfloat *c ) (define-function void glIndexfv (void*)) ;; void glIndexiv( const GLint *c ) (define-function void glIndexiv (void*)) ;; void glIndexsv( const GLshort *c ) (define-function void glIndexsv (void*)) ;; void glIndexubv( const GLubyte *c ) /* 1.1 */ (define-function void glIndexubv (void*)) ;; void glColor3b( GLbyte red, GLbyte green, GLbyte blue ) (define-function void glColor3b (int int int)) ;; void glColor3d( GLdouble red, GLdouble green, GLdouble blue ) (define-function void glColor3d (double double double)) ;; void glColor3f( GLfloat red, GLfloat green, GLfloat blue ) (define-function void glColor3f (float float float)) ;; void glColor3i( GLint red, GLint green, GLint blue ) (define-function void glColor3i (int int int)) ;; void glColor3s( GLshort red, GLshort green, GLshort blue ) (define-function void glColor3s (int int int)) ;; void glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) (define-function void glColor3ub (int int int)) ;; void glColor3ui( GLuint red, GLuint green, GLuint blue ) (define-function void glColor3ui (int int int)) ;; void glColor3us( GLushort red, GLushort green, GLushort blue ) (define-function void glColor3us (int int int)) ;; void glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) (define-function void glColor4b (int int int int)) ;; void glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) (define-function void glColor4d (double double double double)) ;; void glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) (define-function void glColor4f (float float float float)) ;; void glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) (define-function void glColor4i (int int int int)) ;; void glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) (define-function void glColor4s (int int int int)) ;; void glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) (define-function void glColor4ub (int int int int)) ;; void glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) (define-function void glColor4ui (int int int int)) ;; void glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) (define-function void glColor4us (int int int int)) ;; void glColor3bv( const GLbyte *v ) (define-function void glColor3bv (void*)) ;; void glColor3dv( const GLdouble *v ) (define-function void glColor3dv (void*)) ;; void glColor3fv( const GLfloat *v ) (define-function void glColor3fv (void*)) ;; void glColor3iv( const GLint *v ) (define-function void glColor3iv (void*)) ;; void glColor3sv( const GLshort *v ) (define-function void glColor3sv (void*)) ;; void glColor3ubv( const GLubyte *v ) (define-function void glColor3ubv (void*)) ;; void glColor3uiv( const GLuint *v ) (define-function void glColor3uiv (void*)) ;; void glColor3usv( const GLushort *v ) (define-function void glColor3usv (void*)) ;; void glColor4bv( const GLbyte *v ) (define-function void glColor4bv (void*)) ;; void glColor4dv( const GLdouble *v ) (define-function void glColor4dv (void*)) ;; void glColor4fv( const GLfloat *v ) (define-function void glColor4fv (void*)) ;; void glColor4iv( const GLint *v ) (define-function void glColor4iv (void*)) ;; void glColor4sv( const GLshort *v ) (define-function void glColor4sv (void*)) ;; void glColor4ubv( const GLubyte *v ) (define-function void glColor4ubv (void*)) ;; void glColor4uiv( const GLuint *v ) (define-function void glColor4uiv (void*)) ;; void glColor4usv( const GLushort *v ) (define-function void glColor4usv (void*)) ;; void glTexCoord1d( GLdouble s ) (define-function void glTexCoord1d (double)) ;; void glTexCoord1f( GLfloat s ) (define-function void glTexCoord1f (float)) ;; void glTexCoord1i( GLint s ) (define-function void glTexCoord1i (int)) ;; void glTexCoord1s( GLshort s ) (define-function void glTexCoord1s (int)) ;; void glTexCoord2d( GLdouble s, GLdouble t ) (define-function void glTexCoord2d (double double)) ;; void glTexCoord2f( GLfloat s, GLfloat t ) (define-function void glTexCoord2f (float float)) ;; void glTexCoord2i( GLint s, GLint t ) (define-function void glTexCoord2i (int int)) ;; void glTexCoord2s( GLshort s, GLshort t ) (define-function void glTexCoord2s (int int)) ;; void glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) (define-function void glTexCoord3d (double double double)) ;; void glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) (define-function void glTexCoord3f (float float float)) ;; void glTexCoord3i( GLint s, GLint t, GLint r ) (define-function void glTexCoord3i (int int int)) ;; void glTexCoord3s( GLshort s, GLshort t, GLshort r ) (define-function void glTexCoord3s (int int int)) ;; void glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) (define-function void glTexCoord4d (double double double double)) ;; void glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) (define-function void glTexCoord4f (float float float float)) ;; void glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) (define-function void glTexCoord4i (int int int int)) ;; void glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) (define-function void glTexCoord4s (int int int int)) ;; void glTexCoord1dv( const GLdouble *v ) (define-function void glTexCoord1dv (void*)) ;; void glTexCoord1fv( const GLfloat *v ) (define-function void glTexCoord1fv (void*)) ;; void glTexCoord1iv( const GLint *v ) (define-function void glTexCoord1iv (void*)) ;; void glTexCoord1sv( const GLshort *v ) (define-function void glTexCoord1sv (void*)) ;; void glTexCoord2dv( const GLdouble *v ) (define-function void glTexCoord2dv (void*)) ;; void glTexCoord2fv( const GLfloat *v ) (define-function void glTexCoord2fv (void*)) ;; void glTexCoord2iv( const GLint *v ) (define-function void glTexCoord2iv (void*)) ;; void glTexCoord2sv( const GLshort *v ) (define-function void glTexCoord2sv (void*)) ;; void glTexCoord3dv( const GLdouble *v ) (define-function void glTexCoord3dv (void*)) ;; void glTexCoord3fv( const GLfloat *v ) (define-function void glTexCoord3fv (void*)) ;; void glTexCoord3iv( const GLint *v ) (define-function void glTexCoord3iv (void*)) ;; void glTexCoord3sv( const GLshort *v ) (define-function void glTexCoord3sv (void*)) ;; void glTexCoord4dv( const GLdouble *v ) (define-function void glTexCoord4dv (void*)) ;; void glTexCoord4fv( const GLfloat *v ) (define-function void glTexCoord4fv (void*)) ;; void glTexCoord4iv( const GLint *v ) (define-function void glTexCoord4iv (void*)) ;; void glTexCoord4sv( const GLshort *v ) (define-function void glTexCoord4sv (void*)) ;; void glRasterPos2d( GLdouble x, GLdouble y ) (define-function void glRasterPos2d (double double)) ;; void glRasterPos2f( GLfloat x, GLfloat y ) (define-function void glRasterPos2f (float float)) ;; void glRasterPos2i( GLint x, GLint y ) (define-function void glRasterPos2i (int int)) ;; void glRasterPos2s( GLshort x, GLshort y ) (define-function void glRasterPos2s (int int)) ;; void glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) (define-function void glRasterPos3d (double double double)) ;; void glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) (define-function void glRasterPos3f (float float float)) ;; void glRasterPos3i( GLint x, GLint y, GLint z ) (define-function void glRasterPos3i (int int int)) ;; void glRasterPos3s( GLshort x, GLshort y, GLshort z ) (define-function void glRasterPos3s (int int int)) ;; void glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) (define-function void glRasterPos4d (double double double double)) ;; void glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) (define-function void glRasterPos4f (float float float float)) ;; void glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) (define-function void glRasterPos4i (int int int int)) ;; void glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) (define-function void glRasterPos4s (int int int int)) ;; void glRasterPos2dv( const GLdouble *v ) (define-function void glRasterPos2dv (void*)) ;; void glRasterPos2fv( const GLfloat *v ) (define-function void glRasterPos2fv (void*)) ;; void glRasterPos2iv( const GLint *v ) (define-function void glRasterPos2iv (void*)) ;; void glRasterPos2sv( const GLshort *v ) (define-function void glRasterPos2sv (void*)) ;; void glRasterPos3dv( const GLdouble *v ) (define-function void glRasterPos3dv (void*)) ;; void glRasterPos3fv( const GLfloat *v ) (define-function void glRasterPos3fv (void*)) ;; void glRasterPos3iv( const GLint *v ) (define-function void glRasterPos3iv (void*)) ;; void glRasterPos3sv( const GLshort *v ) (define-function void glRasterPos3sv (void*)) ;; void glRasterPos4dv( const GLdouble *v ) (define-function void glRasterPos4dv (void*)) ;; void glRasterPos4fv( const GLfloat *v ) (define-function void glRasterPos4fv (void*)) ;; void glRasterPos4iv( const GLint *v ) (define-function void glRasterPos4iv (void*)) ;; void glRasterPos4sv( const GLshort *v ) (define-function void glRasterPos4sv (void*)) ;; void glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) (define-function void glRectd (double double double double)) ;; void glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) (define-function void glRectf (float float float float)) ;; void glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) (define-function void glRecti (int int int int)) ;; void glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) (define-function void glRects (int int int int)) ;; void glRectdv( const GLdouble *v1, const GLdouble *v2 ) (define-function void glRectdv (void* void*)) ;; void glRectfv( const GLfloat *v1, const GLfloat *v2 ) (define-function void glRectfv (void* void*)) ;; void glRectiv( const GLint *v1, const GLint *v2 ) (define-function void glRectiv (void* void*)) ;; void glRectsv( const GLshort *v1, const GLshort *v2 ) (define-function void glRectsv (void* void*)) ;;;; Vertex Arrays 1.1 ;; void glVertexPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ) (define-function void glVertexPointer (int int int void*)) ;; void glNormalPointer( GLenum type, GLsizei stride, const GLvoid *ptr ) (define-function void glNormalPointer (int int void*)) ;; void glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ) (define-function void glColorPointer (int int int void*)) ;; void glIndexPointer( GLenum type, GLsizei stride, const GLvoid *ptr ) (define-function void glIndexPointer (int int void*)) ;; void glTexCoordPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *ptr ) (define-function void glTexCoordPointer (int int int void*)) ;; void glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ) (define-function void glEdgeFlagPointer (int void*)) ;; void glGetPointerv( GLenum pname, GLvoid **params ) (define-function void glGetPointerv (int void*)) ;; void glArrayElement( GLint i ) (define-function void glArrayElement (int)) ;; void glDrawArrays( GLenum mode, GLint first, GLsizei count ) (define-function void glDrawArrays (int int int)) ;; void glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices ) (define-function void glDrawElements (int int int void*)) ;; void glInterleavedArrays( GLenum format, GLsizei stride, const GLvoid *pointer ) (define-function void glInterleavedArrays (int int void*)) ;;;; Lighting ;; void glShadeModel( GLenum mode ) (define-function void glShadeModel (int)) ;; void glLightf( GLenum light, GLenum pname, GLfloat param ) (define-function void glLightf (int int float)) ;; void glLighti( GLenum light, GLenum pname, GLint param ) (define-function void glLighti (int int int)) ;; void glLightfv( GLenum light, GLenum pname, const GLfloat *params ) ;; (define-function void glLightfv (int int void*)) (define-function void glLightfv (int int u8*)) ;; void glLightiv( GLenum light, GLenum pname, const GLint *params ) (define-function void glLightiv (int int void*)) ;; void glGetLightfv( GLenum light, GLenum pname, GLfloat *params ) (define-function void glGetLightfv (int int void*)) ;; void glGetLightiv( GLenum light, GLenum pname, GLint *params ) (define-function void glGetLightiv (int int void*)) ;; void glLightModelf( GLenum pname, GLfloat param ) (define-function void glLightModelf (int float)) ;; void glLightModeli( GLenum pname, GLint param ) (define-function void glLightModeli (int int)) ;; void glLightModelfv( GLenum pname, const GLfloat *params ) (define-function void glLightModelfv (int void*)) ;; void glLightModeliv( GLenum pname, const GLint *params ) (define-function void glLightModeliv (int void*)) ;; void glMaterialf( GLenum face, GLenum pname, GLfloat param ) (define-function void glMaterialf (int int float)) ;; void glMateriali( GLenum face, GLenum pname, GLint param ) (define-function void glMateriali (int int int)) ;; void glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ) ;; (define-function void glMaterialfv (int int void*)) (define-function void glMaterialfv (int int u8*)) ;; void glMaterialiv( GLenum face, GLenum pname, const GLint *params ) (define-function void glMaterialiv (int int void*)) ;; void glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ) (define-function void glGetMaterialfv (int int void*)) ;; void glGetMaterialiv( GLenum face, GLenum pname, GLint *params ) (define-function void glGetMaterialiv (int int void*)) ;; void glColorMaterial( GLenum face, GLenum mode ) (define-function void glColorMaterial (int int)) ;;;; Raster functions ;; void glPixelZoom( GLfloat xfactor, GLfloat yfactor ) (define-function void glPixelZoom (float float)) ;; void glPixelStoref( GLenum pname, GLfloat param ) (define-function void glPixelStoref (int float)) ;; void glPixelStorei( GLenum pname, GLint param ) (define-function void glPixelStorei (int int)) ;; void glPixelTransferf( GLenum pname, GLfloat param ) (define-function void glPixelTransferf (int float)) ;; void glPixelTransferi( GLenum pname, GLint param ) (define-function void glPixelTransferi (int int)) ;; void glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) (define-function void glPixelMapfv (int int void*)) ;; void glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint *values ) (define-function void glPixelMapuiv (int int void*)) ;; void glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort *values ) (define-function void glPixelMapusv (int int void*)) ;; void glGetPixelMapfv( GLenum map, GLfloat *values ) (define-function void glGetPixelMapfv (int void*)) ;; void glGetPixelMapuiv( GLenum map, GLuint *values ) (define-function void glGetPixelMapuiv (int void*)) ;; void glGetPixelMapusv( GLenum map, GLushort *values ) (define-function void glGetPixelMapusv (int void*)) ;; void glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) ;; (define-function void glBitmap (int int float float float float void*)) (define-function void glBitmap (int int float float float float u8*)) ;; void glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels ) (define-function void glReadPixels (int int int int int int void*)) ;; void glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) ;; (define-function void glDrawPixels (int int int int void*)) (define-function void glDrawPixels (int int int int u8*)) ;; void glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) (define-function void glCopyPixels (int int int int int)) ;;;; Stenciling ;; void glStencilFunc( GLenum func, GLint ref, GLuint mask ) (define-function void glStencilFunc (int int int)) ;; void glStencilMask( GLuint mask ) (define-function void glStencilMask (int)) ;; void glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) (define-function void glStencilOp (int int int)) ;; void glClearStencil( GLint s ) (define-function void glClearStencil (int)) ;;;; Texture mapping ;; void glTexGend( GLenum coord, GLenum pname, GLdouble param ) (define-function void glTexGend (int int double)) ;; void glTexGenf( GLenum coord, GLenum pname, GLfloat param ) (define-function void glTexGenf (int int float)) ;; void glTexGeni( GLenum coord, GLenum pname, GLint param ) (define-function void glTexGeni (int int int)) ;; void glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ) (define-function void glTexGendv (int int void*)) ;; void glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) (define-function void glTexGenfv (int int void*)) ;; void glTexGeniv( GLenum coord, GLenum pname, const GLint *params ) (define-function void glTexGeniv (int int void*)) ;; void glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) (define-function void glGetTexGendv (int int void*)) ;; void glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) (define-function void glGetTexGenfv (int int void*)) ;; void glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ) (define-function void glGetTexGeniv (int int void*)) ;; void glTexEnvf( GLenum target, GLenum pname, GLfloat param ) (define-function void glTexEnvf (int int float)) ;; void glTexEnvi( GLenum target, GLenum pname, GLint param ) (define-function void glTexEnvi (int int int)) ;; void glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ) (define-function void glTexEnvfv (int int void*)) ;; void glTexEnviv( GLenum target, GLenum pname, const GLint *params ) (define-function void glTexEnviv (int int void*)) ;; void glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) (define-function void glGetTexEnvfv (int int void*)) ;; void glGetTexEnviv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetTexEnviv (int int void*)) ;; void glTexParameterf( GLenum target, GLenum pname, GLfloat param ) (define-function void glTexParameterf (int int float)) ;; void glTexParameteri( GLenum target, GLenum pname, GLint param ) (define-function void glTexParameteri (int int int)) ;; void glTexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) (define-function void glTexParameterfv (int int void*)) ;; void glTexParameteriv( GLenum target, GLenum pname, const GLint *params ) (define-function void glTexParameteriv (int int void*)) ;; void glGetTexParameterfv( GLenum target, GLenum pname, GLfloat *params) (define-function void glGetTexParameterfv (int int void*)) ;; void glGetTexParameteriv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetTexParameteriv (int int void*)) ;; void glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) (define-function void glGetTexLevelParameterfv (int int int void*)) ;; void glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint *params ) (define-function void glGetTexLevelParameteriv (int int int void*)) ;; void glTexImage1D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) (define-function void glTexImage1D (int int int int int int int void*)) ;; void glTexImage2D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) ;; (define-function void glTexImage2D (int int int int int int int int void*)) (define-function void glTexImage2D (int int int int int int int int u8*)) ;; void glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) (define-function void glGetTexImage (int int int int void*)) ;;;; 1.1 functions ;; void glGenTextures( GLsizei n, GLuint *textures ) ;; (define-function void glGenTextures (int void*)) (define-function void glGenTextures (int u32*)) ;; void glDeleteTextures( GLsizei n, const GLuint *textures) (define-function void glDeleteTextures (int void*)) ;; void glBindTexture( GLenum target, GLuint texture ) (define-function void glBindTexture (int int)) ;; void glPrioritizeTextures( GLsizei n, const GLuint *textures, const GLclampf *priorities ) (define-function void glPrioritizeTextures (int void* void*)) ;; GLboolean glAreTexturesResident( GLsizei n, const GLuint *textures, GLboolean *residences ) (define-function int glAreTexturesResident (int void* void*)) ;; GLboolean glIsTexture( GLuint texture ) (define-function int glIsTexture (int)) ;; void glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels ) (define-function void glTexSubImage1D (int int int int int int void*)) ;; void glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) (define-function void glTexSubImage2D (int int int int int int int int void*)) ;; void glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) (define-function void glCopyTexImage1D (int int int int int int int)) ;; void glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) (define-function void glCopyTexImage2D (int int int int int int int int)) ;; void glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) (define-function void glCopyTexSubImage1D (int int int int int int)) ;; void glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) (define-function void glCopyTexSubImage2D (int int int int int int int int)) ;;;; Evaluators ;; void glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) (define-function void glMap1d (int double double int int void*)) ;; void glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) (define-function void glMap1f (int float float int int void*)) ;; void glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ) (define-function void glMap2d (int double double int int double double int int void*)) ;; void glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points ) (define-function void glMap2f (int float float int int float float int int void*)) ;; void glGetMapdv( GLenum target, GLenum query, GLdouble *v ) (define-function void glGetMapdv (int int void*)) ;; void glGetMapfv( GLenum target, GLenum query, GLfloat *v ) (define-function void glGetMapfv (int int void*)) ;; void glGetMapiv( GLenum target, GLenum query, GLint *v ) (define-function void glGetMapiv (int int void*)) ;; void glEvalCoord1d( GLdouble u ) (define-function void glEvalCoord1d (double)) ;; void glEvalCoord1f( GLfloat u ) (define-function void glEvalCoord1f (float)) ;; void glEvalCoord1dv( const GLdouble *u ) (define-function void glEvalCoord1dv (void*)) ;; void glEvalCoord1fv( const GLfloat *u ) (define-function void glEvalCoord1fv (void*)) ;; void glEvalCoord2d( GLdouble u, GLdouble v ) (define-function void glEvalCoord2d (double double)) ;; void glEvalCoord2f( GLfloat u, GLfloat v ) (define-function void glEvalCoord2f (float float)) ;; void glEvalCoord2dv( const GLdouble *u ) (define-function void glEvalCoord2dv (void*)) ;; void glEvalCoord2fv( const GLfloat *u ) (define-function void glEvalCoord2fv (void*)) ;; void glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) (define-function void glMapGrid1d (int double double)) ;; void glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) (define-function void glMapGrid1f (int float float)) ;; void glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) (define-function void glMapGrid2d (int double double int double double)) ;; void glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) (define-function void glMapGrid2f (int float float int float float)) ;; void glEvalPoint1( GLint i ) (define-function void glEvalPoint1 (int)) ;; void glEvalPoint2( GLint i, GLint j ) (define-function void glEvalPoint2 (int int)) ;; void glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) (define-function void glEvalMesh1 (int int int)) ;; void glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) (define-function void glEvalMesh2 (int int int int int)) ;;;; Fog ;; void glFogf( GLenum pname, GLfloat param ) (define-function void glFogf (int float)) ;; void glFogi( GLenum pname, GLint param ) (define-function void glFogi (int int)) ;; void glFogfv( GLenum pname, const GLfloat *params ) (define-function void glFogfv (int void*)) ;; void glFogiv( GLenum pname, const GLint *params ) (define-function void glFogiv (int void*)) ;;;; Selection and Feedback ;; void glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) (define-function void glFeedbackBuffer (int int void*)) ;; void glPassThrough( GLfloat token ) (define-function void glPassThrough (float)) ;; void glSelectBuffer( GLsizei size, GLuint *buffer ) (define-function void glSelectBuffer (int void*)) ;; void glInitNames( void ) (define-function void glInitNames ()) ;; void glLoadName( GLuint name ) (define-function void glLoadName (int)) ;; void glPushName( GLuint name ) (define-function void glPushName (int)) ;; void glPopName( void ) (define-function void glPopName ()) ;;;; OpenGL 1.2 ;; void glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) (define-function void glDrawRangeElements (int int int int int void*)) ;; void glTexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) (define-function void glTexImage3D (int int int int int int int int int void*)) ;; void glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) (define-function void glTexSubImage3D (int int int int int int int int int int void*)) ;; void glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) (define-function void glCopyTexSubImage3D (int int int int int int int int int)) ;;;; GL_ARB_imaging ;; void glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ) (define-function void glColorTable (int int int int int void*)) ;; void glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ) (define-function void glColorSubTable (int int int int int void*)) ;; void glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) (define-function void glColorTableParameteriv (int int void*)) ;; void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) (define-function void glColorTableParameterfv (int int void*)) ;; void glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) (define-function void glCopyColorSubTable (int int int int int)) ;; void glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) (define-function void glCopyColorTable (int int int int int)) ;; void glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table ) (define-function void glGetColorTable (int int int void*)) ;; void glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) (define-function void glGetColorTableParameterfv (int int void*)) ;; void glGetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetColorTableParameteriv (int int void*)) ;; void glBlendEquation( GLenum mode ) (define-function void glBlendEquation (int)) ;; void glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) (define-function void glBlendColor (float float float float)) ;; void glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) (define-function void glHistogram (int int int int)) ;; void glResetHistogram( GLenum target ) (define-function void glResetHistogram (int)) ;; void glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values ) (define-function void glGetHistogram (int int int int void*)) ;; void glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat *params ) (define-function void glGetHistogramParameterfv (int int void*)) ;; void glGetHistogramParameteriv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetHistogramParameteriv (int int void*)) ;; void glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) (define-function void glMinmax (int int int)) ;; void glResetMinmax( GLenum target ) (define-function void glResetMinmax (int)) ;; void glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values ) (define-function void glGetMinmax (int int int int void*)) ;; void glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat *params ) (define-function void glGetMinmaxParameterfv (int int void*)) ;; void glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetMinmaxParameteriv (int int void*)) ;; void glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image ) (define-function void glConvolutionFilter1D (int int int int int void*)) ;; void glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image ) (define-function void glConvolutionFilter2D (int int int int int int void*)) ;; void glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) (define-function void glConvolutionParameterf (int int float)) ;; void glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat *params ) (define-function void glConvolutionParameterfv (int int void*)) ;; void glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) (define-function void glConvolutionParameteri (int int int)) ;; void glConvolutionParameteriv( GLenum target, GLenum pname, const GLint *params ) (define-function void glConvolutionParameteriv (int int void*)) ;; void glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) (define-function void glCopyConvolutionFilter1D (int int int int int)) ;; void glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) (define-function void glCopyConvolutionFilter2D (int int int int int int)) ;; void glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid *image ) (define-function void glGetConvolutionFilter (int int int void*)) ;; void glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat *params ) (define-function void glGetConvolutionParameterfv (int int void*)) ;; void glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint *params ) (define-function void glGetConvolutionParameteriv (int int void*)) ;; void glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column ) (define-function void glSeparableFilter2D (int int int int int int void* void*)) ;; void glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ) (define-function void glGetSeparableFilter (int int int void* void* void*)) ;; void glActiveTexture( GLenum texture ) (define-function void glActiveTexture (int)) ;; void glClientActiveTexture( GLenum texture ) (define-function void glClientActiveTexture (int)) ;; void glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexImage1D (int int int int int int void*)) ;; void glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexImage2D (int int int int int int int void*)) ;; void glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexImage3D (int int int int int int int int void*)) ;; void glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexSubImage1D (int int int int int int void*)) ;; void glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexSubImage2D (int int int int int int int int void*)) ;; void glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ) (define-function void glCompressedTexSubImage3D (int int int int int int int int int int void*)) ;; void glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ) (define-function void glGetCompressedTexImage (int int void*)) ;; void glMultiTexCoord1d( GLenum target, GLdouble s ) (define-function void glMultiTexCoord1d (int double)) ;; void glMultiTexCoord1dv( GLenum target, const GLdouble *v ) (define-function void glMultiTexCoord1dv (int void*)) ;; void glMultiTexCoord1f( GLenum target, GLfloat s ) (define-function void glMultiTexCoord1f (int float)) ;; void glMultiTexCoord1fv( GLenum target, const GLfloat *v ) (define-function void glMultiTexCoord1fv (int void*)) ;; void glMultiTexCoord1i( GLenum target, GLint s ) (define-function void glMultiTexCoord1i (int int)) ;; void glMultiTexCoord1iv( GLenum target, const GLint *v ) (define-function void glMultiTexCoord1iv (int void*)) ;; void glMultiTexCoord1s( GLenum target, GLshort s ) (define-function void glMultiTexCoord1s (int int)) ;; void glMultiTexCoord1sv( GLenum target, const GLshort *v ) (define-function void glMultiTexCoord1sv (int void*)) ;; void glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) (define-function void glMultiTexCoord2d (int double double)) ;; void glMultiTexCoord2dv( GLenum target, const GLdouble *v ) (define-function void glMultiTexCoord2dv (int void*)) ;; void glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) (define-function void glMultiTexCoord2f (int float float)) ;; void glMultiTexCoord2fv( GLenum target, const GLfloat *v ) (define-function void glMultiTexCoord2fv (int void*)) ;; void glMultiTexCoord2i( GLenum target, GLint s, GLint t ) (define-function void glMultiTexCoord2i (int int int)) ;; void glMultiTexCoord2iv( GLenum target, const GLint *v ) (define-function void glMultiTexCoord2iv (int void*)) ;; void glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) (define-function void glMultiTexCoord2s (int int int)) ;; void glMultiTexCoord2sv( GLenum target, const GLshort *v ) (define-function void glMultiTexCoord2sv (int void*)) ;; void glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) (define-function void glMultiTexCoord3d (int double double double)) ;; void glMultiTexCoord3dv( GLenum target, const GLdouble *v ) (define-function void glMultiTexCoord3dv (int void*)) ;; void glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) (define-function void glMultiTexCoord3f (int float float float)) ;; void glMultiTexCoord3fv( GLenum target, const GLfloat *v ) (define-function void glMultiTexCoord3fv (int void*)) ;; void glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) (define-function void glMultiTexCoord3i (int int int int)) ;; void glMultiTexCoord3iv( GLenum target, const GLint *v ) (define-function void glMultiTexCoord3iv (int void*)) ;; void glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) (define-function void glMultiTexCoord3s (int int int int)) ;; void glMultiTexCoord3sv( GLenum target, const GLshort *v ) (define-function void glMultiTexCoord3sv (int void*)) ;; void glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) (define-function void glMultiTexCoord4d (int double double double double)) ;; void glMultiTexCoord4dv( GLenum target, const GLdouble *v ) (define-function void glMultiTexCoord4dv (int void*)) ;; void glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) (define-function void glMultiTexCoord4f (int float float float float)) ;; void glMultiTexCoord4fv( GLenum target, const GLfloat *v ) (define-function void glMultiTexCoord4fv (int void*)) ;; void glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) (define-function void glMultiTexCoord4i (int int int int int)) ;; void glMultiTexCoord4iv( GLenum target, const GLint *v ) (define-function void glMultiTexCoord4iv (int void*)) ;; void glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) (define-function void glMultiTexCoord4s (int int int int int)) ;; void glMultiTexCoord4sv( GLenum target, const GLshort *v ) (define-function void glMultiTexCoord4sv (int void*)) ;; void glLoadTransposeMatrixd( const GLdouble *m ) /* void glLoadTransposeMatrixd( const GLdouble m[16] ) */ (define-function void glLoadTransposeMatrixd (void*)) ;; void glLoadTransposeMatrixf( const GLfloat *m ) /* void glLoadTransposeMatrixf( const GLfloat m[16] ) */ (define-function void glLoadTransposeMatrixf (void*)) ;; void glMultTransposeMatrixd( const GLdouble *m ) /* void glMultTransposeMatrixd( const GLdouble m[16] ) */ (define-function void glMultTransposeMatrixd (void*)) ;; void glMultTransposeMatrixf( const GLfloat *m ) /* void glMultTransposeMatrixf( const GLfloat m[16] ) */ (define-function void glMultTransposeMatrixf (void*)) ;; void glSampleCoverage( GLclampf value, GLboolean invert ) (define-function void glSampleCoverage (float int)) ;;;; OpenGL 1.3 ;; void glActiveTextureARB(GLenum texture) (define-function void glActiveTextureARB (int)) ;; void glClientActiveTextureARB(GLenum texture) (define-function void glClientActiveTextureARB (int)) ;; void glMultiTexCoord1dARB(GLenum target, GLdouble s) (define-function void glMultiTexCoord1dARB (int double)) ;; void glMultiTexCoord1dvARB(GLenum target, const GLdouble *v) (define-function void glMultiTexCoord1dvARB (int void*)) ;; void glMultiTexCoord1fARB(GLenum target, GLfloat s) (define-function void glMultiTexCoord1fARB (int float)) ;; void glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) (define-function void glMultiTexCoord1fvARB (int void*)) ;; void glMultiTexCoord1iARB(GLenum target, GLint s) (define-function void glMultiTexCoord1iARB (int int)) ;; void glMultiTexCoord1ivARB(GLenum target, const GLint *v) (define-function void glMultiTexCoord1ivARB (int void*)) ;; void glMultiTexCoord1sARB(GLenum target, GLshort s) (define-function void glMultiTexCoord1sARB (int int)) ;; void glMultiTexCoord1svARB(GLenum target, const GLshort *v) (define-function void glMultiTexCoord1svARB (int void*)) ;; void glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) (define-function void glMultiTexCoord2dARB (int double double)) ;; void glMultiTexCoord2dvARB(GLenum target, const GLdouble *v) (define-function void glMultiTexCoord2dvARB (int void*)) ;; void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) (define-function void glMultiTexCoord2fARB (int float float)) ;; void glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) (define-function void glMultiTexCoord2fvARB (int void*)) ;; void glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) (define-function void glMultiTexCoord2iARB (int int int)) ;; void glMultiTexCoord2ivARB(GLenum target, const GLint *v) (define-function void glMultiTexCoord2ivARB (int void*)) ;; void glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) (define-function void glMultiTexCoord2sARB (int int int)) ;; void glMultiTexCoord2svARB(GLenum target, const GLshort *v) (define-function void glMultiTexCoord2svARB (int void*)) ;; void glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) (define-function void glMultiTexCoord3dARB (int double double double)) ;; void glMultiTexCoord3dvARB(GLenum target, const GLdouble *v) (define-function void glMultiTexCoord3dvARB (int void*)) ;; void glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) (define-function void glMultiTexCoord3fARB (int float float float)) ;; void glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) (define-function void glMultiTexCoord3fvARB (int void*)) ;; void glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) (define-function void glMultiTexCoord3iARB (int int int int)) ;; void glMultiTexCoord3ivARB(GLenum target, const GLint *v) (define-function void glMultiTexCoord3ivARB (int void*)) ;; void glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) (define-function void glMultiTexCoord3sARB (int int int int)) ;; void glMultiTexCoord3svARB(GLenum target, const GLshort *v) (define-function void glMultiTexCoord3svARB (int void*)) ;; void glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) (define-function void glMultiTexCoord4dARB (int double double double double)) ;; void glMultiTexCoord4dvARB(GLenum target, const GLdouble *v) (define-function void glMultiTexCoord4dvARB (int void*)) ;; void glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) (define-function void glMultiTexCoord4fARB (int float float float float)) ;; void glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) (define-function void glMultiTexCoord4fvARB (int void*)) ;; void glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) (define-function void glMultiTexCoord4iARB (int int int int int)) ;; void glMultiTexCoord4ivARB(GLenum target, const GLint *v) (define-function void glMultiTexCoord4ivARB (int void*)) ;; void glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) (define-function void glMultiTexCoord4sARB (int int int int int)) ;; void glMultiTexCoord4svARB(GLenum target, const GLshort *v) (define-function void glMultiTexCoord4svARB (int void*)) ) |
Added glu.sls.
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;;; Ypsilon Scheme System ;;; Copyright (c) 2004-2009 Y.FUJITA / LittleWing Company Limited. ;;; See license.txt for terms and conditions of use. ;;; Ported to Chez Scheme by Ed Cavazos (wayo.cavazos@gmail.com) (library (glu) (export GLU_EXT_object_space_tess GLU_EXT_nurbs_tessellator GLU_FALSE GLU_TRUE GLU_VERSION_1_1 GLU_VERSION_1_2 GLU_VERSION_1_3 GLU_VERSION GLU_EXTENSIONS GLU_INVALID_ENUM GLU_INVALID_VALUE GLU_OUT_OF_MEMORY GLU_INCOMPATIBLE_GL_VERSION GLU_INVALID_OPERATION GLU_OUTLINE_POLYGON GLU_OUTLINE_PATCH GLU_NURBS_ERROR GLU_ERROR GLU_NURBS_BEGIN GLU_NURBS_BEGIN_EXT GLU_NURBS_VERTEX GLU_NURBS_VERTEX_EXT GLU_NURBS_NORMAL GLU_NURBS_NORMAL_EXT GLU_NURBS_COLOR GLU_NURBS_COLOR_EXT GLU_NURBS_TEXTURE_COORD GLU_NURBS_TEX_COORD_EXT GLU_NURBS_END GLU_NURBS_END_EXT GLU_NURBS_BEGIN_DATA GLU_NURBS_BEGIN_DATA_EXT GLU_NURBS_VERTEX_DATA GLU_NURBS_VERTEX_DATA_EXT GLU_NURBS_NORMAL_DATA GLU_NURBS_NORMAL_DATA_EXT GLU_NURBS_COLOR_DATA GLU_NURBS_COLOR_DATA_EXT GLU_NURBS_TEXTURE_COORD_DATA GLU_NURBS_TEX_COORD_DATA_EXT GLU_NURBS_END_DATA GLU_NURBS_END_DATA_EXT GLU_NURBS_ERROR1 GLU_NURBS_ERROR2 GLU_NURBS_ERROR3 GLU_NURBS_ERROR4 GLU_NURBS_ERROR5 GLU_NURBS_ERROR6 GLU_NURBS_ERROR7 GLU_NURBS_ERROR8 GLU_NURBS_ERROR9 GLU_NURBS_ERROR10 GLU_NURBS_ERROR11 GLU_NURBS_ERROR12 GLU_NURBS_ERROR13 GLU_NURBS_ERROR14 GLU_NURBS_ERROR15 GLU_NURBS_ERROR16 GLU_NURBS_ERROR17 GLU_NURBS_ERROR18 GLU_NURBS_ERROR19 GLU_NURBS_ERROR20 GLU_NURBS_ERROR21 GLU_NURBS_ERROR22 GLU_NURBS_ERROR23 GLU_NURBS_ERROR24 GLU_NURBS_ERROR25 GLU_NURBS_ERROR26 GLU_NURBS_ERROR27 GLU_NURBS_ERROR28 GLU_NURBS_ERROR29 GLU_NURBS_ERROR30 GLU_NURBS_ERROR31 GLU_NURBS_ERROR32 GLU_NURBS_ERROR33 GLU_NURBS_ERROR34 GLU_NURBS_ERROR35 GLU_NURBS_ERROR36 GLU_NURBS_ERROR37 GLU_AUTO_LOAD_MATRIX GLU_CULLING GLU_SAMPLING_TOLERANCE GLU_DISPLAY_MODE GLU_PARAMETRIC_TOLERANCE GLU_SAMPLING_METHOD GLU_U_STEP GLU_V_STEP GLU_NURBS_MODE GLU_NURBS_MODE_EXT GLU_NURBS_TESSELLATOR GLU_NURBS_TESSELLATOR_EXT GLU_NURBS_RENDERER GLU_NURBS_RENDERER_EXT GLU_OBJECT_PARAMETRIC_ERROR GLU_OBJECT_PARAMETRIC_ERROR_EXT GLU_OBJECT_PATH_LENGTH GLU_OBJECT_PATH_LENGTH_EXT GLU_PATH_LENGTH GLU_PARAMETRIC_ERROR GLU_DOMAIN_DISTANCE GLU_MAP1_TRIM_2 GLU_MAP1_TRIM_3 GLU_POINT GLU_LINE GLU_FILL GLU_SILHOUETTE GLU_SMOOTH GLU_FLAT GLU_NONE GLU_OUTSIDE GLU_INSIDE GLU_TESS_BEGIN GLU_BEGIN GLU_TESS_VERTEX GLU_VERTEX GLU_TESS_END GLU_END GLU_TESS_ERROR GLU_TESS_EDGE_FLAG GLU_EDGE_FLAG GLU_TESS_COMBINE GLU_TESS_BEGIN_DATA GLU_TESS_VERTEX_DATA GLU_TESS_END_DATA GLU_TESS_ERROR_DATA GLU_TESS_EDGE_FLAG_DATA GLU_TESS_COMBINE_DATA GLU_CW GLU_CCW GLU_INTERIOR GLU_EXTERIOR GLU_UNKNOWN GLU_TESS_WINDING_RULE GLU_TESS_BOUNDARY_ONLY GLU_TESS_TOLERANCE GLU_TESS_ERROR1 GLU_TESS_ERROR2 GLU_TESS_ERROR3 GLU_TESS_ERROR4 GLU_TESS_ERROR5 GLU_TESS_ERROR6 GLU_TESS_ERROR7 GLU_TESS_ERROR8 GLU_TESS_MISSING_BEGIN_POLYGON GLU_TESS_MISSING_BEGIN_CONTOUR GLU_TESS_MISSING_END_POLYGON GLU_TESS_MISSING_END_CONTOUR GLU_TESS_COORD_TOO_LARGE GLU_TESS_NEED_COMBINE_CALLBACK GLU_TESS_WINDING_ODD GLU_TESS_WINDING_NONZERO GLU_TESS_WINDING_POSITIVE GLU_TESS_WINDING_NEGATIVE GLU_TESS_WINDING_ABS_GEQ_TWO GLU_TESS_MAX_COORD gluBeginCurve gluBeginPolygon gluBeginSurface gluBeginTrim gluBuild1DMipmapLevels gluBuild1DMipmaps gluBuild2DMipmapLevels gluBuild2DMipmaps gluBuild3DMipmapLevels gluBuild3DMipmaps gluCheckExtension gluCylinder gluDeleteNurbsRenderer gluDeleteQuadric gluDeleteTess gluDisk gluEndCurve gluEndPolygon gluEndSurface gluEndTrim gluErrorString gluGetNurbsProperty gluGetString gluGetTessProperty gluLoadSamplingMatrices gluLookAt gluNewNurbsRenderer gluNewQuadric gluNewTess gluNextContour ;; gluNurbsCallback gluNurbsCallbackData gluNurbsCallbackDataEXT gluNurbsCurve gluNurbsProperty gluNurbsSurface gluOrtho2D gluPartialDisk gluPerspective gluPickMatrix gluProject gluPwlCurve ;; gluQuadricCallback gluQuadricDrawStyle gluQuadricNormals gluQuadricOrientation gluQuadricTexture gluScaleImage gluSphere gluTessBeginContour gluTessBeginPolygon ;; gluTessCallback gluTessEndContour gluTessEndPolygon gluTessNormal gluTessProperty gluTessVertex gluUnProject gluUnProject4) (import (chezscheme)) ;; (define lib-name ;; (cond (on-linux "libGLU.so.1") ;; (on-sunos "libGLU.so.1") ;; (on-freebsd "libGLU.so") ;; (on-openbsd "libGLU.so.7.0") ;; (on-darwin "OpenGL.framework/OpenGL") ;; (on-windows "glu32.dll") ;; (else ;; (assertion-violation ;; #f ;; "can not locate GLU library, unknown operating system")))) ;; (define lib (load-shared-object lib-name)) (define no-op (load-shared-object "libGLU.so.1")) ;; (define-syntax define-function ;; (syntax-rules () ;; ((_ ret name args) ;; (define name (c-function lib lib-name ret __stdcall name args))))) (define-syntax define-function (syntax-rules () ((_ ret name args) (define name (foreign-procedure (symbol->string 'name) args ret))))) ;;;; Extensions (define GLU_EXT_object_space_tess 1) (define GLU_EXT_nurbs_tessellator 1) ;;;; Boolean (define GLU_FALSE 0) (define GLU_TRUE 1) ;;;; Version (define GLU_VERSION_1_1 1) (define GLU_VERSION_1_2 1) (define GLU_VERSION_1_3 1) ;;;; StringName (define GLU_VERSION 100800) (define GLU_EXTENSIONS 100801) ;;;; ErrorCode (define GLU_INVALID_ENUM 100900) (define GLU_INVALID_VALUE 100901) (define GLU_OUT_OF_MEMORY 100902) (define GLU_INCOMPATIBLE_GL_VERSION 100903) (define GLU_INVALID_OPERATION 100904) ;;;; NurbsDisplay ;;;; GLU_FILL (define GLU_OUTLINE_POLYGON 100240) (define GLU_OUTLINE_PATCH 100241) ;;;; NurbsCallback (define GLU_NURBS_ERROR 100103) (define GLU_ERROR 100103) (define GLU_NURBS_BEGIN 100164) (define GLU_NURBS_BEGIN_EXT 100164) (define GLU_NURBS_VERTEX 100165) (define GLU_NURBS_VERTEX_EXT 100165) (define GLU_NURBS_NORMAL 100166) (define GLU_NURBS_NORMAL_EXT 100166) (define GLU_NURBS_COLOR 100167) (define GLU_NURBS_COLOR_EXT 100167) (define GLU_NURBS_TEXTURE_COORD 100168) (define GLU_NURBS_TEX_COORD_EXT 100168) (define GLU_NURBS_END 100169) (define GLU_NURBS_END_EXT 100169) (define GLU_NURBS_BEGIN_DATA 100170) (define GLU_NURBS_BEGIN_DATA_EXT 100170) (define GLU_NURBS_VERTEX_DATA 100171) (define GLU_NURBS_VERTEX_DATA_EXT 100171) (define GLU_NURBS_NORMAL_DATA 100172) (define GLU_NURBS_NORMAL_DATA_EXT 100172) (define GLU_NURBS_COLOR_DATA 100173) (define GLU_NURBS_COLOR_DATA_EXT 100173) (define GLU_NURBS_TEXTURE_COORD_DATA 100174) (define GLU_NURBS_TEX_COORD_DATA_EXT 100174) (define GLU_NURBS_END_DATA 100175) (define GLU_NURBS_END_DATA_EXT 100175) ;;;; NurbsError (define GLU_NURBS_ERROR1 100251) (define GLU_NURBS_ERROR2 100252) (define GLU_NURBS_ERROR3 100253) (define GLU_NURBS_ERROR4 100254) (define GLU_NURBS_ERROR5 100255) (define GLU_NURBS_ERROR6 100256) (define GLU_NURBS_ERROR7 100257) (define GLU_NURBS_ERROR8 100258) (define GLU_NURBS_ERROR9 100259) (define GLU_NURBS_ERROR10 100260) (define GLU_NURBS_ERROR11 100261) (define GLU_NURBS_ERROR12 100262) (define GLU_NURBS_ERROR13 100263) (define GLU_NURBS_ERROR14 100264) (define GLU_NURBS_ERROR15 100265) (define GLU_NURBS_ERROR16 100266) (define GLU_NURBS_ERROR17 100267) (define GLU_NURBS_ERROR18 100268) (define GLU_NURBS_ERROR19 100269) (define GLU_NURBS_ERROR20 100270) (define GLU_NURBS_ERROR21 100271) (define GLU_NURBS_ERROR22 100272) (define GLU_NURBS_ERROR23 100273) (define GLU_NURBS_ERROR24 100274) (define GLU_NURBS_ERROR25 100275) (define GLU_NURBS_ERROR26 100276) (define GLU_NURBS_ERROR27 100277) (define GLU_NURBS_ERROR28 100278) (define GLU_NURBS_ERROR29 100279) (define GLU_NURBS_ERROR30 100280) (define GLU_NURBS_ERROR31 100281) (define GLU_NURBS_ERROR32 100282) (define GLU_NURBS_ERROR33 100283) (define GLU_NURBS_ERROR34 100284) (define GLU_NURBS_ERROR35 100285) (define GLU_NURBS_ERROR36 100286) (define GLU_NURBS_ERROR37 100287) ;;;; NurbsProperty (define GLU_AUTO_LOAD_MATRIX 100200) (define GLU_CULLING 100201) (define GLU_SAMPLING_TOLERANCE 100203) (define GLU_DISPLAY_MODE 100204) (define GLU_PARAMETRIC_TOLERANCE 100202) (define GLU_SAMPLING_METHOD 100205) (define GLU_U_STEP 100206) (define GLU_V_STEP 100207) (define GLU_NURBS_MODE 100160) (define GLU_NURBS_MODE_EXT 100160) (define GLU_NURBS_TESSELLATOR 100161) (define GLU_NURBS_TESSELLATOR_EXT 100161) (define GLU_NURBS_RENDERER 100162) (define GLU_NURBS_RENDERER_EXT 100162) ;;;; NurbsSampling (define GLU_OBJECT_PARAMETRIC_ERROR 100208) (define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208) (define GLU_OBJECT_PATH_LENGTH 100209) (define GLU_OBJECT_PATH_LENGTH_EXT 100209) (define GLU_PATH_LENGTH 100215) (define GLU_PARAMETRIC_ERROR 100216) (define GLU_DOMAIN_DISTANCE 100217) ;;;; NurbsTrim (define GLU_MAP1_TRIM_2 100210) (define GLU_MAP1_TRIM_3 100211) ;;;; QuadricDrawStyle (define GLU_POINT 100010) (define GLU_LINE 100011) (define GLU_FILL 100012) (define GLU_SILHOUETTE 100013) ;;;; QuadricCallback ;;;; GLU_ERROR ;;;; QuadricNormal (define GLU_SMOOTH 100000) (define GLU_FLAT 100001) (define GLU_NONE 100002) ;;;; QuadricOrientation (define GLU_OUTSIDE 100020) (define GLU_INSIDE 100021) ;;;; TessCallback (define GLU_TESS_BEGIN 100100) (define GLU_BEGIN 100100) (define GLU_TESS_VERTEX 100101) (define GLU_VERTEX 100101) (define GLU_TESS_END 100102) (define GLU_END 100102) (define GLU_TESS_ERROR 100103) (define GLU_TESS_EDGE_FLAG 100104) (define GLU_EDGE_FLAG 100104) (define GLU_TESS_COMBINE 100105) (define GLU_TESS_BEGIN_DATA 100106) (define GLU_TESS_VERTEX_DATA 100107) (define GLU_TESS_END_DATA 100108) (define GLU_TESS_ERROR_DATA 100109) (define GLU_TESS_EDGE_FLAG_DATA 100110) (define GLU_TESS_COMBINE_DATA 100111) ;;;; TessContour (define GLU_CW 100120) (define GLU_CCW 100121) (define GLU_INTERIOR 100122) (define GLU_EXTERIOR 100123) (define GLU_UNKNOWN 100124) ;;;; TessProperty (define GLU_TESS_WINDING_RULE 100140) (define GLU_TESS_BOUNDARY_ONLY 100141) (define GLU_TESS_TOLERANCE 100142) ;;;; TessError (define GLU_TESS_ERROR1 100151) (define GLU_TESS_ERROR2 100152) (define GLU_TESS_ERROR3 100153) (define GLU_TESS_ERROR4 100154) (define GLU_TESS_ERROR5 100155) (define GLU_TESS_ERROR6 100156) (define GLU_TESS_ERROR7 100157) (define GLU_TESS_ERROR8 100158) (define GLU_TESS_MISSING_BEGIN_POLYGON 100151) (define GLU_TESS_MISSING_BEGIN_CONTOUR 100152) (define GLU_TESS_MISSING_END_POLYGON 100153) (define GLU_TESS_MISSING_END_CONTOUR 100154) (define GLU_TESS_COORD_TOO_LARGE 100155) (define GLU_TESS_NEED_COMBINE_CALLBACK 100156) ;;;; TessWinding (define GLU_TESS_WINDING_ODD 100130) (define GLU_TESS_WINDING_NONZERO 100131) (define GLU_TESS_WINDING_POSITIVE 100132) (define GLU_TESS_WINDING_NEGATIVE 100133) (define GLU_TESS_WINDING_ABS_GEQ_TWO 100134) (define GLU_TESS_MAX_COORD 1.0e150) ;; void gluBeginCurve (GLUnurbs* nurb) (define-function void gluBeginCurve (void*)) ;; void gluBeginPolygon (GLUtesselator* tess) (define-function void gluBeginPolygon (void*)) ;; void gluBeginSurface (GLUnurbs* nurb) (define-function void gluBeginSurface (void*)) ;; void gluBeginTrim (GLUnurbs* nurb) (define-function void gluBeginTrim (void*)) ;; GLint gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void* data) (define-function int gluBuild1DMipmapLevels (unsigned-int int int unsigned-int unsigned-int int int int void*)) ;; GLint gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void* data) (define-function int gluBuild1DMipmaps (unsigned-int int int unsigned-int unsigned-int void*)) ;; GLint gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void* data) (define-function int gluBuild2DMipmapLevels (unsigned-int int int int unsigned-int unsigned-int int int int void*)) ;; GLint gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* data) (define-function int gluBuild2DMipmaps (unsigned-int int int int unsigned-int unsigned-int void*)) ;; GLint gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void* data) (define-function int gluBuild3DMipmapLevels (unsigned-int int int int int unsigned-int unsigned-int int int int void*)) ;; GLint gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* data) (define-function int gluBuild3DMipmaps (unsigned-int int int int int unsigned-int unsigned-int void*)) ;; GLboolean gluCheckExtension (const GLubyte* extName, const GLubyte* extString) (define-function unsigned-8 gluCheckExtension (void* void*)) ;; void gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks) (define-function void gluCylinder (void* double double double int int)) ;; void gluDeleteNurbsRenderer (GLUnurbs* nurb) (define-function void gluDeleteNurbsRenderer (void*)) ;; void gluDeleteQuadric (GLUquadric* quad) (define-function void gluDeleteQuadric (void*)) ;; void gluDeleteTess (GLUtesselator* tess) (define-function void gluDeleteTess (void*)) ;; void gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops) (define-function void gluDisk (void* double double int int)) ;; void gluEndCurve (GLUnurbs* nurb) (define-function void gluEndCurve (void*)) ;; void gluEndPolygon (GLUtesselator* tess) (define-function void gluEndPolygon (void*)) ;; void gluEndSurface (GLUnurbs* nurb) (define-function void gluEndSurface (void*)) ;; void gluEndTrim (GLUnurbs* nurb) (define-function void gluEndTrim (void*)) ;; const GLubyte* gluErrorString (GLenum error) (define-function void* gluErrorString (unsigned-int)) ;; void gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data) (define-function void gluGetNurbsProperty (void* unsigned-int void*)) ;; const GLubyte* gluGetString (GLenum name) (define-function void* gluGetString (unsigned-int)) ;; void gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data) (define-function void gluGetTessProperty (void* unsigned-int void*)) ;; void gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat* model, const GLfloat* perspective, const GLint* view) (define-function void gluLoadSamplingMatrices (void* void* void* void*)) ;; void gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ) (define-function void gluLookAt (double double double double double double double double double)) ;; GLUnurbs* gluNewNurbsRenderer (void) (define-function void* gluNewNurbsRenderer ()) ;; GLUquadric* gluNewQuadric (void) (define-function void* gluNewQuadric ()) ;; GLUtesselator* gluNewTess (void) (define-function void* gluNewTess ()) ;; void gluNextContour (GLUtesselator* tess, GLenum type) (define-function void gluNextContour (void* unsigned-int)) ;; void gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData) (define-function void gluNurbsCallbackData (void* void*)) ;; void gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData) (define-function void gluNurbsCallbackDataEXT (void* void*)) ;; void gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat* knots, GLint stride, GLfloat* control, GLint order, GLenum type) (define-function void gluNurbsCurve (void* int void* int void* int unsigned-int)) ;; void gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value) (define-function void gluNurbsProperty (void* unsigned-int float)) ;; void gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type) (define-function void gluNurbsSurface (void* int void* int void* int int void* int int unsigned-int)) ;; void gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) (define-function void gluOrtho2D (double double double double)) ;; void gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep) (define-function void gluPartialDisk (void* double double int int double double)) ;; void gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) (define-function void gluPerspective (double double double double)) ;; void gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport) (define-function void gluPickMatrix (double double double double int)) ;; GLint gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble* model, const GLdouble* proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ) (define-function int gluProject (double double double void* void* int void* void* void*)) ;; void gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type) (define-function void gluPwlCurve (void* int void* int unsigned-int)) ;; void gluQuadricDrawStyle (GLUquadric* quad, GLenum draw) (define-function void gluQuadricDrawStyle (void* unsigned-int)) ;; void gluQuadricNormals (GLUquadric* quad, GLenum normal) (define-function void gluQuadricNormals (void* unsigned-int)) ;; void gluQuadricOrientation (GLUquadric* quad, GLenum orientation) (define-function void gluQuadricOrientation (void* unsigned-int)) ;; void gluQuadricTexture (GLUquadric* quad, GLboolean texture) (define-function void gluQuadricTexture (void* unsigned-8)) ;; GLint gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void* dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut) (define-function int gluScaleImage (unsigned-int int int unsigned-int void* int int unsigned-int void*)) ;; void gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks) (define-function void gluSphere (void* double int int)) ;; void gluTessBeginContour (GLUtesselator* tess) (define-function void gluTessBeginContour (void*)) ;; void gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data) (define-function void gluTessBeginPolygon (void* void*)) ;; void gluTessEndContour (GLUtesselator* tess) (define-function void gluTessEndContour (void*)) ;; void gluTessEndPolygon (GLUtesselator* tess) (define-function void gluTessEndPolygon (void*)) ;; void gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ) (define-function void gluTessNormal (void* double double double)) ;; void gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data) (define-function void gluTessProperty (void* unsigned-int double)) ;; void gluTessVertex (GLUtesselator* tess, GLdouble* location, GLvoid* data) (define-function void gluTessVertex (void* void* void*)) ;; GLint gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble* model, const GLdouble* proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ) (define-function int gluUnProject (double double double void* void* int void* void* void*)) ;; GLint gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble* model, const GLdouble* proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW) (define-function int gluUnProject4 (double double double double void* void* int double double void* void* void* void*)) ;; void gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc) ;; (define gluNurbsCallback ;; (let ((thunk (c-function lib lib-name void __stdcall gluNurbsCallback (void* unsigned-int void*))) ;; (alist `((,GLU_NURBS_BEGIN int) ;; (,GLU_NURBS_VERTEX float) ;; (,GLU_NURBS_NORMAL float) ;; (,GLU_NURBS_COLOR float) ;; (,GLU_NURBS_TEXTURE_COORD float) ;; (,GLU_NURBS_END) ;; (,GLU_NURBS_BEGIN_DATA int void*) ;; (,GLU_NURBS_VERTEX_DATA float void*) ;; (,GLU_NURBS_NORMAL_DATA float void*) ;; (,GLU_NURBS_COLOR_DATA float void*) ;; (,GLU_NURBS_TEXTURE_COORD_DATA float void*) ;; (,GLU_NURBS_END_DATA void*) ;; (,GLU_NURBS_ERROR int)))) ;; (lambda (nurb which callback) ;; (if (procedure? callback) ;; (let ((lst (assv which alist))) ;; (or lst (assertion-violation 'gluNurbsCallback "invalid value in argument 2" (list nurb which callback))) ;; (thunk nurb which (make-stdcall-callback 'void (cdr lst) callback))) ;; (thunk nurb which callback))))) ;; void gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc) ;; (define gluQuadricCallback ;; (let ((thunk (c-function lib lib-name void __stdcall gluQuadricCallback (void* unsigned-int void*)))) ;; (lambda (quad which callback) ;; (or (eqv? which GLU_ERROR) ;; (assertion-violation 'gluQuadricCallback "invalid value in argument 2" (list quad which callback))) ;; (if (procedure? callback) ;; (thunk quad which (make-stdcall-callback 'void '(unsigned-int) callback)) ;; (thunk quad which callback))))) ;; void gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc) ;; (define gluTessCallback ;; (let ((thunk (c-function lib lib-name void __stdcall gluTessCallback (void* unsigned-int void*))) ;; (alist `((,GLU_TESS_BEGIN unsigned-int) ;; (,GLU_TESS_BEGIN_DATA unsigned-int void*) ;; (,GLU_TESS_EDGE_FLAG uint8_t) ;; (,GLU_TESS_EDGE_FLAG_DATA uint8_t void*) ;; (,GLU_TESS_VERTEX void*) ;; (,GLU_TESS_VERTEX_DATA void* void*) ;; (,GLU_TESS_END) ;; (,GLU_TESS_END_DATA void*) ;; (,GLU_TESS_COMBINE void* void* void* void*) ;; (,GLU_TESS_COMBINE_DATA void* void* void* void* void*) ;; (,GLU_TESS_ERROR unsigned-int) ;; (,GLU_TESS_ERROR_DATA unsigned-int void*)))) ;; (lambda (tess which callback) ;; (if (procedure? callback) ;; (let ((lst (assv which alist))) ;; (or lst (assertion-violation 'gluTessCallback "invalid value in argument 2" (list tess which callback))) ;; (thunk tess which (make-stdcall-callback 'void (cdr lst) callback))) ;; (thunk tess which callback))))) ) ;[end] |
Added glut.sls.
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;;; Ypsilon Scheme System ;;; Copyright (c) 2004-2009 Y.FUJITA / LittleWing Company Limited. ;;; See license.txt for terms and conditions of use. ;;; Ported to Chez Scheme by Ed Cavazos (wayo.cavazos@gmail.com) (library (glut) (export GLUT_RGB GLUT_RGBA GLUT_INDEX GLUT_SINGLE GLUT_DOUBLE GLUT_ACCUM GLUT_ALPHA GLUT_DEPTH GLUT_STENCIL GLUT_MULTISAMPLE GLUT_STEREO GLUT_LUMINANCE GLUT_NO_RECOVERY GLUT_LEFT_BUTTON GLUT_MIDDLE_BUTTON GLUT_RIGHT_BUTTON GLUT_DOWN GLUT_UP GLUT_KEY_F1 GLUT_KEY_F2 GLUT_KEY_F3 GLUT_KEY_F4 GLUT_KEY_F5 GLUT_KEY_F6 GLUT_KEY_F7 GLUT_KEY_F8 GLUT_KEY_F9 GLUT_KEY_F10 GLUT_KEY_F11 GLUT_KEY_F12 GLUT_KEY_LEFT GLUT_KEY_UP GLUT_KEY_RIGHT GLUT_KEY_DOWN GLUT_KEY_PAGE_UP GLUT_KEY_PAGE_DOWN GLUT_KEY_HOME GLUT_KEY_END GLUT_KEY_INSERT GLUT_LEFT GLUT_ENTERED GLUT_MENU_NOT_IN_USE GLUT_MENU_IN_USE GLUT_NOT_VISIBLE GLUT_VISIBLE GLUT_HIDDEN GLUT_FULLY_RETAINED GLUT_PARTIALLY_RETAINED GLUT_FULLY_COVERED GLUT_RED GLUT_GREEN GLUT_BLUE GLUT_NORMAL GLUT_OVERLAY glutInit glutInitDisplayString glutInitDisplayMode glutInitWindowPosition glutInitWindowSize glutMainLoop glutCreateWindow glutCreateSubWindow glutDestroyWindow glutPostRedisplay glutPostWindowRedisplay glutSwapBuffers glutGetWindow glutSetWindow glutSetWindowTitle glutSetIconTitle glutPositionWindow glutReshapeWindow glutPopWindow glutPushWindow glutIconifyWindow glutShowWindow glutHideWindow glutFullScreen glutSetCursor glutWarpPointer glutEstablishOverlay glutRemoveOverlay glutUseLayer glutPostOverlayRedisplay glutPostWindowOverlayRedisplay glutShowOverlay glutHideOverlay glutCreateMenu glutDestroyMenu glutGetMenu glutSetMenu glutAddMenuEntry glutAddSubMenu glutChangeToMenuEntry glutChangeToSubMenu glutRemoveMenuItem glutAttachMenu glutDetachMenu glutDisplayFunc glutReshapeFunc glutKeyboardFunc glutMouseFunc glutMotionFunc glutPassiveMotionFunc glutEntryFunc glutVisibilityFunc glutIdleFunc glutTimerFunc glutMenuStateFunc glutSpecialFunc glutSpaceballMotionFunc glutSpaceballRotateFunc glutSpaceballButtonFunc glutButtonBoxFunc glutDialsFunc glutTabletMotionFunc glutTabletButtonFunc glutMenuStatusFunc glutOverlayDisplayFunc glutWindowStatusFunc glutKeyboardUpFunc glutSpecialUpFunc glutJoystickFunc glutSetColor glutGetColor glutCopyColormap glutGet glutDeviceGet glutExtensionSupported glutGetModifiers glutLayerGet glutGetProcAddress glutBitmapCharacter glutBitmapWidth glutStrokeCharacter glutStrokeWidth glutBitmapLength glutStrokeLength glutWireSphere glutSolidSphere glutWireCone glutSolidCone glutWireCube glutSolidCube glutWireTorus glutSolidTorus glutWireDodecahedron glutSolidDodecahedron glutWireTeapot glutSolidTeapot glutWireOctahedron glutSolidOctahedron glutWireTetrahedron glutSolidTetrahedron glutWireIcosahedron glutSolidIcosahedron glutVideoResizeGet glutSetupVideoResizing glutStopVideoResizing glutVideoResize glutVideoPan glutReportErrors glutIgnoreKeyRepeat glutSetKeyRepeat glutForceJoystickFunc glutGameModeString glutEnterGameMode glutLeaveGameMode glutGameModeGet) (import (chezscheme)) ;; (define libGLUT ;; (cond (on-darwin (load-shared-object "GLUT.framework/GLUT")) ;; (on-windows (load-shared-object "glut32.dll")) ;; (on-linux (load-shared-object "libglut.so.3")) ;; (on-freebsd (load-shared-object "libglut.so")) ;; (on-openbsd (begin ;; (load-shared-object "libXmu.so.10.0") ;; (load-shared-object "libGLU.so.7.0") ;; (load-shared-object "libglut.so.3.7"))) ;; (else ;; (assertion-violation ;; #f ;; "can not locate GLUT library, unknown operating system")))) (define no-op (load-shared-object "libglut.so.3")) ;; Display mode bit masks. (define GLUT_RGB 0) (define GLUT_RGBA GLUT_RGB) (define GLUT_INDEX 1) (define GLUT_SINGLE 0) (define GLUT_DOUBLE 2) (define GLUT_ACCUM 4) (define GLUT_ALPHA 8) (define GLUT_DEPTH 16) (define GLUT_STENCIL 32) (define GLUT_MULTISAMPLE 128) (define GLUT_STEREO 256) (define GLUT_LUMINANCE 512) (define GLUT_NO_RECOVERY 1024) ;; Mouse buttons. (define GLUT_LEFT_BUTTON 0) (define GLUT_MIDDLE_BUTTON 1) (define GLUT_RIGHT_BUTTON 2) ;; Mouse button state. (define GLUT_DOWN 0) (define GLUT_UP 1) ;; function keys (define GLUT_KEY_F1 1) (define GLUT_KEY_F2 2) (define GLUT_KEY_F3 3) (define GLUT_KEY_F4 4) (define GLUT_KEY_F5 5) (define GLUT_KEY_F6 6) (define GLUT_KEY_F7 7) (define GLUT_KEY_F8 8) (define GLUT_KEY_F9 9) (define GLUT_KEY_F10 10) (define GLUT_KEY_F11 11) (define GLUT_KEY_F12 12) ;; directional keys (define GLUT_KEY_LEFT 100) (define GLUT_KEY_UP 101) (define GLUT_KEY_RIGHT 102) (define GLUT_KEY_DOWN 103) (define GLUT_KEY_PAGE_UP 104) (define GLUT_KEY_PAGE_DOWN 105) (define GLUT_KEY_HOME 106) (define GLUT_KEY_END 107) (define GLUT_KEY_INSERT 108) ;; Entry/exit state. (define GLUT_LEFT 0) (define GLUT_ENTERED 1) ;; Menu usage state. (define GLUT_MENU_NOT_IN_USE 0) (define GLUT_MENU_IN_USE 1) ;; Visibility state. (define GLUT_NOT_VISIBLE 0) (define GLUT_VISIBLE 1) ;; Window status state. (define GLUT_HIDDEN 0) (define GLUT_FULLY_RETAINED 1) (define GLUT_PARTIALLY_RETAINED 2) (define GLUT_FULLY_COVERED 3) ;; Color index component selection values. (define GLUT_RED 0) (define GLUT_GREEN 1) (define GLUT_BLUE 2) ;; Layers for use. (define GLUT_NORMAL 0) (define GLUT_OVERLAY 1) ;; (define-syntax define-function ;; (syntax-rules () ;; ((_ ret name args) ;; (define name ;; (c-function libGLUT "GLUT library" ret __stdcall name args))))) (define-syntax define-function (syntax-rules () ((_ ret name args) (define name (foreign-procedure (symbol->string 'name) args ret))))) (define-syntax define-function/single-callback (syntax-rules (callback) ((_ ret name ((callback c-ret c-params))) (define name (let ((f (foreign-procedure (symbol->string 'name) (int) ret))) (lambda (proc) (let ((code (foreign-callable proc c-params c-ret))) (lock-object code) (f (foreign-callable-entry-point code))))))))) ;; void glutInit(int *argcp, char **argv) ;; (define-function void glutInit ([int] [char*])) ;; (define glutInit ;; (if on-windows ;; (lambda (a1 a2) ;; #;(c-argument 'glutInit 1 [int] a1) ;; #;(c-argument 'glutInit 2 [char*] a2) ;; ((c-function libGLUT "GLUT library" void __stdcall __glutInitWithExit ([int] [char*] [c-callback void (int)])) ;; a1 a2 (lambda (n) (exit n)))) ;; (c-function libGLUT "GLUT library" void __stdcall glutInit ([int] [char*])))) ;; (define glutInit ;; (foreign-procedure "glutInit" (u8* u8*) void)) ;; This version ignores it's arguments. (define glutInit (let ((f (foreign-procedure "glutInit" (u8* u8*) void))) (lambda (a b) (f (bytevector 0 0 0 0) (bytevector 0))))) ;; void glutInitDisplayString(const char *string) (define-function void glutInitDisplayString (string)) ;; void glutInitDisplayMode(unsigned int mode) (define-function void glutInitDisplayMode (int)) ;; void glutInitWindowPosition(int x, int y) (define-function void glutInitWindowPosition (int int)) ;; void glutInitWindowSize(int width, int height) (define-function void glutInitWindowSize (int int)) ;; void glutMainLoop(void) (define-function void glutMainLoop ()) ;; int glutCreateWindow(const char *title) (define-function int glutCreateWindow (string)) ;; int glutCreateSubWindow(int win, int x, int y, int width, int height) (define-function int glutCreateSubWindow (int int int int int)) ;; void glutDestroyWindow(int win) (define-function void glutDestroyWindow (int)) ;; void glutPostRedisplay(void) (define-function void glutPostRedisplay ()) ;; void glutPostWindowRedisplay(int win) (define-function void glutPostWindowRedisplay (int)) ;; void glutSwapBuffers(void) (define-function void glutSwapBuffers ()) ;; int glutGetWindow(void) (define-function int glutGetWindow ()) ;; void glutSetWindow(int win) (define-function void glutSetWindow (int)) ;; void glutSetWindowTitle(const char *title) (define-function void glutSetWindowTitle (string)) ;; void glutSetIconTitle(const char *title) (define-function void glutSetIconTitle (string)) ;; void glutPositionWindow(int x, int y) (define-function void glutPositionWindow (int int)) ;; void glutReshapeWindow(int width, int height) (define-function void glutReshapeWindow (int int)) ;; void glutPopWindow(void) (define-function void glutPopWindow ()) ;; void glutPushWindow(void) (define-function void glutPushWindow ()) ;; void glutIconifyWindow(void) (define-function void glutIconifyWindow ()) ;; void glutShowWindow(void) (define-function void glutShowWindow ()) ;; void glutHideWindow(void) (define-function void glutHideWindow ()) ;; void glutFullScreen(void) (define-function void glutFullScreen ()) ;; void glutSetCursor(int cursor) (define-function void glutSetCursor (int)) ;; void glutWarpPointer(int x, int y) (define-function void glutWarpPointer (int int)) ;; void glutEstablishOverlay(void) (define-function void glutEstablishOverlay ()) ;; void glutRemoveOverlay(void) (define-function void glutRemoveOverlay ()) ;; void glutUseLayer(GLenum layer) (define-function void glutUseLayer (int)) ;; void glutPostOverlayRedisplay(void) (define-function void glutPostOverlayRedisplay ()) ;; void glutPostWindowOverlayRedisplay(int win) (define-function void glutPostWindowOverlayRedisplay (int)) ;; void glutShowOverlay(void) (define-function void glutShowOverlay ()) ;; void glutHideOverlay(void) (define-function void glutHideOverlay ()) ;; int glutCreateMenu(void (*)(int)) ;; (define-function void glutCreateMenu ([c-callback void (int)])) (define-function/single-callback void glutCreateMenu ((callback void (int)))) ;; void glutDestroyMenu(int menu) (define-function void glutDestroyMenu (int)) ;; int glutGetMenu(void) (define-function int glutGetMenu ()) ;; void glutSetMenu(int menu) (define-function void glutSetMenu (int)) ;; void glutAddMenuEntry(const char *label, int value) (define-function void glutAddMenuEntry (string int)) ;; void glutAddSubMenu(const char *label, int submenu) (define-function void glutAddSubMenu (string int)) ;; void glutChangeToMenuEntry(int item, const char *label, int value) (define-function void glutChangeToMenuEntry (int string int)) ;; void glutChangeToSubMenu(int item, const char *label, int submenu) (define-function void glutChangeToSubMenu (int string int)) ;; void glutRemoveMenuItem(int item) (define-function void glutRemoveMenuItem (int)) ;; void glutAttachMenu(int button) (define-function void glutAttachMenu (int)) ;; void glutDetachMenu(int button) (define-function void glutDetachMenu (int)) ;; void glutDisplayFunc(void (*func)(void)) ;; (define-function void glutDisplayFunc ([c-callback void ()])) (define-function/single-callback void glutDisplayFunc ((callback void ()))) ;; void glutReshapeFunc(void (*func)(int width, int height)) ;; (define-function void glutReshapeFunc ([c-callback void (int int)])) (define-function/single-callback void glutReshapeFunc ([callback void (int int)])) ;; void glutKeyboardFunc(void (*func)(unsigned char key, int x, int y)) (define-function/single-callback void glutKeyboardFunc ([callback void (int int int)])) ;; void glutMouseFunc(void (*func)(int button, int state, int x, int y)) (define-function/single-callback void glutMouseFunc ([callback void (int int int int)])) ;; void glutMotionFunc(void (*func)(int x, int y)) (define-function/single-callback void glutMotionFunc ([callback void (int int)])) ;; void glutPassiveMotionFunc(void (*func)(int x, int y)) (define-function/single-callback void glutPassiveMotionFunc ([callback void (int int)])) ;; void glutEntryFunc(void (*func)(int state)) (define-function/single-callback void glutEntryFunc ([callback void (int)])) ;; void glutVisibilityFunc(void (*func)(int state)) (define-function/single-callback void glutVisibilityFunc ([callback void (int)])) ;; void glutIdleFunc(void (*func)(void)) (define-function/single-callback void glutIdleFunc ([callback void ()])) ;; void glutTimerFunc(unsigned int millis, void (*func)(int value), int value) ;; (define-function void glutTimerFunc (int [c-callback void (int)] int)) (define glutTimerFunc (let ((f (foreign-procedure "glutTimerFunc" (unsigned-int int int) void))) (lambda (millis proc value) (let ((code (foreign-callable proc (int) void))) (lock-object code) (f millis (foreign-callable-entry-point code) value))))) ;; void glutMenuStateFunc(void (*func)(int state)) (define-function/single-callback void glutMenuStateFunc ([callback void (int)])) ;; void glutSpecialFunc(void (*func)(int key, int x, int y)) (define-function/single-callback void glutSpecialFunc ([callback void (int int int)])) ;; void glutSpaceballMotionFunc(void (*func)(int x, int y, int z)) (define-function/single-callback void glutSpaceballMotionFunc ([callback void (int int int)])) ;; void glutSpaceballRotateFunc(void (*func)(int x, int y, int z)) (define-function/single-callback void glutSpaceballRotateFunc ([callback void (int int int)])) ;; void glutSpaceballButtonFunc(void (*func)(int button, int state)) (define-function/single-callback void glutSpaceballButtonFunc ([callback void (int int)])) ;; void glutButtonBoxFunc(void (*func)(int button, int state)) (define-function/single-callback void glutButtonBoxFunc ([callback void (int int)])) ;; void glutDialsFunc(void (*func)(int dial, int value)) (define-function/single-callback void glutDialsFunc ([callback void (int int)])) ;; void glutTabletMotionFunc(void (*func)(int x, int y)) (define-function/single-callback void glutTabletMotionFunc ([callback void (int int)])) ;; void glutTabletButtonFunc(void (*func)(int button, int state, int x, int y)) (define-function/single-callback void glutTabletButtonFunc ([callback void (int int int int)])) ;; void glutMenuStatusFunc(void (*func)(int status, int x, int y)) (define-function/single-callback void glutMenuStatusFunc ([callback void (int int int)])) ;; void glutOverlayDisplayFunc(void (*func)(void)) (define-function/single-callback void glutOverlayDisplayFunc ([callback void ()])) ;; void glutWindowStatusFunc(void (*func)(int state)) (define-function/single-callback void glutWindowStatusFunc ([callback void (int)])) ;; void glutKeyboardUpFunc(void (*func)(unsigned char key, int x, int y)) (define-function/single-callback void glutKeyboardUpFunc ([callback void (int int int)])) ;; void glutSpecialUpFunc(void (*func)(int key, int x, int y)) (define-function/single-callback void glutSpecialUpFunc ([callback void (int int int)])) ;; void glutJoystickFunc(void (*func)(unsigned int buttonMask, int x, int y, int z), int pollInterval) ;; (define-function void glutJoystickFunc ([c-callback void (int int int int)] int)) (define glutJoystickFunc (let ((f (foreign-procedure "glutJoystickFunc" (int int) void))) (lambda (proc poll-interval) (let ((code (foreign-callable proc (unsigned-int int int int) void))) (lock-object code) (f (foreign-callable-entry-point code) poll-interval))))) ;; void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue) (define-function void glutSetColor (int float float float)) ;; GLfloat glutGetColor(int ndx, int component) (define-function double glutGetColor (int int)) ;; void glutCopyColormap(int win) (define-function void glutCopyColormap (int)) ;; int glutGet(GLenum type) (define-function int glutGet (int)) ;; int glutDeviceGet(GLenum type) (define-function int glutDeviceGet (int)) ;; int glutExtensionSupported(const char *name) (define-function int glutExtensionSupported (string)) ;; int glutGetModifiers(void) (define-function int glutGetModifiers ()) ;; int glutLayerGet(GLenum type) (define-function int glutLayerGet (int)) ;; void * glutGetProcAddress(const char *procName) (define-function void* glutGetProcAddress (string)) ;; void glutBitmapCharacter(void *font, int character) (define-function void* glutBitmapCharacter (void* int)) ;; int glutBitmapWidth(void *font, int character) (define-function int glutBitmapWidth (void* int)) ;; void glutStrokeCharacter(void *font, int character) (define-function void glutStrokeCharacter (void* int)) ;; int glutStrokeWidth(void *font, int character) (define-function int glutStrokeWidth (void* int)) ;; int glutBitmapLength(void *font, const unsigned char *string) (define-function int glutBitmapLength (void* string)) ;; int glutStrokeLength(void *font, const unsigned char *string) (define-function int glutStrokeLength (void* string)) ;; void glutWireSphere(GLdouble radius, GLint slices, GLint stacks) (define-function int glutWireSphere (double int int)) ;; void glutSolidSphere(GLdouble radius, GLint slices, GLint stacks) (define-function void glutSolidSphere (double int int)) ;; void glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks) (define-function void glutWireCone (double double int int)) ;; void glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks) (define-function void glutSolidCone (double double int int)) ;; void glutWireCube(GLdouble size) (define-function void glutWireCube (double)) ;; void glutSolidCube(GLdouble size) (define-function void glutSolidCube (double)) ;; void glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings) (define-function void glutWireTorus (double double int int)) ;; void glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings) (define-function void glutSolidTorus (double double int int)) ;; void glutWireDodecahedron(void) (define-function void glutWireDodecahedron ()) ;; void glutSolidDodecahedron(void) (define-function void glutSolidDodecahedron ()) ;; void glutWireTeapot(GLdouble size) (define-function void glutWireTeapot (double)) ;; void glutSolidTeapot(GLdouble size) (define-function void glutSolidTeapot (double)) ;; void glutWireOctahedron(void) (define-function void glutWireOctahedron ()) ;; void glutSolidOctahedron(void) (define-function void glutSolidOctahedron ()) ;; void glutWireTetrahedron(void) (define-function void glutWireTetrahedron ()) ;; void glutSolidTetrahedron(void) (define-function void glutSolidTetrahedron ()) ;; void glutWireIcosahedron(void) (define-function void glutWireIcosahedron ()) ;; void glutSolidIcosahedron(void) (define-function void glutSolidIcosahedron ()) ;; int glutVideoResizeGet(GLenum param) (define-function int glutVideoResizeGet ()) ;; void glutSetupVideoResizing(void) (define-function int glutSetupVideoResizing ()) ;; void glutStopVideoResizing(void) (define-function void glutStopVideoResizing ()) ;; void glutVideoResize(int x, int y, int width, int height) (define-function void glutVideoResize (int int int int)) ;; void glutVideoPan(int x, int y, int width, int height) (define-function void glutVideoPan (int int int int)) ;; void glutReportErrors(void) (define-function void glutReportErrors ()) ;; void glutIgnoreKeyRepeat(int ignore) (define-function void glutIgnoreKeyRepeat (int)) ;; void glutSetKeyRepeat(int repeatMode) (define-function void glutSetKeyRepeat (int)) ;; void glutForceJoystickFunc(void) (define-function void glutForceJoystickFunc ()) ;; void glutGameModeString(const char *string) (define-function void glutGameModeString (string)) ;; int glutEnterGameMode(void) (define-function int glutEnterGameMode ()) ;; void glutLeaveGameMode(void) (define-function void glutLeaveGameMode ()) ;; int glutGameModeGet(GLenum mode) (define-function int glutGameModeGet (int)) ) |
Added irregex-utils.sls.
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;;; Chez-Scheme library for Alex Shinn's Irregex ;;; ;;; Copyright (c) 2016 Federico Beffa <beffa@fbengineering.ch> ;;; ;;; Permission to use, copy, modify, and distribute this software for ;;; any purpose with or without fee is hereby granted, provided that the ;;; above copyright notice and this permission notice appear in all ;;; copies. ;;; ;;; THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL ;;; WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED ;;; WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE ;;; AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL ;;; DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA ;;; OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER ;;; TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR ;;; PERFORMANCE OF THIS SOFTWARE. (library (irregex-utils) (export irregex-quote irregex-opt sre->string) (import (except (rnrs) error find filter remove) (only (chezscheme) include get-output-string open-output-string) (irregex) (only (srfi :1) every)) ;; definition from irregex (define (error msg . args) (display msg) (for-each (lambda (x) (display " ") (write x)) args) (newline) (0)) ;;;; irregex-utils.scm ;; ;; Copyright (c) 2010 Alex Shinn. All rights reserved. ;; BSD-style license: http://synthcode.com/license.txt (define rx-special-chars "\\|[](){}.*+?^$#") (define (string-scan-char str c . o) (let ((end (string-length str))) (let scan ((i (if (pair? o) (car o) 0))) (cond ((= i end) #f) ((eqv? c (string-ref str i)) i) (else (scan (+ i 1))))))) (define (irregex-quote str) (list->string (let loop ((ls (string->list str)) (res '())) (if (null? ls) (reverse res) (let ((c (car ls))) (if (string-scan-char rx-special-chars c) (loop (cdr ls) (cons c (cons #\\ res))) (loop (cdr ls) (cons c res)))))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (define (irregex-opt ls) (define (make-alt ls) (cond ((null? (cdr ls)) (car ls)) ((every char? ls) (list (list->string ls))) (else (cons 'or ls)))) (define (make-seq ls) (cond ((null? (cdr ls)) (car ls)) ((every (lambda (x) (or (string? x) (char? x))) ls) (apply string-append (map (lambda (x) (if (char? x) (string x) x)) ls))) (else (cons 'seq ls)))) (cond ((null? ls) "") ((null? (cdr ls)) (car ls)) (else (let ((chars (make-vector 256 '()))) (let lp1 ((ls ls) (empty? #f)) (if (null? ls) (let lp2 ((i 0) (res '())) (if (= i 256) (let ((res (make-alt (reverse res)))) (if empty? `(? ,res) res)) (let ((c (integer->char i)) (opts (vector-ref chars i))) (lp2 (+ i 1) (cond ((null? opts) res) ((equal? opts '("")) `(,c ,@res)) (else `(,(make-seq (list c (irregex-opt opts))) ,@res))))))) (let* ((str (car ls)) (len (string-length str))) (if (zero? len) (lp1 (cdr ls) #t) (let ((i (char->integer (string-ref str 0)))) (vector-set! chars i (cons (substring str 1 len) (vector-ref chars i))) (lp1 (cdr ls) empty?)))))))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; (define (cset->string ls) (let ((out (open-output-string))) (let lp ((ls ls)) (cond ((pair? ls) (cond ((pair? (car ls)) (display (irregex-quote (string (caar ls))) out) (write-char #\- out) (display (irregex-quote (string (cdar ls))) out)) (else (display (irregex-quote (string (car ls))) out))) (lp (cdr ls))))) (get-output-string out))) (define (sre->string obj) (let ((out (open-output-string))) (let lp ((x obj)) (cond ((pair? x) (case (car x) ((: seq) (cond ((and (pair? (cddr x)) (pair? (cddr x)) (not (eq? x obj))) (display "(?:" out) (for-each lp (cdr x)) (display ")" out)) (else (for-each lp (cdr x))))) ((submatch) (display "(" out) (for-each lp (cdr x)) (display ")" out)) ((submatch-named) (display "(?<" out) (display (cadr x) out) (display ">" out) (for-each lp (cddr x)) (display ")" out)) ((or) (display "(?:" out) (lp (cadr x)) (for-each (lambda (x) (display "|" out) (lp x)) (cddr x)) (display ")" out)) ((* + ? *? ??) (cond ((pair? (cddr x)) (display "(?:" out) (for-each lp (cdr x)) (display ")" out)) (else (lp (cadr x)))) (display (car x) out)) ((not) (cond ((and (pair? (cadr x)) (eq? 'cset (caadr x))) (display "[^" out) (display (cset->string (cdadr x)) out) (display "]" out)) (else (error "can't represent general 'not' in strings" x)))) ((cset) (display "[" out) (display (cset->string (cdr x)) out) (display "]" out)) ((- & / ~) (cond ((or (eq? #\~ (car x)) (and (eq? '- (car x)) (pair? (cdr x)) (eq? 'any (cadr x)))) (display "[^" out) (display (cset->string (if (eq? #\~ (car x)) (cdr x) (cddr x))) out) (display "]" out)) (else (lp `(cset ,@(sre->cset x)))))) ((w/case w/nocase) (display "(?" out) (if (eq? (car x) 'w/case) (display "-" out)) (display ":" out) (for-each lp (cdr x)) (display ")" out)) (else (if (string? (car x)) (lp `(cset ,@(string->list (car x)))) (error "unknown sre operator" x))))) ((symbol? x) (case x ((bos bol) (display "^" out)) ((eos eol) (display "$" out)) ((any nonl) (display "." out)) (else (error "unknown sre symbol" x)))) ((string? x) (display (irregex-quote x) out)) ((char? x) (display (irregex-quote (string x)) out)) (else (error "unknown sre pattern" x)))) (get-output-string out))) ) |
Added irregex.sls.
> > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > |
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;;; Chez-Scheme library for Alex Shinn's Irregex ;;; ;;; Copyright (c) 2016 Federico Beffa <beffa@fbengineering.ch> ;;; ;;; Permission to use, copy, modify, and distribute this software for ;;; any purpose with or without fee is hereby granted, provided that the ;;; above copyright notice and this permission notice appear in all ;;; copies. ;;; ;;; THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL ;;; WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED ;;; WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE ;;; AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL ;;; DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA ;;; OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER ;;; TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR ;;; PERFORMANCE OF THIS SOFTWARE. (library (irregex) (export irregex string->irregex sre->irregex string->sre maybe-string->sre irregex? irregex-match-data? irregex-new-matches irregex-reset-matches! irregex-search irregex-search/matches irregex-match irregex-search/chunked irregex-match/chunked irregex-fold/chunked make-irregex-chunker irregex-match-substring irregex-match-subchunk irregex-match-start-chunk irregex-match-end-chunk irregex-match-start-index irregex-match-end-index irregex-match-num-submatches irregex-match-names irregex-match-valid-index? irregex-fold irregex-replace irregex-replace/all irregex-dfa irregex-dfa/search irregex-nfa irregex-flags irregex-lengths irregex-names irregex-num-submatches irregex-extract irregex-split sre->cset) (import (except (rnrs) error find filter remove) (rnrs r5rs) (rnrs mutable-pairs) (rnrs mutable-strings) (only (chezscheme) include)) ;; definition from irregex (define (error msg . args) (display msg) (for-each (lambda (x) (display " ") (write x)) args) (newline) (0)) ;;;; irregex.scm -- IrRegular Expressions ;; ;; Copyright (c) 2005-2015 Alex Shinn. All rights reserved. ;; BSD-style license: http://synthcode.com/license.txt ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; At this moment there was a loud ring at the bell, and I could ;; hear Mrs. Hudson, our landlady, raising her voice in a wail of ;; expostulation and dismay. ;; ;; "By heaven, Holmes," I said, half rising, "I believe that ;; they are really after us." ;; ;; "No, it's not quite so bad as that. It is the unofficial ;; force, -- the Baker Street irregulars." ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Notes ;; ;; This code should not require any porting - it should work out of ;; the box in any R[45]RS Scheme implementation. Slight modifications ;; are needed for R6RS (a separate R6RS-compatible version is included ;; in the distribution as irregex-r6rs.scm). ;; ;; The goal of portability makes this code a little clumsy and ;; inefficient. Future versions will include both cleanup and ;; performance tuning, but you can only go so far while staying ;; portable. AND-LET*, SRFI-9 records and custom macros would've been ;; nice. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; History ;; 0.9.4: 2015/12/14 - performance improvement for {n,m} matches ;; 0.9.3: 2014/07/01 - R7RS library ;; 0.9.2: 2012/11/29 - fixed a bug in -fold on conditional bos patterns ;; 0.9.1: 2012/11/27 - various accumulated bugfixes ;; 0.9.0: 2012/06/03 - Using tags for match extraction from Peter Bex. ;; 0.8.3: 2011/12/18 - various accumulated bugfixes ;; 0.8.2: 2010/08/28 - (...)? submatch extraction fix and alternate ;; named submatches from Peter Bex ;; Added irregex-split, irregex-extract, ;; irregex-match-names and irregex-match-valid-index? ;; to Chicken and Guile module export lists and made ;; the latter accept named submatches. The procedures ;; irregex-match-{start,end}-{index,chunk} now also ;; accept named submatches, with the index argument ;; made optional. Improved argument type checks. ;; Disallow negative submatch index. ;; Improve performance of backtracking matcher. ;; Refactor charset handling into a consistent API ;; 0.8.1: 2010/03/09 - backtracking irregex-match fix and other small fixes ;; 0.8.0: 2010/01/20 - optimizing DFA compilation, adding SRE escapes ;; inside PCREs, adding utility SREs ;; 0.7.5: 2009/08/31 - adding irregex-extract and irregex-split ;; *-fold copies match data (use *-fold/fast for speed) ;; irregex-opt now returns an SRE ;; 0.7.4: 2009/05/14 - empty alternates (or) and empty csets always fail, ;; bugfix in default finalizer for irregex-fold/chunked ;; 0.7.3: 2009/04/14 - adding irregex-fold/chunked, minor doc fixes ;; 0.7.2: 2009/02/11 - some bugfixes, much improved documentation ;; 0.7.1: 2008/10/30 - several bugfixes (thanks to Derick Eddington) ;; 0.7.0: 2008/10/20 - support abstract chunked strings ;; 0.6.2: 2008/07/26 - minor bugfixes, allow global disabling of utf8 mode, ;; friendlier error messages in parsing, \Q..\E support ;; 0.6.1: 2008/07/21 - added utf8 mode, more utils, bugfixes ;; 0.6: 2008/05/01 - most of PCRE supported ;; 0.5: 2008/04/24 - fully portable R4RS, many PCRE features implemented ;; 0.4: 2008/04/17 - rewriting NFA to use efficient closure compilation, ;; normal strings only, but all of the spencer tests pass ;; 0.3: 2008/03/10 - adding DFA converter (normal strings only) ;; 0.2: 2005/09/27 - adding irregex-opt (like elisp's regexp-opt) utility ;; 0.1: 2005/08/18 - simple NFA interpreter over abstract chunked strings ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Data Structures (define irregex-tag '*irregex-tag*) (define (make-irregex dfa dfa/search nfa flags submatches lengths names) (vector irregex-tag dfa dfa/search nfa flags submatches lengths names)) (define (irregex? obj) (and (vector? obj) (= 8 (vector-length obj)) (eq? irregex-tag (vector-ref obj 0)))) (define (irregex-dfa x) (vector-ref x 1)) (define (irregex-dfa/search x) (vector-ref x 2)) (define (irregex-nfa x) (vector-ref x 3)) (define (irregex-flags x) (vector-ref x 4)) (define (irregex-num-submatches x) (vector-ref x 5)) (define (irregex-lengths x) (vector-ref x 6)) (define (irregex-names x) (vector-ref x 7)) (define (vector-copy v) (let ((r (make-vector (vector-length v)))) (do ((i (- (vector-length v) 1) (- i 1))) ((< i 0) r) (vector-set! r i (vector-ref v i))))) (define (irregex-new-matches irx) (make-irregex-match (irregex-num-submatches irx) (irregex-names irx))) (define (irregex-reset-matches! m) (do ((i (- (vector-length m) 1) (- i 1))) ((<= i 3) m) (vector-set! m i #f))) (define (irregex-copy-matches m) (and (vector? m) (vector-copy m))) (define irregex-match-tag '*irregex-match-tag*) (define (irregex-match-data? obj) (and (vector? obj) (>= (vector-length obj) 11) (eq? irregex-match-tag (vector-ref obj 0)))) (define (make-irregex-match count names) (let ((res (make-vector (+ (* 4 (+ 2 count)) 3) #f))) (vector-set! res 0 irregex-match-tag) (vector-set! res 2 names) res)) (define (irregex-match-num-submatches m) (- (quotient (- (vector-length m) 3) 4) 2)) (define (irregex-match-chunker m) (vector-ref m 1)) (define (irregex-match-names m) (vector-ref m 2)) (define (irregex-match-chunker-set! m str) (vector-set! m 1 str)) (define (%irregex-match-start-chunk m n) (vector-ref m (+ 3 (* n 4)))) (define (%irregex-match-start-index m n) (vector-ref m (+ 4 (* n 4)))) (define (%irregex-match-end-chunk m n) (vector-ref m (+ 5 (* n 4)))) (define (%irregex-match-end-index m n) (vector-ref m (+ 6 (* n 4)))) (define (%irregex-match-fail m) (vector-ref m (- (vector-length m) 1))) (define (%irregex-match-fail-set! m x) (vector-set! m (- (vector-length m) 1) x)) ;; public interface with error checking (define (irregex-match-start-chunk m . opt) (let ((n (irregex-match-numeric-index "irregex-match-start-chunk" m opt))) (and n (%irregex-match-start-chunk m n)))) (define (irregex-match-start-index m . opt) (let ((n (irregex-match-numeric-index "irregex-match-start-index" m opt))) (and n (%irregex-match-start-index m n)))) (define (irregex-match-end-chunk m . opt) (let ((n (irregex-match-numeric-index "irregex-match-end-chunk" m opt))) (and n (%irregex-match-end-chunk m n)))) (define (irregex-match-end-index m . opt) (let ((n (irregex-match-numeric-index "irregex-match-end-index" m opt))) (and n (%irregex-match-end-index m n)))) (define (irregex-match-start-chunk-set! m n start) (vector-set! m (+ 3 (* n 4)) start)) (define (irregex-match-start-index-set! m n start) (vector-set! m (+ 4 (* n 4)) start)) (define (irregex-match-end-chunk-set! m n end) (vector-set! m (+ 5 (* n 4)) end)) (define (irregex-match-end-index-set! m n end) (vector-set! m (+ 6 (* n 4)) end)) ;; Tags use indices that are aligned to start/end positions just like the ;; match vectors. ie, a tag 0 is a start tag, 1 is its corresponding end tag. ;; They start at 0, which requires us to map them to submatch index 1. ;; Sorry for the horrible name ;) (define (irregex-match-chunk&index-from-tag-set! m t chunk index) (vector-set! m (+ 7 (* t 2)) chunk) (vector-set! m (+ 8 (* t 2)) index)) ;; Helper procedure to convert any type of index from a rest args list ;; to a numeric index. Named submatches are converted to their corresponding ;; numeric index, and numeric submatches are checked for validity. ;; An error is raised for invalid numeric or named indices, #f is returned ;; for defined but nonmatching indices. (define (irregex-match-numeric-index location m opt) (cond ((not (irregex-match-data? m)) (error (string-append location ": not match data") m)) ((not (pair? opt)) 0) ((pair? (cdr opt)) (apply error (string-append location ": too many arguments") m opt)) (else (let ((n (car opt))) (if (number? n) (if (and (integer? n) (exact? n)) (if (irregex-match-valid-numeric-index? m n) (and (irregex-match-matched-numeric-index? m n) n) (error (string-append location ": not a valid index") m n)) (error (string-append location ": not an exact integer") n)) (let lp ((ls (irregex-match-names m)) (unknown? #t)) (cond ((null? ls) (and unknown? (error (string-append location ": unknown match name") n))) ((eq? n (caar ls)) (if (%irregex-match-start-chunk m (cdar ls)) (cdar ls) (lp (cdr ls) #f))) (else (lp (cdr ls) unknown?))))))))) (define (irregex-match-valid-numeric-index? m n) (and (>= n 0) (< (+ 3 (* n 4)) (- (vector-length m) 4)))) (define (irregex-match-matched-numeric-index? m n) (and (vector-ref m (+ 4 (* n 4))) #t)) (define (irregex-match-valid-named-index? m n) (and (assq n (irregex-match-names m)) #t)) (define (irregex-match-valid-index? m n) (if (not (irregex-match-data? m)) (error "irregex-match-valid-index?: not match data" m)) (if (integer? n) (if (not (exact? n)) (error "irregex-match-valid-index?: not an exact integer" n) (irregex-match-valid-numeric-index? m n)) (irregex-match-valid-named-index? m n))) (define (irregex-match-substring m . opt) (let* ((n (irregex-match-numeric-index "irregex-match-substring" m opt)) (cnk (irregex-match-chunker m))) (and n ((chunker-get-substring cnk) (%irregex-match-start-chunk m n) (%irregex-match-start-index m n) (%irregex-match-end-chunk m n) (%irregex-match-end-index m n))))) (define (irregex-match-subchunk m . opt) (let* ((n (irregex-match-numeric-index "irregex-match-subchunk" m opt)) (cnk (irregex-match-chunker m)) (get-subchunk (chunker-get-subchunk cnk))) (if (not get-subchunk) (error "this chunk type does not support match subchunks") (and n (get-subchunk (%irregex-match-start-chunk m n) (%irregex-match-start-index m n) (%irregex-match-end-chunk m n) (%irregex-match-end-index m n)))))) ;; chunkers tell us how to navigate through chained chunks of strings (define (make-irregex-chunker get-next get-str . o) (let* ((get-start (or (and (pair? o) (car o)) (lambda (cnk) 0))) (o (if (pair? o) (cdr o) o)) (get-end (or (and (pair? o) (car o)) (lambda (cnk) (string-length (get-str cnk))))) (o (if (pair? o) (cdr o) o)) (get-substr (or (and (pair? o) (car o)) (lambda (cnk1 start cnk2 end) (if (eq? cnk1 cnk2) (substring (get-str cnk1) start end) (let loop ((cnk (get-next cnk1)) (res (list (substring (get-str cnk1) start (get-end cnk1))))) (if (eq? cnk cnk2) (string-cat-reverse (cons (substring (get-str cnk) (get-start cnk) end) res)) (loop (get-next cnk) (cons (substring (get-str cnk) (get-start cnk) (get-end cnk)) res)))))))) (o (if (pair? o) (cdr o) o)) (get-subchunk (and (pair? o) (car o)))) (if (not (and (procedure? get-next) (procedure? get-str) (procedure? get-start) (procedure? get-substr))) (error "make-irregex-chunker: expected a procdure")) (vector get-next get-str get-start get-end get-substr get-subchunk))) (define (chunker-get-next cnk) (vector-ref cnk 0)) (define (chunker-get-str cnk) (vector-ref cnk 1)) (define (chunker-get-start cnk) (vector-ref cnk 2)) (define (chunker-get-end cnk) (vector-ref cnk 3)) (define (chunker-get-substring cnk) (vector-ref cnk 4)) (define (chunker-get-subchunk cnk) (vector-ref cnk 5)) (define (chunker-prev-chunk cnk start end) (if (eq? start end) #f (let ((get-next (chunker-get-next cnk))) (let lp ((start start)) (let ((next (get-next start))) (if (eq? next end) start (and next (lp next)))))))) (define (chunker-prev-char cnk start end) (let ((prev (chunker-prev-chunk cnk start end))) (and prev (string-ref ((chunker-get-str cnk) prev) (- ((chunker-get-end cnk) prev) 1))))) (define (chunker-next-char cnk src) (let ((next ((chunker-get-next cnk) src))) (and next (string-ref ((chunker-get-str cnk) next) ((chunker-get-start cnk) next))))) (define (chunk-before? cnk a b) (and (not (eq? a b)) (let ((next ((chunker-get-next cnk) a))) (and next (if (eq? next b) #t (chunk-before? cnk next b)))))) ;; For look-behind searches, wrap an existing chunker such that it ;; returns the same results but ends at a given point. (define (wrap-end-chunker cnk src i) (make-irregex-chunker (lambda (x) (and (not (eq? x src)) ((chunker-get-next cnk) x))) (chunker-get-str cnk) (chunker-get-start cnk) (lambda (x) (if (eq? x src) i ((chunker-get-end cnk) x))) (chunker-get-substring cnk) (chunker-get-subchunk cnk))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; String Utilities ;; Unicode version (skip surrogates) (define *all-chars* `(/ ,(integer->char 0) ,(integer->char #xD7FF) ,(integer->char #xE000) ,(integer->char #x10FFFF))) ;; ASCII version, offset to not assume 0-255 ;; (define *all-chars* `(/ ,(integer->char (- (char->integer #\space) 32)) ,(integer->char (+ (char->integer #\space) 223)))) ;; set to #f to ignore even an explicit request for utf8 handling (define *allow-utf8-mode?* #t) ;; (define *named-char-properties* '()) (define (string-scan-char str c . o) (let ((end (string-length str))) (let scan ((i (if (pair? o) (car o) 0))) (cond ((= i end) #f) ((eqv? c (string-ref str i)) i) (else (scan (+ i 1))))))) (define (string-scan-char-escape str c . o) (let ((end (string-length str))) (let scan ((i (if (pair? o) (car o) 0))) (cond ((= i end) #f) ((eqv? c (string-ref str i)) i) ((eqv? c #\\) (scan (+ i 2))) (else (scan (+ i 1))))))) (define (string-scan-pred str pred . o) (let ((end (string-length str))) (let scan ((i (if (pair? o) (car o) 0))) (cond ((= i end) #f) ((pred (string-ref str i)) i) (else (scan (+ i 1))))))) (define (string-split-char str c) (let ((end (string-length str))) (let lp ((i 0) (from 0) (res '())) (define (collect) (cons (substring str from i) res)) (cond ((>= i end) (reverse (collect))) ((eqv? c (string-ref str i)) (lp (+ i 1) (+ i 1) (collect))) (else (lp (+ i 1) from res)))))) (define (char-alphanumeric? c) (or (char-alphabetic? c) (char-numeric? c))) (define (%substring=? a b start1 start2 len) (let lp ((i 0)) (cond ((>= i len) #t) ((char=? (string-ref a (+ start1 i)) (string-ref b (+ start2 i))) (lp (+ i 1))) (else #f)))) ;; SRFI-13 extracts (define (%%string-copy! to tstart from fstart fend) (do ((i fstart (+ i 1)) (j tstart (+ j 1))) ((>= i fend)) (string-set! to j (string-ref from i)))) (define (string-cat-reverse string-list) (string-cat-reverse/aux (fold (lambda (s a) (+ (string-length s) a)) 0 string-list) string-list)) (define (string-cat-reverse/aux len string-list) (let ((res (make-string len))) (let lp ((i len) (ls string-list)) (if (pair? ls) (let* ((s (car ls)) (slen (string-length s)) (i (- i slen))) (%%string-copy! res i s 0 slen) (lp i (cdr ls))))) res)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; List Utilities ;; like the one-arg IOTA case (define (zero-to n) (if (<= n 0) '() (let lp ((i (- n 1)) (res '())) (if (zero? i) (cons 0 res) (lp (- i 1) (cons i res)))))) ;; SRFI-1 extracts (simplified 1-ary versions) (define (find pred ls) (cond ((find-tail pred ls) => car) (else #f))) (define (find-tail pred ls) (let lp ((ls ls)) (cond ((null? ls) #f) ((pred (car ls)) ls) (else (lp (cdr ls)))))) (define (last ls) (if (not (pair? ls)) (error "can't take last of empty list" ls) (let lp ((ls ls)) (if (pair? (cdr ls)) (lp (cdr ls)) (car ls))))) (define (any pred ls) (and (pair? ls) (let lp ((head (car ls)) (tail (cdr ls))) (if (null? tail) (pred head) (or (pred head) (lp (car tail) (cdr tail))))))) (define (every pred ls) (or (null? ls) (let lp ((head (car ls)) (tail (cdr ls))) (if (null? tail) (pred head) (and (pred head) (lp (car tail) (cdr tail))))))) (define (fold kons knil ls) (let lp ((ls ls) (res knil)) (if (null? ls) res (lp (cdr ls) (kons (car ls) res))))) (define (filter pred ls) (let lp ((ls ls) (res '())) (if (null? ls) (reverse res) (lp (cdr ls) (if (pred (car ls)) (cons (car ls) res) res))))) (define (remove pred ls) (let lp ((ls ls) (res '())) (if (null? ls) (reverse res) (lp (cdr ls) (if (pred (car ls)) res (cons (car ls) res)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Flags (define (bit-shr n i) (quotient n (expt 2 i))) (define (bit-shl n i) (* n (expt 2 i))) (define (bit-not n) (- #xFFFF n)) (define (bit-ior a b) (cond ((zero? a) b) ((zero? b) a) (else (+ (if (or (odd? a) (odd? b)) 1 0) (* 2 (bit-ior (quotient a 2) (quotient b 2))))))) (define (bit-and a b) (cond ((zero? a) 0) ((zero? b) 0) (else (+ (if (and (odd? a) (odd? b)) 1 0) (* 2 (bit-and (quotient a 2) (quotient b 2))))))) (define (integer-log n) (define (b8 n r) (if (>= n (bit-shl 1 8)) (b4 (bit-shr n 8) (+ r 8)) (b4 n r))) (define (b4 n r) (if (>= n (bit-shl 1 4)) (b2 (bit-shr n 4) (+ r 4)) (b2 n r))) (define (b2 n r) (if (>= n (bit-shl 1 2)) (b1 (bit-shr n 2) (+ r 2)) (b1 n r))) (define (b1 n r) (if (>= n (bit-shl 1 1)) (+ r 1) r)) (if (>= n (bit-shl 1 16)) (b8 (bit-shr n 16) 16) (b8 n 0))) (define (flag-set? flags i) (= i (bit-and flags i))) (define (flag-join a b) (if b (bit-ior a b) a)) (define (flag-clear a b) (bit-and a (bit-not b))) (define ~none 0) (define ~searcher? 1) (define ~consumer? 2) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Parsing Embedded SREs in PCRE Strings ;; (define (with-read-from-string str i proc) ;; (define (port-size in) ;; (let lp ((i 0)) (if (eof-object? (read-char in)) i (lp (+ i 1))))) ;; (let* ((len (string-length str)) ;; (tail-len (- len i)) ;; (in (open-input-string (substring str i len))) ;; (sre (read in)) ;; (unused-len (port-size in))) ;; (close-input-port in) ;; (proc sre (- tail-len unused-len)))) (define close-token (list 'close)) (define dot-token (string->symbol ".")) (define (with-read-from-string str i proc) (define end (string-length str)) (define (read i k) (cond ((>= i end) (error "unterminated embedded SRE" str)) (else (case (string-ref str i) ((#\() (let lp ((i (+ i 1)) (ls '())) (read i (lambda (x j) (cond ((eq? x close-token) (k (reverse ls) j)) ((eq? x dot-token) (if (null? ls) (error "bad dotted form" str) (read j (lambda (y j2) (read j2 (lambda (z j3) (if (not (eq? z close-token)) (error "bad dotted form" str) (k (append (reverse (cdr ls)) (cons (car ls) y)) j3)))))))) (else (lp j (cons x ls)))))))) ((#\)) (k close-token (+ i 1))) ((#\;) (let skip ((i (+ i 1))) (if (or (>= i end) (eqv? #\newline (string-ref str i))) (read (+ i 1) k) (skip (+ i 1))))) ((#\' #\`) (read (+ i 1) (lambda (sexp j) (let ((q (if (eqv? #\' (string-ref str i)) 'quote 'quasiquote))) (k (list q sexp) j))))) ((#\,) (let* ((at? (and (< (+ i 1) end) (eqv? #\@ (string-ref str (+ i 1))))) (u (if at? 'uquote-splicing 'unquote)) (j (if at? (+ i 2) (+ i 1)))) (read j (lambda (sexp j) (k (list u sexp) j))))) ((#\") (let scan ((from (+ i 1)) (i (+ i 1)) (res '())) (define (collect) (if (= from i) res (cons (substring str from i) res))) (if (>= i end) (error "unterminated string in embeded SRE" str) (case (string-ref str i) ((#\") (k (string-cat-reverse (collect)) (+ i 1))) ((#\\) (scan (+ i 1) (+ i 2) (collect))) (else (scan from (+ i 1) res)))))) ((#\#) (case (string-ref str (+ i 1)) ((#\;) (read (+ i 2) (lambda (sexp j) (read j k)))) ((#\\) (read (+ i 2) (lambda (sexp j) (k (case sexp ((space) #\space) ((newline) #\newline) (else (let ((s (if (number? sexp) (number->string sexp) (symbol->string sexp)))) (string-ref s 0)))) j)))) ((#\t #\f) (k (eqv? #\t (string-ref str (+ i 1))) (+ i 2))) (else (error "bad # syntax in simplified SRE" i)))) (else (cond ((char-whitespace? (string-ref str i)) (read (+ i 1) k)) (else ;; symbol/number (let scan ((j (+ i 1))) (cond ((or (>= j end) (let ((c (string-ref str j))) (or (char-whitespace? c) (memv c '(#\; #\( #\) #\" #\# #\\))))) (let ((str2 (substring str i j))) (k (or (string->number str2) (string->symbol str2)) j))) (else (scan (+ j 1)))))))))))) (read i (lambda (res j) (if (eq? res 'close-token) (error "unexpected ')' in SRE" str j) (proc res j))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Parsing PCRE Strings (define ~save? 1) (define ~case-insensitive? 2) (define ~multi-line? 4) (define ~single-line? 8) (define ~ignore-space? 16) (define ~utf8? 32) (define (symbol-list->flags ls) (let lp ((ls ls) (res ~none)) (if (not (pair? ls)) res (lp (cdr ls) (flag-join res (case (car ls) ((i ci case-insensitive) ~case-insensitive?) ((m multi-line) ~multi-line?) ((s single-line) ~single-line?) ((x ignore-space) ~ignore-space?) ((u utf8) (if *allow-utf8-mode?* ~utf8? ~none)) (else #f))))))) (define (maybe-string->sre obj) (if (string? obj) (string->sre obj) obj)) (define (string->sre str . o) (if (not (string? str)) (error "string->sre: expected a string" str)) (let ((end (string-length str)) (flags (symbol-list->flags o))) (let lp ((i 0) (from 0) (flags flags) (res '()) (st '())) ;; handle case sensitivity at the literal char/string level (define (cased-char ch) (if (and (flag-set? flags ~case-insensitive?) (char-alphabetic? ch)) `(or ,ch ,(char-altcase ch)) ch)) (define (cased-string str) (if (flag-set? flags ~case-insensitive?) (sre-sequence (map cased-char (string->list str))) str)) ;; accumulate the substring from..i as literal text (define (collect) (if (= i from) res (cons (cased-string (substring str from i)) res))) ;; like collect but breaks off the last single character when ;; collecting literal data, as the argument to ?/*/+ etc. (define (collect/single) (let* ((utf8? (flag-set? flags ~utf8?)) (j (if (and utf8? (> i 1)) (utf8-backup-to-initial-char str (- i 1)) (- i 1)))) (cond ((< j from) res) (else (let ((c (cased-char (if utf8? (utf8-string-ref str j (- i j)) (string-ref str j))))) (cond ((= j from) (cons c res)) (else (cons c (cons (cased-string (substring str from j)) res))))))))) ;; collects for use as a result, reversing and grouping OR ;; terms, and some ugly tweaking of `function-like' groups and ;; conditionals (define (collect/terms) (let* ((ls (collect)) (func (and (pair? ls) (memq (last ls) '(atomic if look-ahead neg-look-ahead look-behind neg-look-behind => submatch-named w/utf8 w/noutf8)))) (prefix (if (and func (memq (car func) '(=> submatch-named))) (list 'submatch-named (cadr (reverse ls))) (and func (list (car func))))) (ls (if func (if (memq (car func) '(=> submatch-named)) (reverse (cddr (reverse ls))) (reverse (cdr (reverse ls)))) ls))) (let lp ((ls ls) (term '()) (res '())) (define (shift) (cons (sre-sequence term) res)) (cond ((null? ls) (let* ((res (sre-alternate (shift))) (res (if (flag-set? flags ~save?) (list 'submatch res) res))) (if prefix (if (eq? 'if (car prefix)) (cond ((not (pair? res)) 'epsilon) ((memq (car res) '(look-ahead neg-look-ahead look-behind neg-look-behind)) res) ((eq? 'seq (car res)) `(if ,(cadr res) ,(sre-sequence (cddr res)))) (else `(if ,(cadadr res) ,(sre-sequence (cddadr res)) ,(sre-alternate (cddr res))))) `(,@prefix ,res)) res))) ((eq? 'or (car ls)) (lp (cdr ls) '() (shift))) (else (lp (cdr ls) (cons (car ls) term) res)))))) (define (save) (cons (cons flags (collect)) st)) ;; main parsing (if (>= i end) (if (pair? st) (error "unterminated parenthesis in regexp" str) (collect/terms)) (let ((c (string-ref str i))) (case c ((#\.) (lp (+ i 1) (+ i 1) flags (cons (if (flag-set? flags ~single-line?) 'any 'nonl) (collect)) st)) ((#\?) (let ((res (collect/single))) (if (null? res) (error "? can't follow empty pattern" str res) (let ((x (car res))) (lp (+ i 1) (+ i 1) flags (cons (if (pair? x) (case (car x) ((*) `(*? ,@(cdr x))) ((+) `(**? 1 #f ,@(cdr x))) ((?) `(?? ,@(cdr x))) ((**) `(**? ,@(cdr x))) ((=) `(**? ,(cadr x) ,@(cdr x))) ((>=) `(**? ,(cadr x) #f ,@(cddr x))) (else `(? ,x))) `(? ,x)) (cdr res)) st))))) ((#\+ #\*) (let* ((res (collect/single)) (x (if (pair? res) (car res) 'epsilon)) (op (string->symbol (string c)))) (cond ((sre-repeater? x) (error "duplicate repetition (e.g. **) in pattern" str res)) ((sre-empty? x) (error "can't repeat empty pattern (e.g. ()*)" str res)) (else (lp (+ i 1) (+ i 1) flags (cons (list op x) (cdr res)) st))))) ((#\() (cond ((>= (+ i 1) end) (error "unterminated parenthesis in regexp" str)) ((not (memv (string-ref str (+ i 1)) '(#\? #\*))) ; normal case (lp (+ i 1) (+ i 1) (flag-join flags ~save?) '() (save))) ((>= (+ i 2) end) (error "unterminated parenthesis in regexp" str)) ((eqv? (string-ref str (+ i 1)) #\*) (if (eqv? #\' (string-ref str (+ i 2))) (with-read-from-string str (+ i 3) (lambda (sre j) (if (or (>= j end) (not (eqv? #\) (string-ref str j)))) (error "unterminated (*'...) SRE escape" str) (lp (+ j 1) (+ j 1) flags (cons sre (collect)) st)))) (error "bad regexp syntax: (*FOO) not supported" str))) (else ;; (?...) case (case (string-ref str (+ i 2)) ((#\#) (let ((j (string-scan-char str #\) (+ i 3)))) (lp (+ j i) (+ j 1) flags (collect) st))) ((#\:) (lp (+ i 3) (+ i 3) (flag-clear flags ~save?) '() (save))) ((#\=) (lp (+ i 3) (+ i 3) (flag-clear flags ~save?) '(look-ahead) (save))) ((#\!) (lp (+ i 3) (+ i 3) (flag-clear flags ~save?) '(neg-look-ahead) (save))) ((#\<) (cond ((>= (+ i 3) end) (error "unterminated parenthesis in regexp" str)) (else (case (string-ref str (+ i 3)) ((#\=) (lp (+ i 4) (+ i 4) (flag-clear flags ~save?) '(look-behind) (save))) ((#\!) (lp (+ i 4) (+ i 4) (flag-clear flags ~save?) '(neg-look-behind) (save))) (else (let ((j (and (char-alphabetic? (string-ref str (+ i 3))) (string-scan-char str #\> (+ i 4))))) (if j (lp (+ j 1) (+ j 1) (flag-clear flags ~save?) `(,(string->symbol (substring str (+ i 3) j)) submatch-named) (save)) (error "invalid (?< sequence" str)))))))) ((#\>) (lp (+ i 3) (+ i 3) (flag-clear flags ~save?) '(atomic) (save))) ;;((#\' #\P) ; named subpatterns ;; ) ;;((#\R) ; recursion ;; ) ((#\() (cond ((>= (+ i 3) end) (error "unterminated parenthesis in regexp" str)) ((char-numeric? (string-ref str (+ i 3))) (let* ((j (string-scan-char str #\) (+ i 3))) (n (string->number (substring str (+ i 3) j)))) (if (not n) (error "invalid conditional reference" str) (lp (+ j 1) (+ j 1) (flag-clear flags ~save?) `(,n if) (save))))) ((char-alphabetic? (string-ref str (+ i 3))) (let* ((j (string-scan-char str #\) (+ i 3))) (s (string->symbol (substring str (+ i 3) j)))) (lp (+ j 1) (+ j 1) (flag-clear flags ~save?) `(,s if) (save)))) (else (lp (+ i 2) (+ i 2) (flag-clear flags ~save?) '(if) (save))))) ((#\{) (error "unsupported Perl-style cluster" str)) (else (let ((old-flags flags)) (let lp2 ((j (+ i 2)) (flags flags) (invert? #f)) (define (join x) ((if invert? flag-clear flag-join) flags x)) (define (new-res res) (let ((before (flag-set? old-flags ~utf8?)) (after (flag-set? flags ~utf8?))) (if (eq? before after) res (cons (if after 'w/utf8 'w/noutf8) res)))) (cond ((>= j end) (error "incomplete cluster" str i)) (else (case (string-ref str j) ((#\i) (lp2 (+ j 1) (join ~case-insensitive?) invert?)) ((#\m) (lp2 (+ j 1) (join ~multi-line?) invert?)) ((#\x) (lp2 (+ j 1) (join ~ignore-space?) invert?)) ((#\u) (if *allow-utf8-mode?* (lp2 (+ j 1) (join ~utf8?) invert?) (lp2 (+ j 1) flags invert?))) ((#\-) (lp2 (+ j 1) flags (not invert?))) ((#\)) (lp (+ j 1) (+ j 1) flags (new-res (collect)) st)) ((#\:) (lp (+ j 1) (+ j 1) flags (new-res '()) (cons (cons old-flags (collect)) st))) (else (error "unknown regex cluster modifier" str) ))))))))))) ((#\)) (if (null? st) (error "too many )'s in regexp" str) (lp (+ i 1) (+ i 1) (caar st) (cons (collect/terms) (cdar st)) (cdr st)))) ((#\[) (apply (lambda (sre j) (lp (+ j 1) (+ j 1) flags (cons sre (collect)) st)) (string-parse-cset str (+ i 1) flags))) ((#\{) (cond ((or (>= (+ i 1) end) (not (or (char-numeric? (string-ref str (+ i 1))) (eqv? #\, (string-ref str (+ i 1)))))) (lp (+ i 1) from flags res st)) (else (let ((res (collect/single))) (cond ((null? res) (error "{ can't follow empty pattern")) (else (let* ((x (car res)) (tail (cdr res)) (j (string-scan-char str #\} (+ i 1))) (s2 (string-split-char (substring str (+ i 1) j) #\,)) (n (string->number (car s2))) (m (and (pair? (cdr s2)) (string->number (cadr s2))))) (cond ((or (not n) (and (pair? (cdr s2)) (not (equal? "" (cadr s2))) (not m))) (error "invalid {n} repetition syntax" s2)) ((null? (cdr s2)) (lp (+ j 1) (+ j 1) flags `((= ,n ,x) ,@tail) st)) (m (lp (+ j 1) (+ j 1) flags `((** ,n ,m ,x) ,@tail) st)) (else (lp (+ j 1) (+ j 1) flags `((>= ,n ,x) ,@tail) st) ))))))))) ((#\\) (cond ((>= (+ i 1) end) (error "incomplete escape sequence" str)) (else (let ((c (string-ref str (+ i 1)))) (case c ((#\d) (lp (+ i 2) (+ i 2) flags `(numeric ,@(collect)) st)) ((#\D) (lp (+ i 2) (+ i 2) flags `((~ numeric) ,@(collect)) st)) ((#\s) (lp (+ i 2) (+ i 2) flags `(space ,@(collect)) st)) ((#\S) (lp (+ i 2) (+ i 2) flags `((~ space) ,@(collect)) st)) ((#\w) (lp (+ i 2) (+ i 2) flags `((or alphanumeric ("_")) ,@(collect)) st)) ((#\W) (lp (+ i 2) (+ i 2) flags `((~ (or alphanumeric ("_"))) ,@(collect)) st)) ((#\b) (lp (+ i 2) (+ i 2) flags `((or bow eow) ,@(collect)) st)) ((#\B) (lp (+ i 2) (+ i 2) flags `(nwb ,@(collect)) st)) ((#\A) (lp (+ i 2) (+ i 2) flags `(bos ,@(collect)) st)) ((#\Z) (lp (+ i 2) (+ i 2) flags `((? #\newline) eos ,@(collect)) st)) ((#\z) (lp (+ i 2) (+ i 2) flags `(eos ,@(collect)) st)) ((#\R) (lp (+ i 2) (+ i 2) flags `(newline ,@(collect)) st)) ((#\K) (lp (+ i 2) (+ i 2) flags `(reset ,@(collect)) st)) ;; these two are from Emacs and TRE, but not in PCRE ((#\<) (lp (+ i 2) (+ i 2) flags `(bow ,@(collect)) st)) ((#\>) (lp (+ i 2) (+ i 2) flags `(eow ,@(collect)) st)) ((#\x) (apply (lambda (ch j) (lp (+ j 1) (+ j 1) flags `(,ch ,@(collect)) st)) (string-parse-hex-escape str (+ i 2) end))) ((#\k) (let ((c (string-ref str (+ i 2)))) (if (not (memv c '(#\< #\{ #\'))) (error "bad \\k usage, expected \\k<...>" str) (let* ((terminal (char-mirror c)) (j (string-scan-char str terminal (+ i 2))) (s (and j (substring str (+ i 3) j))) (backref (if (flag-set? flags ~case-insensitive?) 'backref-ci 'backref))) (if (not j) (error "unterminated named backref" str) (lp (+ j 1) (+ j 1) flags `((,backref ,(string->symbol s)) ,@(collect)) st)))))) ((#\Q) ;; \Q..\E escapes (let ((res (collect))) (let lp2 ((j (+ i 2))) (cond ((>= j end) (lp j (+ i 2) flags res st)) ((eqv? #\\ (string-ref str j)) (cond ((>= (+ j 1) end) (lp (+ j 1) (+ i 2) flags res st)) ((eqv? #\E (string-ref str (+ j 1))) (lp (+ j 2) (+ j 2) flags (cons (substring str (+ i 2) j) res) st)) (else (lp2 (+ j 2))))) (else (lp2 (+ j 1))))))) ((#\') (with-read-from-string str (+ i 2) (lambda (sre j) (lp j j flags (cons sre (collect)) st)))) ;;((#\p) ; XXXX unicode properties ;; ) ;;((#\P) ;; ) (else (cond ((char-numeric? c) (let* ((j (or (string-scan-pred str (lambda (c) (not (char-numeric? c))) (+ i 2)) end)) (backref (if (flag-set? flags ~case-insensitive?) 'backref-ci 'backref)) (res `((,backref ,(string->number (substring str (+ i 1) j))) ,@(collect)))) (lp j j flags res st))) ((char-alphabetic? c) (let ((cell (assv c posix-escape-sequences))) (if cell (lp (+ i 2) (+ i 2) flags (cons (cdr cell) (collect)) st) (error "unknown escape sequence" str c)))) (else (lp (+ i 2) (+ i 1) flags (collect) st))))))))) ((#\|) (lp (+ i 1) (+ i 1) flags (cons 'or (collect)) st)) ((#\^) (let ((sym (if (flag-set? flags ~multi-line?) 'bol 'bos))) (lp (+ i 1) (+ i 1) flags (cons sym (collect)) st))) ((#\$) (let ((sym (if (flag-set? flags ~multi-line?) 'eol 'eos))) (lp (+ i 1) (+ i 1) flags (cons sym (collect)) st))) ((#\space) (if (flag-set? flags ~ignore-space?) (lp (+ i 1) (+ i 1) flags (collect) st) (lp (+ i 1) from flags res st))) ((#\#) (if (flag-set? flags ~ignore-space?) (let ((j (or (string-scan-char str #\newline (+ i 1)) (- end 1)))) (lp (+ j 1) (+ j 1) flags (collect) st)) (lp (+ i 1) from flags res st))) (else (lp (+ i 1) from flags res st)))))))) (define posix-escape-sequences `((#\n . #\newline) (#\r . ,(integer->char (+ (char->integer #\newline) 3))) (#\t . ,(integer->char (- (char->integer #\newline) 1))) (#\a . ,(integer->char (- (char->integer #\newline) 3))) (#\e . ,(integer->char (+ (char->integer #\newline) #x11))) (#\f . ,(integer->char (+ (char->integer #\newline) 2))) )) (define (char-altcase c) (if (char-upper-case? c) (char-downcase c) (char-upcase c))) (define (char-mirror c) (case c ((#\<) #\>) ((#\{) #\}) ((#\() #\)) ((#\[) #\]) (else c))) (define (string-parse-hex-escape str i end) (cond ((>= i end) (error "incomplete hex escape" str i)) ((eqv? #\{ (string-ref str i)) (let ((j (string-scan-char-escape str #\} (+ i 1)))) (if (not j) (error "incomplete hex brace escape" str i) (let* ((s (substring str (+ i 1) j)) (n (string->number s 16))) (if n (list (integer->char n) j) (error "bad hex brace escape" s)))))) ((>= (+ i 1) end) (error "incomplete hex escape" str i)) (else (let* ((s (substring str i (+ i 2))) (n (string->number s 16))) (if n (list (integer->char n) (+ i 2)) (error "bad hex escape" s)))))) (define (string-parse-cset str start flags) (let* ((end (string-length str)) (invert? (and (< start end) (eqv? #\^ (string-ref str start)))) (utf8? (flag-set? flags ~utf8?))) (define (go i prev-char cset) (if (>= i end) (error "incomplete char set" str i end) (let ((c (string-ref str i))) (case c ((#\]) (if (cset-empty? cset) (go (+ i 1) #\] (cset-adjoin cset #\])) (let ((ci? (flag-set? flags ~case-insensitive?))) (list (let ((res (if ci? (cset-case-insensitive cset) cset))) (cset->sre (if invert? (cset-complement res) res))) i)))) ((#\-) (cond ((or (= i start) (and (= i (+ start 1)) (eqv? #\^ (string-ref str start))) (eqv? #\] (string-ref str (+ i 1)))) (go (+ i 1) c (cset-adjoin cset c))) ((not prev-char) (error "bad char-set")) (else (let ((char (string-ref str (+ i 1)))) (apply (lambda (c j) (if (char<? c prev-char) (error "inverted range in char-set" prev-char c) (go j #f (cset-union cset (range->cset prev-char c))))) (cond ((and (eqv? #\\ char) (assv char posix-escape-sequences)) => (lambda (x) (list (cdr x) (+ i 3)))) ((and (eqv? #\\ char) (eqv? (string-ref str (+ i 2)) #\x)) (string-parse-hex-escape str (+ i 3) end)) ((and utf8? (<= #x80 (char->integer char) #xFF)) (let ((len (utf8-start-char->length char))) (list (utf8-string-ref str (+ i 1) len) (+ i 1 len)))) (else (list char (+ i 2))))))))) ((#\[) (let* ((inv? (eqv? #\^ (string-ref str (+ i 1)))) (i2 (if inv? (+ i 2) (+ i 1)))) (case (string-ref str i2) ((#\:) (let ((j (string-scan-char str #\: (+ i2 1)))) (if (or (not j) (not (eqv? #\] (string-ref str (+ j 1))))) (error "incomplete character class" str) (let* ((class (sre->cset (string->symbol (substring str (+ i2 1) j)))) (class (if inv? (cset-complement class) class))) (go (+ j 2) #f (cset-union cset class)))))) ((#\= #\.) (error "collating sequences not supported" str)) (else (go (+ i 1) #\[ (cset-adjoin cset #\[)))))) ((#\\) (let ((c (string-ref str (+ i 1)))) (case c ((#\d #\D #\s #\S #\w #\W) (go (+ i 2) #f (cset-union cset (sre->cset (string->sre (string #\\ c)))))) ((#\x) (apply (lambda (ch j) (go j ch (cset-adjoin cset ch))) (string-parse-hex-escape str (+ i 2) end))) (else (let ((c (cond ((assv c posix-escape-sequences) => cdr) (else c)))) (go (+ i 2) c (cset-adjoin cset c))))))) (else (if (and utf8? (<= #x80 (char->integer c) #xFF)) (let ((len (utf8-start-char->length c))) (go (+ i len) (utf8-string-ref str i len) (cset-adjoin cset (utf8-string-ref str i len)))) (go (+ i 1) c (cset-adjoin cset c)))))))) (if invert? (go (+ start 1) #f (if (flag-set? flags ~multi-line?) (char->cset #\newline) (make-cset))) (go start #f (make-cset))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; UTF-8 Utilities ;; Here are some hairy optimizations that need to be documented ;; better. Thanks to these, we never do any utf8 processing once the ;; regexp is compiled. ;; two chars: ab..ef ;; a[b..xFF]|[b-d][x80..xFF]|e[x80..xFF] ;; three chars: abc..ghi ;; ab[c..xFF]|a[d..xFF][x80..xFF]| ;; [b..f][x80..xFF][x80..xFF]| ;; g[x80..g][x80..xFF]|gh[x80..i] ;; four chars: abcd..ghij ;; abc[d..xFF]|ab[d..xFF][x80..xFF]|a[c..xFF][x80..xFF][x80..xFF]| ;; [b..f][x80..xFF][x80..xFF][x80..xFF]| ;; g[x80..g][x80..xFF][x80..xFF]|gh[x80..h][x80..xFF]|ghi[x80..j] (define (high-char? c) (<= #x80 (char->integer c))) ;; number of total bytes in a utf8 char given the 1st byte (define utf8-start-char->length (let ((table '#( 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 0x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 1x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 2x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 3x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 4x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 5x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 6x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 7x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 8x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; 9x 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; ax 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; bx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 ; cx 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 ; dx 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 ; ex 4 4 4 4 4 4 4 4 5 5 5 5 6 6 0 0 ; fx ))) (lambda (c) (vector-ref table (char->integer c))))) (define (utf8-string-ref str i len) (define (byte n) (char->integer (string-ref str n))) (case len ((1) ; shouldn't happen in this module (string-ref str i)) ((2) (integer->char (+ (bit-shl (bit-and (byte i) #b00011111) 6) (bit-and (byte (+ i 1)) #b00111111)))) ((3) (integer->char (+ (bit-shl (bit-and (byte i) #b00001111) 12) (bit-shl (bit-and (byte (+ i 1)) #b00111111) 6) (bit-and (byte (+ i 2)) #b00111111)))) ((4) (integer->char (+ (bit-shl (bit-and (byte i) #b00000111) 18) (bit-shl (bit-and (byte (+ i 1)) #b00111111) 12) (bit-shl (bit-and (byte (+ i 2)) #b00111111) 6) (bit-and (byte (+ i 3)) #b00111111)))) (else (error "invalid utf8 length" str len i)))) (define (utf8-backup-to-initial-char str i) (let lp ((i i)) (if (= i 0) 0 (let ((c (char->integer (string-ref str i)))) (if (or (< c #x80) (>= c #xC0)) i (lp (- i 1))))))) (define (utf8-lowest-digit-of-length len) (case len ((1) 0) ((2) #xC0) ((3) #xE0) ((4) #xF0) (else (error "invalid utf8 length" len)))) (define (utf8-highest-digit-of-length len) (case len ((1) #x7F) ((2) #xDF) ((3) #xEF) ((4) #xF7) (else (error "invalid utf8 length" len)))) (define (char->utf8-list c) (let ((i (char->integer c))) (cond ((<= i #x7F) (list i)) ((<= i #x7FF) (list (bit-ior #b11000000 (bit-shr i 6)) (bit-ior #b10000000 (bit-and i #b111111)))) ((<= i #xFFFF) (list (bit-ior #b11100000 (bit-shr i 12)) (bit-ior #b10000000 (bit-and (bit-shr i 6) #b111111)) (bit-ior #b10000000 (bit-and i #b111111)))) ((<= i #x1FFFFF) (list (bit-ior #b11110000 (bit-shr i 18)) (bit-ior #b10000000 (bit-and (bit-shr i 12) #b111111)) (bit-ior #b10000000 (bit-and (bit-shr i 6) #b111111)) (bit-ior #b10000000 (bit-and i #b111111)))) (else (error "unicode codepoint out of range:" i))))) (define (unicode-range->utf8-pattern lo hi) (let ((lo-ls (char->utf8-list lo)) (hi-ls (char->utf8-list hi))) (if (not (= (length lo-ls) (length hi-ls))) (sre-alternate (list (unicode-range-climb-digits lo-ls hi-ls) (unicode-range-up-to hi-ls))) (let lp ((lo-ls lo-ls) (hi-ls hi-ls)) (cond ((null? lo-ls) '()) ((= (car lo-ls) (car hi-ls)) (sre-sequence (list (integer->char (car lo-ls)) (lp (cdr lo-ls) (cdr hi-ls))))) ((= (+ (car lo-ls) 1) (car hi-ls)) (sre-alternate (list (unicode-range-up-from lo-ls) (unicode-range-up-to hi-ls)))) (else (sre-alternate (list (unicode-range-up-from lo-ls) (unicode-range-middle lo-ls hi-ls) (unicode-range-up-to hi-ls))))))))) (define (unicode-range-helper one ls prefix res) (if (null? ls) res (unicode-range-helper one (cdr ls) (cons (car ls) prefix) (cons (sre-sequence `(,@(map integer->char prefix) ,(one (car ls)) ,@(map (lambda (_) `(/ ,(integer->char #x80) ,(integer->char #xFF))) (cdr ls)))) res)))) (define (unicode-range-up-from lo-ls) (sre-sequence (list (integer->char (car lo-ls)) (sre-alternate (unicode-range-helper (lambda (c) `(/ ,(integer->char (+ (car lo-ls) 1)) ,(integer->char #xFF))) (cdr (reverse (cdr lo-ls))) '() (list (sre-sequence (append (map integer->char (reverse (cdr (reverse (cdr lo-ls))))) `((/ ,(integer->char (last lo-ls)) ,(integer->char #xFF))))))))))) (define (unicode-range-up-to hi-ls) (sre-sequence (list (integer->char (car hi-ls)) (sre-alternate (unicode-range-helper (lambda (c) `(/ ,(integer->char #x80) ,(integer->char (- (car hi-ls) 1)))) (cdr (reverse (cdr hi-ls))) '() (list (sre-sequence (append (map integer->char (reverse (cdr (reverse (cdr hi-ls))))) `((/ ,(integer->char #x80) ,(integer->char (last hi-ls)))))))))))) (define (unicode-range-climb-digits lo-ls hi-ls) (let ((lo-len (length lo-ls))) (sre-alternate (append (list (sre-sequence (cons `(/ ,(integer->char (car lo-ls)) ,(integer->char (if (<= (car lo-ls) #x7F) #x7F #xFF))) (map (lambda (_) `(/ ,(integer->char #x80) ,(integer->char #xFF))) (cdr lo-ls))))) (map (lambda (i) (sre-sequence (cons `(/ ,(integer->char (utf8-lowest-digit-of-length (+ i lo-len 1))) ,(integer->char (utf8-highest-digit-of-length (+ i lo-len 1)))) (map (lambda (_) `(/ ,(integer->char #x80) ,(integer->char #xFF))) (zero-to (+ i lo-len)))))) (zero-to (- (length hi-ls) (+ lo-len 1)))) (list (sre-sequence (cons `(/ ,(integer->char (utf8-lowest-digit-of-length (utf8-start-char->length (integer->char (- (car hi-ls) 1))))) ,(integer->char (- (car hi-ls) 1))) (map (lambda (_) `(/ ,(integer->char #x80) ,(integer->char #xFF))) (cdr hi-ls))))))))) (define (unicode-range-middle lo-ls hi-ls) (let ((lo (integer->char (+ (car lo-ls) 1))) (hi (integer->char (- (car hi-ls) 1)))) (sre-sequence (cons (if (char=? lo hi) lo `(/ ,lo ,hi)) (map (lambda (_) `(/ ,(integer->char #x80) ,(integer->char #xFF))) (cdr lo-ls)))))) ;; Maybe this should just modify the input? (define (cset->utf8-pattern cset) (let lp ((ls (cset->plist cset)) (alts '()) (lo-cset '())) (if (null? ls) (sre-alternate (append (reverse alts) (if (null? lo-cset) '() (list (cons '/ (reverse lo-cset)))))) (if (or (high-char? (car ls)) (high-char? (cadr ls))) (lp (cddr ls) (cons (unicode-range->utf8-pattern (car ls) (cadr ls)) alts) lo-cset) (lp (cddr ls) alts (cons (cadr ls) (cons (car ls) lo-cset))))))) (define (sre-adjust-utf8 sre flags) (let adjust ((sre sre) (utf8? (flag-set? flags ~utf8?)) (ci? (flag-set? flags ~case-insensitive?))) (define (rec sre) (adjust sre utf8? ci?)) (cond ((pair? sre) (case (car sre) ((w/utf8) (adjust (sre-sequence (cdr sre)) #t ci?)) ((w/noutf8) (adjust (sre-sequence (cdr sre)) #f ci?)) ((w/case) (cons (car sre) (map (lambda (s) (adjust s utf8? #f)) (cdr sre)))) ((w/nocase) (cons (car sre) (map (lambda (s) (adjust s utf8? #t)) (cdr sre)))) ((/ ~ & -) (if (not utf8?) sre (let ((cset (sre->cset sre ci?))) (if (any high-char? (cset->plist cset)) (if ci? (list 'w/case (cset->utf8-pattern cset)) (cset->utf8-pattern cset)) sre)))) ((*) (case (sre-sequence (cdr sre)) ;; special case optimization: .* w/utf8 == .* w/noutf8 ((any) '(* any)) ((nonl) '(* nonl)) (else (cons '* (map rec (cdr sre)))))) (else (cons (car sre) (map rec (cdr sre)))))) (else (case sre ((any) 'utf8-any) ((nonl) 'utf8-nonl) (else (if (and utf8? (char? sre) (high-char? sre)) (sre-sequence (map integer->char (char->utf8-list sre))) sre))))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Compilation (define (irregex x . o) (cond ((irregex? x) x) ((string? x) (apply string->irregex x o)) (else (apply sre->irregex x o)))) (define (string->irregex str . o) (apply sre->irregex (apply string->sre str o) o)) (define (sre->irregex sre . o) (let* ((pat-flags (symbol-list->flags o)) (sre (if *allow-utf8-mode?* (sre-adjust-utf8 sre pat-flags) sre)) (searcher? (sre-searcher? sre)) (sre-dfa (if searcher? (sre-remove-initial-bos sre) sre)) (dfa-limit (cond ((memq 'small o) 1) ((memq 'fast o) 50) (else 10))) ;; TODO: Maybe make these two promises; if we only want to search, ;; it's wasteful to compile the matcher, and vice versa ;; Maybe provide a flag to compile eagerly, to help benchmarking etc. (dfa/search (cond ((memq 'backtrack o) #f) (searcher? #t) ((sre->nfa `(seq (* any) ,sre-dfa) pat-flags) => (lambda (nfa) (nfa->dfa nfa (* dfa-limit (nfa-num-states nfa))))) (else #f))) (dfa (cond ((and dfa/search (sre->nfa sre-dfa pat-flags)) => (lambda (nfa) (nfa->dfa nfa (* dfa-limit (nfa-num-states nfa))))) (else #f))) (submatches (sre-count-submatches sre-dfa)) (names (sre-names sre-dfa 1 '())) (lens (sre-length-ranges sre-dfa names)) (flags (flag-join (flag-join ~none (and searcher? ~searcher?)) (and (sre-consumer? sre) ~consumer?)))) (cond (dfa (make-irregex dfa dfa/search #f flags submatches lens names)) (else (let ((f (sre->procedure sre pat-flags names))) (make-irregex #f #f f flags submatches lens names)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; SRE Analysis ;; returns #t if the sre can ever be empty (define (sre-empty? sre) (if (pair? sre) (case (car sre) ((* ? look-ahead look-behind neg-look-ahead neg-look-behind) #t) ((**) (or (not (number? (cadr sre))) (zero? (cadr sre)))) ((or) (any sre-empty? (cdr sre))) ((: seq $ submatch => submatch-named + atomic) (every sre-empty? (cdr sre))) (else #f)) (memq sre '(epsilon bos eos bol eol bow eow commit)))) (define (sre-any? sre) (or (eq? sre 'any) (and (pair? sre) (case (car sre) ((seq : $ submatch => submatch-named) (and (pair? (cdr sre)) (null? (cddr sre)) (sre-any? (cadr sre)))) ((or) (every sre-any? (cdr sre))) (else #f))))) (define (sre-repeater? sre) (and (pair? sre) (or (memq (car sre) '(* +)) (and (memq (car sre) '($ submatch => submatch-named seq :)) (pair? (cdr sre)) (null? (cddr sre)) (sre-repeater? (cadr sre)))))) (define (sre-searcher? sre) (if (pair? sre) (case (car sre) ((* +) (sre-any? (sre-sequence (cdr sre)))) ((seq : $ submatch => submatch-named) (and (pair? (cdr sre)) (sre-searcher? (cadr sre)))) ((or) (every sre-searcher? (cdr sre))) (else #f)) (eq? 'bos sre))) (define (sre-consumer? sre) (if (pair? sre) (case (car sre) ((* +) (sre-any? (sre-sequence (cdr sre)))) ((seq : $ submatch => submatch-named) (and (pair? (cdr sre)) (sre-consumer? (last sre)))) ((or) (every sre-consumer? (cdr sre))) (else #f)) (eq? 'eos sre))) (define (sre-has-submatches? sre) (and (pair? sre) (or (memq (car sre) '($ submatch => submatch-named)) (if (eq? 'posix-string (car sre)) (sre-has-submatches? (string->sre (cadr sre))) (any sre-has-submatches? (cdr sre)))))) (define (sre-count-submatches sre) (let count ((sre sre) (sum 0)) (if (pair? sre) (fold count (+ sum (case (car sre) (($ submatch => submatch-named) 1) ((dsm) (+ (cadr sre) (caddr sre))) ((posix-string) (sre-count-submatches (string->sre (cadr sre)))) (else 0))) (cdr sre)) sum))) (define (sre-length-ranges sre . o) (let ((names (if (pair? o) (car o) (sre-names sre 1 '()))) (sublens (make-vector (+ 1 (sre-count-submatches sre)) #f))) (vector-set! sublens 0 (let lp ((sre sre) (n 1) (lo 0) (hi 0) (return cons)) (define (grow i) (return (+ lo i) (and hi (+ hi i)))) (cond ((pair? sre) (if (string? (car sre)) (grow 1) (case (car sre) ((/ ~ & -) (grow 1)) ((posix-string) (lp (string->sre (cadr sre)) n lo hi return)) ((seq : w/case w/nocase atomic) (let lp2 ((ls (cdr sre)) (n n) (lo2 0) (hi2 0)) (if (null? ls) (return (+ lo lo2) (and hi hi2 (+ hi hi2))) (lp (car ls) n 0 0 (lambda (lo3 hi3) (lp2 (cdr ls) (+ n (sre-count-submatches (car ls))) (+ lo2 lo3) (and hi2 hi3 (+ hi2 hi3)))))))) ((or) (let lp2 ((ls (cdr sre)) (n n) (lo2 #f) (hi2 0)) (if (null? ls) (return (+ lo (or lo2 1)) (and hi hi2 (+ hi hi2))) (lp (car ls) n 0 0 (lambda (lo3 hi3) (lp2 (cdr ls) (+ n (sre-count-submatches (car ls))) (if lo2 (min lo2 lo3) lo3) (and hi2 hi3 (max hi2 hi3)))))))) ((if) (cond ((or (null? (cdr sre)) (null? (cddr sre))) (return lo hi)) (else (let ((n1 (sre-count-submatches (car sre))) (n2 (sre-count-submatches (cadr sre)))) (lp (if (or (number? (cadr sre)) (symbol? (cadr sre))) 'epsilon (cadr sre)) n lo hi (lambda (lo2 hi2) (lp (caddr sre) (+ n n1) 0 0 (lambda (lo3 hi3) (lp (if (pair? (cdddr sre)) (cadddr sre) 'epsilon) (+ n n1 n2) 0 0 (lambda (lo4 hi4) (return (+ lo2 (min lo3 lo4)) (and hi2 hi3 hi4 (+ hi2 (max hi3 hi4)) )))))))))))) ((dsm) (lp (sre-sequence (cdddr sre)) (+ n (cadr sre)) lo hi return)) (($ submatch => submatch-named) (lp (sre-sequence (if (eq? 'submatch (car sre)) (cdr sre) (cddr sre))) (+ n 1) lo hi (lambda (lo2 hi2) (vector-set! sublens n (cons lo2 hi2)) (return lo2 hi2)))) ((backref backref-ci) (let ((n (cond ((number? (cadr sre)) (cadr sre)) ((assq (cadr sre) names) => cdr) (else (error "unknown backreference" (cadr sre)))))) (cond ((or (not (integer? n)) (not (< 0 n (vector-length sublens)))) (error "sre-length: invalid backreference" sre)) ((not (vector-ref sublens n)) (error "sre-length: invalid forward backreference" sre)) (else (let ((lo2 (car (vector-ref sublens n))) (hi2 (cdr (vector-ref sublens n)))) (return (+ lo lo2) (and hi hi2 (+ hi hi2)))))))) ((* *?) (lp (sre-sequence (cdr sre)) n lo hi (lambda (lo hi) #f)) (return lo #f)) ((** **?) (cond ((or (and (number? (cadr sre)) (number? (caddr sre)) (> (cadr sre) (caddr sre))) (and (not (cadr sre)) (caddr sre))) (return lo hi)) (else (if (caddr sre) (lp (sre-sequence (cdddr sre)) n 0 0 (lambda (lo2 hi2) (return (+ lo (* (cadr sre) lo2)) (and hi hi2 (+ hi (* (caddr sre) hi2)))))) (lp (sre-sequence (cdddr sre)) n 0 0 (lambda (lo2 hi2) (return (+ lo (* (cadr sre) lo2)) #f))))))) ((+) (lp (sre-sequence (cdr sre)) n lo hi (lambda (lo2 hi2) (return (+ lo lo2) #f)))) ((? ??) (lp (sre-sequence (cdr sre)) n lo hi (lambda (lo2 hi2) (return lo (and hi hi2 (+ hi hi2)))))) ((= =? >= >=?) (lp `(** ,(cadr sre) ,(if (memq (car sre) '(>= >=?)) #f (cadr sre)) ,@(cddr sre)) n lo hi return)) ((look-ahead neg-look-ahead look-behind neg-look-behind) (return lo hi)) (else (cond ((assq (car sre) sre-named-definitions) => (lambda (cell) (lp (apply (cdr cell) (cdr sre)) n lo hi return))) (else (error "sre-length-ranges: unknown sre operator" sre))))))) ((char? sre) (grow 1)) ((string? sre) (grow (string-length sre))) ((memq sre '(any nonl)) (grow 1)) ((memq sre '(epsilon bos eos bol eol bow eow nwb commit)) (return lo hi)) (else (let ((cell (assq sre sre-named-definitions))) (if cell (lp (if (procedure? (cdr cell)) ((cdr cell)) (cdr cell)) n lo hi return) (error "sre-length-ranges: unknown sre" sre))))))) sublens)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; SRE Manipulation ;; build a (seq ls ...) sre from a list (define (sre-sequence ls) (cond ((null? ls) 'epsilon) ((null? (cdr ls)) (car ls)) (else (cons 'seq ls)))) ;; build a (or ls ...) sre from a list (define (sre-alternate ls) (cond ((null? ls) '(or)) ((null? (cdr ls)) (car ls)) (else (cons 'or ls)))) ;; returns an equivalent SRE without any match information (define (sre-strip-submatches sre) (if (not (pair? sre)) sre (case (car sre) (($ submatch) (sre-strip-submatches (sre-sequence (cdr sre)))) ((=> submatch-named) (sre-strip-submatches (sre-sequence (cddr sre)))) ((dsm) (sre-strip-submatches (sre-sequence (cdddr sre)))) (else (map sre-strip-submatches sre))))) ;; given a char-set list of chars and strings, flattens them into ;; chars only (define (sre-flatten-ranges ls) (let lp ((ls ls) (res '())) (cond ((null? ls) (reverse res)) ((string? (car ls)) (lp (append (string->list (car ls)) (cdr ls)) res)) (else (lp (cdr ls) (cons (car ls) res)))))) (define (sre-names sre n names) (if (not (pair? sre)) names (case (car sre) (($ submatch) (sre-names (sre-sequence (cdr sre)) (+ n 1) names)) ((=> submatch-named) (sre-names (sre-sequence (cddr sre)) (+ n 1) (cons (cons (cadr sre) n) names))) ((dsm) (sre-names (sre-sequence (cdddr sre)) (+ n (cadr sre)) names)) ((seq : or * + ? *? ?? w/case w/nocase atomic look-ahead look-behind neg-look-ahead neg-look-behind) (sre-sequence-names (cdr sre) n names)) ((= >=) (sre-sequence-names (cddr sre) n names)) ((** **?) (sre-sequence-names (cdddr sre) n names)) (else names)))) (define (sre-sequence-names ls n names) (if (null? ls) names (sre-sequence-names (cdr ls) (+ n (sre-count-submatches (car ls))) (sre-names (car ls) n names)))) (define (sre-remove-initial-bos sre) (cond ((pair? sre) (case (car sre) ((seq : $ submatch => submatch-named * +) (cond ((not (pair? (cdr sre))) sre) ((eq? 'bos (cadr sre)) (cons (car sre) (cddr sre))) (else (cons (car sre) (cons (sre-remove-initial-bos (cadr sre)) (cddr sre)))))) ((or) (sre-alternate (map sre-remove-initial-bos (cdr sre)))) (else sre))) (else sre))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Basic Matching (define irregex-basic-string-chunker (make-irregex-chunker (lambda (x) #f) car cadr caddr (lambda (src1 i src2 j) (substring (car src1) i j)))) (define (irregex-search x str . o) (if (not (string? str)) (error "irregex-search: not a string" str)) (let ((start (or (and (pair? o) (car o)) 0)) (end (or (and (pair? o) (pair? (cdr o)) (cadr o)) (string-length str)))) (if (not (and (integer? start) (exact? start))) (error "irregex-search: not an exact integer" start)) (if (not (and (integer? end) (exact? end))) (error "irregex-search: not an exact integer" end)) (irregex-search/chunked x irregex-basic-string-chunker (list str start end) start))) (define (irregex-search/chunked x cnk src . o) (let* ((irx (irregex x)) (matches (irregex-new-matches irx)) (i (if (pair? o) (car o) ((chunker-get-start cnk) src)))) (irregex-match-chunker-set! matches cnk) (irregex-search/matches irx cnk (cons src i) src i matches))) ;; internal routine, can be used in loops to avoid reallocating the ;; match vector (define (irregex-search/matches irx cnk init src i matches) (cond ((irregex-dfa irx) (cond ((flag-set? (irregex-flags irx) ~searcher?) (cond ((dfa-match/longest (irregex-dfa irx) cnk src i #f #f matches 0) (irregex-match-start-chunk-set! matches 0 src) (irregex-match-start-index-set! matches 0 i) matches) (else #f))) ((dfa-match/shortest (irregex-dfa/search irx) cnk src i matches 0) (let ((dfa (irregex-dfa irx)) (get-start (chunker-get-start cnk)) (get-end (chunker-get-end cnk)) (get-next (chunker-get-next cnk))) (let lp1 ((src src) (i i)) (let ((end (get-end src))) (let lp2 ((i i)) (cond ((dfa-match/longest dfa cnk src i #f #f matches 0) (irregex-match-start-chunk-set! matches 0 src) (irregex-match-start-index-set! matches 0 i) matches) ((>= i end) (let ((next (get-next src))) (and next (lp1 next (get-start next))))) (else (lp2 (+ i 1))))))))) (else #f))) (else (let ((res (irregex-search/backtrack irx cnk init src i matches))) (if res (%irregex-match-fail-set! res #f)) res)))) (define (irregex-search/backtrack irx cnk init src i matches) (let ((matcher (irregex-nfa irx)) (str ((chunker-get-str cnk) src)) (end ((chunker-get-end cnk) src)) (get-next (chunker-get-next cnk))) (if (flag-set? (irregex-flags irx) ~searcher?) (matcher cnk init src str i end matches (lambda () #f)) (let lp ((src2 src) (str str) (i i) (end end)) (cond ((matcher cnk init src2 str i end matches (lambda () #f)) (irregex-match-start-chunk-set! matches 0 src2) (irregex-match-start-index-set! matches 0 i) matches) ((< i end) (lp src2 str (+ i 1) end)) (else (let ((src2 (get-next src2))) (if src2 (lp src2 ((chunker-get-str cnk) src2) ((chunker-get-start cnk) src2) ((chunker-get-end cnk) src2)) #f)))))))) (define (irregex-match irx str . o) (if (not (string? str)) (error "irregex-match: not a string" str)) (let ((start (or (and (pair? o) (car o)) 0)) (end (or (and (pair? o) (pair? (cdr o)) (cadr o)) (string-length str)))) (if (not (and (integer? start) (exact? start))) (error "irregex-match: not an exact integer" start)) (if (not (and (integer? end) (exact? end))) (error "irregex-match: not an exact integer" end)) (irregex-match/chunked irx irregex-basic-string-chunker (list str start end)))) (define (irregex-match/chunked irx cnk src) (let* ((irx (irregex irx)) (matches (irregex-new-matches irx))) (irregex-match-chunker-set! matches cnk) (cond ((irregex-dfa irx) (and (dfa-match/longest (irregex-dfa irx) cnk src ((chunker-get-start cnk) src) #f #f matches 0) (= ((chunker-get-end cnk) (%irregex-match-end-chunk matches 0)) (%irregex-match-end-index matches 0)) (begin (irregex-match-start-chunk-set! matches 0 src) (irregex-match-start-index-set! matches 0 ((chunker-get-start cnk) src)) matches))) (else (let* ((matcher (irregex-nfa irx)) (str ((chunker-get-str cnk) src)) (i ((chunker-get-start cnk) src)) (end ((chunker-get-end cnk) src)) (init (cons src i))) (let lp ((m (matcher cnk init src str i end matches (lambda () #f)))) (and m (cond ((and (not ((chunker-get-next cnk) (%irregex-match-end-chunk m 0))) (= ((chunker-get-end cnk) (%irregex-match-end-chunk m 0)) (%irregex-match-end-index m 0))) (%irregex-match-fail-set! m #f) m) ((%irregex-match-fail m) (lp ((%irregex-match-fail m)))) (else #f))))))))) (define (irregex-match? . args) (and (apply irregex-match args) #t)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; DFA Matching ;; inline these (define (dfa-init-state dfa) (vector-ref dfa 0)) (define (dfa-next-state dfa node) (vector-ref dfa (cadr node))) (define (dfa-cell-commands dfa node) (cddr node)) (define (dfa-finalizer dfa state) (car state)) ;; this searches for the first end index for which a match is possible (define (dfa-match/shortest dfa cnk src start matches index) (let ((get-str (chunker-get-str cnk)) (get-start (chunker-get-start cnk)) (get-end (chunker-get-end cnk)) (get-next (chunker-get-next cnk)) ;; Skip the "set-up" state, we don't need to set tags. (start-state (dfa-next-state dfa (cadr (dfa-init-state dfa))))) (let lp1 ((src src) (start start) (state start-state)) (and src (let ((str (get-str src)) (end (get-end src))) (let lp2 ((i start) (state state)) (cond ((dfa-finalizer dfa state) (cond (index (irregex-match-end-chunk-set! matches index src) (irregex-match-end-index-set! matches index i))) #t) ((< i end) (let* ((ch (string-ref str i)) (next (find (lambda (x) (or (eqv? ch (car x)) (and (not (char? (car x))) (cset-contains? (car x) ch)))) (cdr state)))) (and next (lp2 (+ i 1) (dfa-next-state dfa next))))) (else (let ((next (get-next src))) (and next (lp1 next (get-start next) state))))))))))) (define (finalize! finalizer memory matches) (for-each (lambda (tag&slot) (let* ((tag (car tag&slot)) (slot (vector-ref memory (cdr tag&slot))) (chunk&pos (vector-ref slot tag))) (irregex-match-chunk&index-from-tag-set! matches tag (and chunk&pos (car chunk&pos)) (and chunk&pos (cdr chunk&pos))))) finalizer)) (define (make-initial-memory slots matches) (let ((size (* (irregex-match-num-submatches matches) 2)) (memory (make-vector slots))) (do ((i 0 (+ i 1))) ((= i slots) memory) (vector-set! memory i (make-vector size #f))))) ;; this finds the longest match starting at a given index (define (dfa-match/longest dfa cnk src start end-src end matches index) (let* ((get-str (chunker-get-str cnk)) (get-start (chunker-get-start cnk)) (get-end (chunker-get-end cnk)) (get-next (chunker-get-next cnk)) (initial-state (dfa-init-state dfa)) (memory-size (car initial-state)) (submatches? (not (zero? memory-size))) ;; A vector of vectors, each of size <number of start/end submatches> (memory (make-initial-memory memory-size matches)) (init-cell (cadr initial-state)) (start-state (dfa-next-state dfa init-cell)) (start-finalizer (dfa-finalizer dfa start-state))) (cond (index (irregex-match-end-chunk-set! matches index #f) (irregex-match-end-index-set! matches index #f))) (cond (submatches? (for-each (lambda (s) (let ((slot (vector-ref memory (cdr s)))) (vector-set! slot (car s) (cons src start)))) (cdr (dfa-cell-commands dfa init-cell))))) (let lp1 ((src src) (start start) (state start-state) (res-src (and start-finalizer src)) (res-index (and start-finalizer start)) (finalizer start-finalizer)) (let ((str (get-str src)) (end (if (eq? src end-src) end (get-end src)))) (let lp2 ((i start) (state state) (res-src res-src) (res-index res-index) (finalizer finalizer)) (cond ((>= i end) (cond ((and index res-src) (irregex-match-end-chunk-set! matches index res-src) (irregex-match-end-index-set! matches index res-index))) (let ((next (and (not (eq? src end-src)) (get-next src)))) (if next (lp1 next (get-start next) state res-src res-index finalizer) (and index (%irregex-match-end-chunk matches index) (or (not finalizer) (finalize! finalizer memory matches)) #t)))) (else (let* ((ch (string-ref str i)) (cell (find (lambda (x) (or (eqv? ch (car x)) (and (not (char? (car x))) (cset-contains? (car x) ch)))) (cdr state)))) (cond (cell (let* ((next (dfa-next-state dfa cell)) (new-finalizer (dfa-finalizer dfa next))) (cond (submatches? (let ((cmds (dfa-cell-commands dfa cell))) ;; Save match when we're moving from accepting state to ;; rejecting state; this could be the last accepting one. (cond ((and finalizer (not new-finalizer)) (finalize! finalizer memory matches))) (for-each (lambda (s) (let ((slot (vector-ref memory (cdr s))) (chunk&position (cons src (+ i 1)))) (vector-set! slot (car s) chunk&position))) (cdr cmds)) (for-each (lambda (c) (let* ((tag (vector-ref c 0)) (ss (vector-ref memory (vector-ref c 1))) (ds (vector-ref memory (vector-ref c 2)))) (vector-set! ds tag (vector-ref ss tag)))) (car cmds))))) (if new-finalizer (lp2 (+ i 1) next src (+ i 1) new-finalizer) (lp2 (+ i 1) next res-src res-index #f)))) (res-src (cond (index (irregex-match-end-chunk-set! matches index res-src) (irregex-match-end-index-set! matches index res-index))) (cond (finalizer (finalize! finalizer memory matches))) #t) ((and index (%irregex-match-end-chunk matches index)) (cond (finalizer (finalize! finalizer memory matches))) #t) (else #f)))))))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Named Definitions (define sre-named-definitions `((any . ,*all-chars*) (nonl . (- ,*all-chars* (,(string #\newline)))) (alphabetic . (/ #\a #\z #\A #\Z)) (alpha . alphabetic) (alphanumeric . (/ #\a #\z #\A #\Z #\0 #\9)) (alphanum . alphanumeric) (alnum . alphanumeric) (lower-case . (/ #\a #\z)) (lower . lower-case) (upper-case . (/ #\A #\Z)) (upper . upper-case) (numeric . (/ #\0 #\9)) (num . numeric) (digit . numeric) (punctuation . (or #\! #\" #\# #\% #\& #\' #\( #\) #\* #\, #\- #\. #\/ #\: #\; #\? #\@ #\[ #\\ #\] #\_ #\{ #\})) (punct . punctuation) (graphic . (or alphanumeric punctuation #\$ #\+ #\< #\= #\> #\^ #\` #\| #\~)) (graph . graphic) (blank . (or #\space ,(integer->char (- (char->integer #\space) 23)))) (whitespace . (or blank #\newline)) (space . whitespace) (white . whitespace) (printing or graphic whitespace) (print . printing) ;; XXXX we assume a (possibly shifted) ASCII-based ordering (control . (/ ,(integer->char (- (char->integer #\space) 32)) ,(integer->char (- (char->integer #\space) 1)))) (cntrl . control) (hex-digit . (or numeric (/ #\a #\f #\A #\F))) (xdigit . hex-digit) (ascii . (/ ,(integer->char (- (char->integer #\space) 32)) ,(integer->char (+ (char->integer #\space) 95)))) (ascii-nonl . (/ ,(integer->char (- (char->integer #\space) 32)) ,(integer->char (- (char->integer #\newline) 1)) ,(integer->char (+ (char->integer #\newline) 1)) ,(integer->char (+ (char->integer #\space) 95)))) (newline . (or (seq ,(integer->char (+ (char->integer #\newline) 3)) #\newline) (/ #\newline ,(integer->char (+ (char->integer #\newline) 3))))) ;; ... it's really annoying to support old Scheme48 (word . (seq bow (+ (or alphanumeric #\_)) eow)) (utf8-tail-char . (/ ,(integer->char (+ (char->integer #\space) #x60)) ,(integer->char (+ (char->integer #\space) #xA1)))) (utf8-2-char . (seq (/ ,(integer->char (+ (char->integer #\space) #xA2)) ,(integer->char (+ (char->integer #\space) #xBF))) utf8-tail-char)) (utf8-3-char . (seq (/ ,(integer->char (+ (char->integer #\space) #xC0)) ,(integer->char (+ (char->integer #\space) #xCF))) utf8-tail-char utf8-tail-char)) (utf8-4-char . (seq (/ ,(integer->char (+ (char->integer #\space) #xD0)) ,(integer->char (+ (char->integer #\space) #xD7))) utf8-tail-char utf8-tail-char utf8-tail-char)) (utf8-any . (or ascii utf8-2-char utf8-3-char utf8-4-char)) (utf8-nonl . (or ascii-nonl utf8-2-char utf8-3-char utf8-4-char)) ;; extended library patterns (integer . (seq (? (or #\+ #\-)) (+ numeric))) (real . (seq (? (or #\+ #\-)) (+ numeric) (? #\. (+ numeric)) (? (or #\e #\E) integer))) ;; slightly more lax than R5RS, allow ->foo, etc. (symbol-initial . (or alpha ("!$%&*/:<=>?^_~"))) (symbol-subsequent . (or symbol-initial digit ("+-.@"))) (symbol . (or (seq symbol-initial (* symbol-subsequent)) (seq ("+-") (? symbol-initial (* symbol-subsequent))) (seq ".." (* ".")))) (sexp-space . (seq (* (* space) ";" (* nonl) newline) (+ space))) (string . (seq #\" (escape #\\ #\") #\")) (escape . ,(lambda (esc . o) `(* (or (~ ,esc ,@o) (seq ,esc any))))) (ipv4-digit . (seq (? (/ "12")) (? numeric) numeric)) (ipv4-address . (seq ipv4-digit (= 3 #\. ipv4-digit))) ;; XXXX lax, allows multiple double-colons or < 8 terms w/o a :: (ipv6-address . (seq (** 0 4 hex-digit) (** 1 7 #\: (? #\:) (** 0 4 hex-digit)))) (ip-address . (or ipv4-address ipv6-address)) (domain-atom . (+ (or alphanumeric #\_ #\-))) (domain . (seq domain-atom (+ #\. domain-atom))) ;; XXXX now anything can be a top-level domain, but this is still handy (top-level-domain . (w/nocase (or "arpa" "com" "gov" "mil" "net" "org" "aero" "biz" "coop" "info" "museum" "name" "pro" (= 2 alpha)))) (domain/common . (seq (+ domain-atom #\.) top-level-domain)) ;;(email-local-part . (seq (+ (or (~ #\") string)))) (email-local-part . (+ (or alphanumeric #\_ #\- #\. #\+))) (email . (seq email-local-part #\@ domain)) (url-char . (or alnum #\_ #\- #\+ #\\ #\= #\~ #\. #\, #\& #\; (seq "%" hex-digit hex-digit))) (url-final-char . (or alnum #\_ #\- #\+ #\\ #\= #\~ #\& (seq "%" hex-digit hex-digit))) (http-url . (w/nocase "http" (? "s") "://" (or domain/common ipv4-address) ;; (seq "[" ipv6-address "]") (? ":" (+ numeric)) ;; port ;; path (? "/" (* (or url-char "/")) (? "?" (* url-char)) ;; query (? "#" (? (* url-char) url-final-char)) ;; fragment ))) )) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; SRE->tNFA compilation ;; ;; A tagged NFA (tNFA) state is a numbered node with a list of ;; pattern->number transitions, where pattern is character set range, ;; or epsilon (indicating an empty transition). ;; ;; (Only) epsilon transitions may be *tagged*. Each tag represents ;; either the start or the end of a submatch. ;; ;; There may be overlapping ranges - since it's an NFA we process it ;; by considering all possible transitions. (define *nfa-presize* 128) ;; constant (define *nfa-num-fields* 4) ;; constant (define (nfa-num-states nfa) (quotient (vector-length nfa) *nfa-num-fields*)) (define (nfa-start-state nfa) (- (nfa-num-states nfa) 1)) (define (nfa-num-tags nfa) (vector-ref nfa 0)) (define (nfa-highest-map-index nfa) (vector-ref nfa 1)) (define (nfa-set-highest-map-index! nfa idx) (vector-set! nfa 1 idx)) (define (nfa-get-state-trans nfa i) (if (= i 0) '() (vector-ref nfa (* i *nfa-num-fields*)))) (define (nfa-set-state-trans! nfa i x) (vector-set! nfa (* i *nfa-num-fields*) x)) (define (nfa-get-epsilons nfa i) (if (= i 0) '() (vector-ref nfa (+ (* i *nfa-num-fields*) 1)))) (define (nfa-set-epsilons! nfa i x) (vector-set! nfa (+ (* i *nfa-num-fields*) 1) x)) (define (nfa-add-epsilon! nfa i x t) (let ((eps (nfa-get-epsilons nfa i))) (if (not (assv x eps)) (nfa-set-epsilons! nfa i (cons (cons x t) eps))))) (define (nfa-get-reorder-commands nfa mst) (cond ((assoc mst (vector-ref nfa (+ (* (mst-hash mst) *nfa-num-fields*) 2))) => cdr) (else #f))) (define (nfa-set-reorder-commands! nfa mst x) (let ((i (+ (* (mst-hash mst) *nfa-num-fields*) 2))) (vector-set! nfa i (cons (cons mst x) (vector-ref nfa i))))) (define (nfa-get-closure nfa mst) (cond ((assoc mst (vector-ref nfa (+ (* (mst-hash mst) *nfa-num-fields*) 3))) => cdr) (else #f))) (define (nfa-add-closure! nfa mst x) (let ((i (+ (* (mst-hash mst) *nfa-num-fields*) 3))) (vector-set! nfa i (cons (cons mst x) (vector-ref nfa i))))) ;; Compile and return the vector of NFA states (in groups of ;; *nfa-num-fields* packed elements). The start state will be the ;; last element(s) of the vector, and all remaining states will be in ;; descending numeric order, with state 0 being the unique accepting ;; state. (define (sre->nfa sre init-flags) (let* ((buf (make-vector (* *nfa-presize* *nfa-num-fields*) '())) ;; Get cons cells and map them to numeric submatch indexes. ;; Doing it here is slightly easier than integrating into the loop below (match-index (let lp ((sre (list sre)) (max 0) (res '())) (cond ((not (pair? sre)) ;; We abuse the transitions slot for state 0 (the final state, ;; which can have no transitions) to store the number of tags. (vector-set! buf 0 (* max 2)) ;; We abuse the epsilons slot for state 0 to store the highest ;; encountered memory slot mapping index. Initialize to -1. (vector-set! buf 1 -1) res) ((pair? (car sre)) ;; The appends here should be safe (are they?) (case (caar sre) (($ submatch => submatch-named) (lp (append (cdar sre) (cdr sre)) (+ max 1) (cons (cons (car sre) max) res))) (else (lp (append (car sre) (cdr sre)) max res)))) (else (lp (cdr sre) max res)))))) ;; we loop over an implicit sequence list (define (lp ls n flags next) (define (new-state-number state) (max n (+ 1 state))) (define (add-state! n2 trans-ls) (if (>= (* n2 *nfa-num-fields*) (vector-length buf)) (let ((tmp (make-vector (* 2 (vector-length buf)) '()))) (do ((i (- (vector-length buf) 1) (- i 1))) ((< i 0)) (vector-set! tmp i (vector-ref buf i))) (set! buf tmp))) (nfa-set-state-trans! buf n2 trans-ls) n2) (define (extend-state! next trans-cs) (and next (add-state! (new-state-number next) (cons trans-cs next)))) (define (add-char-state! next ch) (let ((alt (char-altcase ch))) (if (flag-set? flags ~case-insensitive?) (extend-state! next (cset-union (char->cset ch) (char->cset alt))) (extend-state! next (char->cset ch))))) (if (null? ls) next (cond ((or (eq? 'epsilon (car ls)) (equal? "" (car ls))) ;; chars and epsilons go directly into the transition table (let ((next (lp (cdr ls) n flags next))) (and next (let ((new (add-state! (new-state-number next) '()))) (nfa-add-epsilon! buf new next #f) new)))) ((string? (car ls)) ;; process literal strings a char at a time (let ((next (lp (cdr ls) n flags next))) (and next (let lp2 ((i (- (string-length (car ls)) 1)) (next next)) (if (< i 0) next (lp2 (- i 1) (add-char-state! next (string-ref (car ls) i)))) )))) ((char? (car ls)) (add-char-state! (lp (cdr ls) n flags next) (car ls))) ((symbol? (car ls)) (let ((cell (assq (car ls) sre-named-definitions))) (and cell (lp (cons (if (procedure? (cdr cell)) ((cdr cell)) (cdr cell)) (cdr ls)) n flags next)))) ((pair? (car ls)) (cond ((string? (caar ls)) ; Enumerated character set (let ((set (if (flag-set? flags ~case-insensitive?) (cset-case-insensitive (string->cset (caar ls))) (string->cset (caar ls))))) (extend-state! (lp (cdr ls) n flags next) set))) (else (case (caar ls) ((seq :) ;; for an explicit sequence, just append to the list (lp (append (cdar ls) (cdr ls)) n flags next)) ((w/case w/nocase w/utf8 w/noutf8) (let* ((next (lp (cdr ls) n flags next)) (flags ((if (memq (caar ls) '(w/case w/utf8)) flag-clear flag-join) flags (if (memq (caar ls) '(w/case w/nocase)) ~case-insensitive? ~utf8?)))) (and next (lp (cdar ls) (new-state-number next) flags next)))) ((/ - & ~) (let ((range (sre->cset (car ls) (flag-set? flags ~case-insensitive?)))) (extend-state! (lp (cdr ls) n flags next) range))) ((or) (let ((next (lp (cdr ls) n flags next))) (and next (if (null? (cdar ls)) ;; empty (or) always fails (add-state! (new-state-number next) '()) ;; compile both branches and insert epsilon ;; transitions to either (let* ((b (lp (list (sre-alternate (cddar ls))) (new-state-number next) flags next)) (a (and b (lp (list (cadar ls)) (new-state-number (max b next)) flags next)))) (and a (let ((c (add-state! (new-state-number a) '()))) (nfa-add-epsilon! buf c a #f) (nfa-add-epsilon! buf c b #f) c))))))) ((?) (let ((next (lp (cdr ls) n flags next))) ;; insert an epsilon transition directly to next (and next (let ((a (lp (cdar ls) (new-state-number next) flags next))) (if a (nfa-add-epsilon! buf a next #f)) a)))) ((+ *) (let ((next (lp (cdr ls) n flags next))) (and next (let* ((new (lp '(epsilon) (new-state-number next) flags next)) (a (lp (cdar ls) (new-state-number new) flags new))) (cond (a ;; for *, insert an epsilon transition as in ? above (if (eq? '* (caar ls)) (nfa-add-epsilon! buf a new #f)) ;; for both, insert a loop back to self (nfa-add-epsilon! buf new a #f))) a)))) ;; need to add these to the match extractor first, ;; but they tend to generate large DFAs ;;((=) ;; (lp (append (vector->list ;; (make-vector (cadar ls) ;; (sre-sequence (cddar ls)))) ;; (cdr ls)) ;; n flags next)) ;;((>=) ;; (lp (append (vector->list ;; (make-vector (- (cadar ls) 1) ;; (sre-sequence (cddar ls)))) ;; (cons `(+ ,@(cddar ls)) (cdr ls))) ;; n flags next)) ;;((**) ;; (lp (append (vector->list ;; (make-vector (cadar ls) ;; (sre-sequence (cdddar ls)))) ;; (map ;; (lambda (x) `(? ,x)) ;; (vector->list ;; (make-vector (- (caddar ls) (cadar ls)) ;; (sre-sequence (cdddar ls))))) ;; (cdr ls)) ;; n flags next)) ;; ignore submatches altogether (($ submatch) (let* ((pre-tag (* (cdr (assq (car ls) match-index)) 2)) (post-tag (+ pre-tag 1)) (next (lp (cdr ls) n flags next))) (and next (let* ((after (add-state! (new-state-number next) '())) (sub (lp (list (sre-sequence (cdar ls))) (new-state-number after) flags after)) (before (and sub (add-state! (new-state-number sub) '())))) (cond (before (nfa-add-epsilon! buf before sub pre-tag) (nfa-add-epsilon! buf after next post-tag))) before)))) ((=> submatch-named) (let* ((pre-tag (* (cdr (assq (car ls) match-index)) 2)) (post-tag (+ pre-tag 1)) (next (lp (cdr ls) n flags next))) (and next (let* ((after (add-state! (new-state-number next) '())) (sub (lp (list (sre-sequence (cddar ls))) (new-state-number after) flags after)) (before (and sub (add-state! (new-state-number sub) '())))) (cond (before (nfa-add-epsilon! buf before sub pre-tag) (nfa-add-epsilon! buf after next post-tag))) before)))) (else (cond ((assq (caar ls) sre-named-definitions) => (lambda (cell) (if (procedure? (cdr cell)) (lp (cons (apply (cdr cell) (cdar ls)) (cdr ls)) n flags next) (error "non-procedure in op position" (caar ls))))) (else #f))))))) (else #f)))) (let ((len (lp (list sre) 1 init-flags 0))) (and len (let ((nfa (make-vector (* *nfa-num-fields* (+ len 1))))) (do ((i (- (vector-length nfa) 1) (- i 1))) ((< i 0)) (vector-set! nfa i (vector-ref buf i))) nfa))))) ;; We don't really want to use this, we use the closure compilation ;; below instead, but this is included for reference and testing the ;; sre->nfa conversion. ;; (define (nfa-match nfa str) ;; (let ((matches (make-vector (nfa-num-tags nfa) #f))) ;; (let lp ((pos 0) (ls (string->list str)) (state (nfa-start-state nfa)) (epsilons '())) ;; (and (or (and (null? ls) (zero? state)) ;; (let ((t (nfa-get-state-trans nfa state))) ;; (and (not (null? t)) (not (null? ls)) ;; (cset-contains? (car t) (car ls)) ;; (lp (+ pos 1) (cdr ls) (cdr t) '()))) ;; (any (lambda (e) ;; (let ((old-matches (vector-copy matches))) ;; (cond ((cdr e) ;; (vector-set! matches (cdr e) pos))) ;; (or (and (not (memv (car e) epsilons)) ;; (lp pos ls (car e) (cons (car e) epsilons))) ;; ;; reset match, apparently this branch failed ;; (begin (set! matches old-matches) #f)))) ;; (nfa-get-epsilons nfa state))) ;; matches)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; NFA multi-state representation (define *mst-first-state-index* 3) (define (mst-mappings-summary mst) (vector-ref mst 0)) (define (mst-num-states mst) (vector-ref mst 1)) (define (mst-num-states-set! mst num) (vector-set! mst 1 num)) (define (mst-hash mst) ;; We could do (modulo X (nfa-num-states nfa)) here which would be faster, ;; but we can't assume a full numerical tower (and updating *could* ;; produce a bignum), so we do it each time when updating the hash. (vector-ref mst 2)) (define (mst-hash-set! mst hash) (vector-set! mst 2 hash)) ;; Returns #f if NFA state does not occur in multi-state (define (mst-state-mappings mst state) (vector-ref mst (+ state *mst-first-state-index*))) (define (mst-state-mappings-set! mst state mappings) (vector-set! mst (+ state *mst-first-state-index*) mappings)) ;; A multi-state holds a set of states with their tag-to-slot mappings. ;; Slot 0 contains a summary of all mappings for all states in the multi-state. ;; Slot 1 contains the total number of states in the multi-state. ;; Slot 2 contains a hash value, which is used for quick lookup of cached ;; reorder-commands or epsilon-closure in the NFA. This is the sum of all ;; state numbers plus each tag value (once per occurrence). This is a silly ;; hashing calculation, but it seems to produce a well-spread out hash table and ;; it has the added advantage that we can use the value as a quick check if the ;; state is definitely NOT equivalent to another in mst-same-states? ;; The other slots contain mappings for each corresponding state. (define (make-mst nfa) (let ((mst (make-vector (+ (nfa-num-states nfa) *mst-first-state-index*) #f))) (vector-set! mst 0 (make-vector (nfa-num-tags nfa) '())) ; tag summary (vector-set! mst 1 0) ; total number of states (vector-set! mst 2 0) ; states and tags hash mst)) ;; NOTE: This doesn't do a deep copy of the mappings. Don't mutate them! (define (mst-copy mst) (let ((v (vector-copy mst))) (vector-set! v 0 (vector-copy (vector-ref mst 0))) v)) (define (nfa-state->mst nfa state mappings) (let ((mst (make-mst nfa))) (mst-add! nfa mst state mappings) mst)) ;; Extend multi-state with a state and add its tag->slot mappings. (define (mst-add! nfa mst state mappings) (let ((hash-value (mst-hash mst))) (cond ((not (mst-state-mappings mst state)) ; Update state hash & count? (set! hash-value (+ hash-value state)) (mst-num-states-set! mst (+ (mst-num-states mst) 1)))) (mst-state-mappings-set! mst state mappings) (let ((all-mappings (mst-mappings-summary mst))) (for-each (lambda (tag&slot) (let* ((t (car tag&slot)) (s (cdr tag&slot)) (m (vector-ref all-mappings t))) (cond ((not (memv s m)) (set! hash-value (+ hash-value t)) (vector-set! all-mappings t (cons s m)))))) mappings)) (mst-hash-set! mst (modulo hash-value (nfa-num-states nfa))))) ;; Same as above, but skip updating mappings summary. ;; Called when we know all the tag->slot mappings are already in the summary. (define (mst-add/fast! nfa mst state mappings) (cond ((not (mst-state-mappings mst state)) ; Update state hash & count? (mst-hash-set! mst (modulo (+ (mst-hash mst) state) (nfa-num-states nfa))) (mst-num-states-set! mst (+ (mst-num-states mst) 1)))) (mst-state-mappings-set! mst state mappings)) ;; Same as above, assigning a new slot for a tag. This slot is then ;; added to the summary, if it isn't in there yet. This is more efficient ;; than looping through all the mappings. (define (mst-add-tagged! nfa mst state mappings tag slot) (let* ((mappings-summary (mst-mappings-summary mst)) (summary-tag-slots (vector-ref mappings-summary tag)) (new-mappings (let lp ((m mappings) (res '())) (cond ((null? m) (cons (cons tag slot) res)) ((= (caar m) tag) (append res (cons (cons tag slot) (cdr m)))) (else (lp (cdr m) (cons (car m) res)))))) (hash-value (mst-hash mst))) (cond ((not (mst-state-mappings mst state)) ; Update state hash & count? (set! hash-value (+ hash-value state)) (mst-num-states-set! mst (+ (mst-num-states mst) 1)))) (mst-state-mappings-set! mst state new-mappings) (cond ((not (memv slot summary-tag-slots)) ; Update tag/slot summary (set! hash-value (+ hash-value tag)) (vector-set! mappings-summary tag (cons slot summary-tag-slots)))) (mst-hash-set! mst (modulo hash-value (nfa-num-states nfa))) new-mappings)) (define (mst-same-states? a b) ;; First check if hash and state counts match, then check each state (and (= (mst-hash a) (mst-hash b)) (= (mst-num-states a) (mst-num-states b)) (let ((len (vector-length a))) (let lp ((i *mst-first-state-index*)) (or (= i len) (and (equal? (not (vector-ref a i)) (not (vector-ref b i))) (lp (+ i 1)))))))) (define (mst-fold mst kons knil) (let ((limit (vector-length mst))) (let lp ((i *mst-first-state-index*) (acc knil)) (if (= i limit) acc (let ((m (vector-ref mst i))) (lp (+ i 1) (if m (kons (- i *mst-first-state-index*) m acc) acc))))))) ;; Find the lowest fresh index for this tag that's unused ;; in the multi-state. This also updates the nfa's highest ;; tag counter if a completely new slot number was assigned. (define (next-index-for-tag! nfa tag mst) (let* ((highest (nfa-highest-map-index nfa)) (tag-slots (vector-ref (mst-mappings-summary mst) tag)) (new-index (do ((slot 0 (+ slot 1))) ((not (memv slot tag-slots)) slot)))) (cond ((> new-index highest) (nfa-set-highest-map-index! nfa new-index))) new-index)) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; tNFA->DFA compilation ;; During processing, the DFA is a list of the form: ;; ;; ((annotated-tNFA-states ...) finalizer transitions ...) ;; ;; where the transitions are as in the NFA, except there are no ;; epsilons, duplicate characters or overlapping char-set ranges, and ;; the states moved to are closures (sets of NFA states). Multiple ;; DFA states may be accepting states. If the state is an accepting state, ;; the finalizer is a list of (tag . memory-slot) retrieval commands. ;; tNFA-states are annotated with mappings which store the tag values of ;; memory slots, if any. There is always at most one slot for a tag. ;; ;; The DFA itself simulates a NFA by representing all the simultaneous ;; states the NFA can be in at any given point in time as one DFA state. ;; The tag values are ambiguous since each NFA transition can set a tag. ;; To solve this we keep a bank of memory slots around which tracks tag ;; values for each distinct path through the NFA. ;; ;; Once we get to a final state we can pluck the tag values from the ;; memory slots corresponding to the path through which the NFA could have ;; reached the final state. To resolve ambiguities, states are assigned ;; priorities, and the path to the final state is chosen correspondingly. ;; ;; For a more detailed explanation about this process, see ;; Ville Laurikari; ``NFAs with Tagged Transitions, their Conversion to ;; Deterministic Automata and Application to Regular Expressions'' (2000). ;; Laurikari also wrote a master's thesis about this approach which is ;; less terse but the algorithms are not exactly the same. ;; ``Efficient submatch addressing for regular expressions'' (2001). ;; This implementation follows the 2000 paper where they differ. (define (nfa->dfa nfa . o) (let* ((max-states (and (pair? o) (car o))) (start (nfa-state->mst nfa (nfa-start-state nfa) '())) (start-closure (nfa-epsilon-closure nfa start)) ;; Set up a special "initializer" state from which we reach the ;; start-closure to ensure that leading tags are set properly. (init-set (tag-set-commands-for-closure nfa start start-closure '())) (dummy (make-mst nfa)) (init-state (list dummy #f `((,start-closure #f () . ,init-set))))) ;; Unmarked states are just sets of NFA states with tag-maps, marked states ;; are sets of NFA states with transitions to sets of NFA states (let lp ((unmarked-states (list start-closure)) (marked-states (list init-state)) (dfa-size 0)) (cond ((null? unmarked-states) ;; Abuse finalizer slot for storing the number of memory slots we need (set-car! (cdr init-state) (+ (nfa-highest-map-index nfa) 1)) (dfa-renumber (reverse marked-states))) ((and max-states (> dfa-size max-states)) ; Too many DFA states #f) ((assoc (car unmarked-states) marked-states) ; Seen set of NFA-states? (lp (cdr unmarked-states) marked-states dfa-size)) (else (let ((dfa-state (car unmarked-states))) (let lp2 ((trans (get-distinct-transitions nfa dfa-state)) (unmarked-states (cdr unmarked-states)) (dfa-trans '())) (if (null? trans) (let ((finalizer (mst-state-mappings dfa-state 0))) (lp unmarked-states (cons (list dfa-state finalizer dfa-trans) marked-states) (+ dfa-size 1))) (let* ((closure (nfa-epsilon-closure nfa (cdar trans))) (reordered (find-reorder-commands nfa closure marked-states)) (copy-cmds (if reordered (cdr reordered) '())) ;; Laurikari doesn't mention what "k" is, but it seems it ;; must be the mappings of the state's reach (set-cmds (tag-set-commands-for-closure nfa (cdar trans) closure copy-cmds)) (trans-closure (if reordered (car reordered) closure))) (lp2 (cdr trans) (if reordered unmarked-states (cons trans-closure unmarked-states)) (cons `(,trans-closure ,(caar trans) ,copy-cmds . ,set-cmds) dfa-trans))))))))))) ;; When the conversion is complete we renumber the DFA sets-of-states ;; in order and convert the result to a vector for fast lookup. ;; Charsets containing single characters are converted to those characters ;; for quick matching of the literal parts in a regex. (define (dfa-renumber states) (let ((indexes (let lp ((i 0) (states states) (indexes '())) (if (null? states) indexes (lp (+ i 1) (cdr states) (cons (cons (caar states) i) indexes))))) (dfa (make-vector (length states)))) (do ((i 0 (+ i 1)) (states states (cdr states))) ((null? states) dfa) (let ((maybe-finalizer (cadar states)) (transitions (caddar states))) (vector-set! dfa i (cons maybe-finalizer (map (lambda (tr) `(,(and (cadr tr) (maybe-cset->char (cadr tr))) ,(cdr (assoc (car tr) indexes)) . ,(cddr tr))) transitions))))))) ;; Extract all distinct ranges and the potential states they can transition ;; to from a given set of states. Any ranges that would overlap with ;; distinct characters are split accordingly. ;; This function is like "reach" in Laurikari's papers, but for each ;; possible distinct range of characters rather than per character. (define (get-distinct-transitions nfa annotated-states) (define (csets-intersect? a b) (let ((i (cset-intersection a b))) (and (not (cset-empty? i)) i))) (mst-fold annotated-states (lambda (st mappings res) (let ((trans (nfa-get-state-trans nfa st))) ; Always one state per trans (if (null? trans) res (let lp ((ls res) (cs (car trans)) (state (cdr trans)) (res '())) (cond ;; State not seen yet? Add a new state transition ((null? ls) ;; TODO: We should try to find an existing DFA state ;; with only this NFA state in it, and extend the cset ;; with the current one. This produces smaller DFAs, ;; but takes longer to compile. (cons (cons cs (nfa-state->mst nfa state mappings)) res)) ((cset=? cs (caar ls)) ;; Add state to existing set for this charset (mst-add! nfa (cdar ls) state mappings) (append ls res)) ((csets-intersect? cs (caar ls)) => (lambda (intersection) (let* ((only-in-new (cset-difference cs (caar ls))) (only-in-old (cset-difference (caar ls) cs)) (states-in-both (cdar ls)) (states-for-old (and (not (cset-empty? only-in-old)) (mst-copy states-in-both))) (res (if states-for-old (cons (cons only-in-old states-for-old) res) res))) (mst-add! nfa states-in-both state mappings) ;; Add this state to the states already here and ;; restrict to the overlapping charset and continue ;; with the remaining subset of the new cset (if ;; nonempty) (if (cset-empty? only-in-new) (cons (cons intersection states-in-both) (append (cdr ls) res)) (lp (cdr ls) only-in-new state (cons (cons intersection states-in-both) res)))))) (else (lp (cdr ls) cs state (cons (car ls) res)))))))) '())) ;; The epsilon-closure of a set of states is all the states reachable ;; through epsilon transitions, with the tags encountered on the way. (define (nfa-epsilon-closure-internal nfa annotated-states) ;; The stack _MUST_ be in this order for some reason I don't fully understand (let lp ((stack (mst-fold annotated-states (lambda (st m res) (cons (cons st m) res)) '())) (priorities (make-vector (nfa-num-states nfa) 0)) (closure (mst-copy annotated-states))) (if (null? stack) closure (let ((prio/orig-state (caar stack)) ; priority is just the state nr. (mappings (cdar stack))) (let lp2 ((trans (nfa-get-epsilons nfa prio/orig-state)) (stack (cdr stack))) (if (null? trans) (lp stack priorities closure) (let ((state (caar trans))) (cond ;; Our priorities are inverted because we start at ;; the highest state number and go downwards to 0. ((> prio/orig-state (vector-ref priorities state)) (vector-set! priorities state prio/orig-state) (cond ((cdar trans) => ; tagged transition? (lambda (tag) (let* ((index (next-index-for-tag! nfa tag closure)) (new-mappings (mst-add-tagged! nfa closure state mappings tag index))) (lp2 (cdr trans) (cons (cons state new-mappings) stack))))) (else (mst-add/fast! nfa closure state mappings) (lp2 (cdr trans) (cons (cons state mappings) stack))))) (else (lp2 (cdr trans) stack)))))))))) (define (nfa-epsilon-closure nfa states) (or (nfa-get-closure nfa states) (let ((res (nfa-epsilon-closure-internal nfa states))) (nfa-add-closure! nfa states res) res))) ;; Generate "set" commands for all tags in the closure that are ;; not present in the original state. (define (tag-set-commands-for-closure nfa orig-state closure copy-cmds) (let ((num-tags (nfa-num-tags nfa)) (closure-summary (mst-mappings-summary closure)) (state-summary (mst-mappings-summary orig-state))) (let lp ((t 0) (cmds '())) (if (= t num-tags) cmds (let lp2 ((s1 (vector-ref closure-summary t)) (s2 (vector-ref state-summary t)) (cmds cmds)) (cond ((null? s1) (lp (+ t 1) cmds)) ((or (memv (car s1) s2) ; Tag in original state? ;; Try to avoid generating set-commands for any slots ;; that will be overwritten by copy commands, but only ;; if that slot isn't copied to another slot. (and (not (null? copy-cmds)) ; null check for performance ;; Look for copy command overwriting this tag-slot (any (lambda (c) (and (= (vector-ref c 0) t) (= (vector-ref c 2) (car s1)))) copy-cmds) ;; Ensure it's not copied to another slot before ;; discarding the set-command. (not (any (lambda (c) (and (= (vector-ref c 0) t) (= (vector-ref c 1) (car s1)))) copy-cmds)))) (lp2 (cdr s1) s2 cmds)) (else (lp2 (cdr s1) s2 (cons (cons t (car s1)) cmds))))))))) ;; Look in dfa-states for an already existing state which matches ;; closure, but has different tag value mappings. ;; If found, calculate reordering commands so we can map the closure ;; to that state instead of adding a new DFA state. ;; This is completely handwaved away in Laurikari's paper (it basically ;; says "insert reordering algorithm here"), so this code was constructed ;; after some experimentation. In other words, bugs be here. (define (find-reorder-commands-internal nfa closure dfa-states) (let ((num-states (nfa-num-states nfa)) (num-tags (nfa-num-tags nfa)) (closure-summary (mst-mappings-summary closure))) (let lp ((dfa-states dfa-states)) (if (null? dfa-states) #f (if (not (mst-same-states? (caar dfa-states) closure)) (lp (cdr dfa-states)) (let lp2 ((state-summary (mst-mappings-summary (caar dfa-states))) (t 0) (cmds '())) (if (= t num-tags) (cons (caar dfa-states) cmds) (let lp3 ((closure-slots (vector-ref closure-summary t)) (state-slots (vector-ref state-summary t)) (cmds cmds)) (cond ((null? closure-slots) (if (null? state-slots) (lp2 state-summary (+ t 1) cmds) (lp (cdr dfa-states)))) ((null? state-slots) (lp (cdr dfa-states))) (else (lp3 (cdr closure-slots) (cdr state-slots) (if (= (car closure-slots) (car state-slots)) cmds (cons (vector t (car closure-slots) (car state-slots)) cmds))))))))))))) (define (find-reorder-commands nfa closure dfa-states) (or (nfa-get-reorder-commands nfa closure) (let ((res (find-reorder-commands-internal nfa closure dfa-states))) (nfa-set-reorder-commands! nfa closure res) res))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Closure Compilation ;; ;; We use this for non-regular expressions instead of an interpreted ;; NFA matcher. We use backtracking anyway, but this gives us more ;; freedom of implementation, allowing us to support patterns that ;; can't be represented in the above NFA representation. (define (sre->procedure sre . o) (define names (if (and (pair? o) (pair? (cdr o))) (cadr o) (sre-names sre 1 '()))) (let lp ((sre sre) (n 1) (flags (if (pair? o) (car o) ~none)) (next (lambda (cnk init src str i end matches fail) (irregex-match-start-chunk-set! matches 0 (car init)) (irregex-match-start-index-set! matches 0 (cdr init)) (irregex-match-end-chunk-set! matches 0 src) (irregex-match-end-index-set! matches 0 i) (%irregex-match-fail-set! matches fail) matches))) ;; XXXX this should be inlined (define (rec sre) (lp sre n flags next)) (cond ((pair? sre) (if (string? (car sre)) (sre-cset->procedure (sre->cset (car sre) (flag-set? flags ~case-insensitive?)) next) (case (car sre) ((~ - & /) (sre-cset->procedure (sre->cset sre (flag-set? flags ~case-insensitive?)) next)) ((or) (case (length (cdr sre)) ((0) (lambda (cnk init src str i end matches fail) (fail))) ((1) (rec (cadr sre))) (else (let* ((first (rec (cadr sre))) (rest (lp (sre-alternate (cddr sre)) (+ n (sre-count-submatches (cadr sre))) flags next))) (lambda (cnk init src str i end matches fail) (first cnk init src str i end matches (lambda () (rest cnk init src str i end matches fail)))))))) ((w/case) (lp (sre-sequence (cdr sre)) n (flag-clear flags ~case-insensitive?) next)) ((w/nocase) (lp (sre-sequence (cdr sre)) n (flag-join flags ~case-insensitive?) next)) ((w/utf8) (lp (sre-sequence (cdr sre)) n (flag-join flags ~utf8?) next)) ((w/noutf8) (lp (sre-sequence (cdr sre)) n (flag-clear flags ~utf8?) next)) ((seq :) (case (length (cdr sre)) ((0) next) ((1) (rec (cadr sre))) (else (let ((rest (lp (sre-sequence (cddr sre)) (+ n (sre-count-submatches (cadr sre))) flags next))) (lp (cadr sre) n flags rest))))) ((?) (let ((body (rec (sre-sequence (cdr sre))))) (lambda (cnk init src str i end matches fail) (body cnk init src str i end matches (lambda () (next cnk init src str i end matches fail)))))) ((??) (let ((body (rec (sre-sequence (cdr sre))))) (lambda (cnk init src str i end matches fail) (next cnk init src str i end matches (lambda () (body cnk init src str i end matches fail)))))) ((*) (cond ((sre-empty? (sre-sequence (cdr sre))) (error "invalid sre: empty *" sre)) (else (letrec ((body (lp (sre-sequence (cdr sre)) n flags (lambda (cnk init src str i end matches fail) (body cnk init src str i end matches (lambda () (next cnk init src str i end matches fail) )))))) (lambda (cnk init src str i end matches fail) (body cnk init src str i end matches (lambda () (next cnk init src str i end matches fail)))))))) ((*?) (cond ((sre-empty? (sre-sequence (cdr sre))) (error "invalid sre: empty *?" sre)) (else (letrec ((body (lp (sre-sequence (cdr sre)) n flags (lambda (cnk init src str i end matches fail) (next cnk init src str i end matches (lambda () (body cnk init src str i end matches fail) )))))) (lambda (cnk init src str i end matches fail) (next cnk init src str i end matches (lambda () (body cnk init src str i end matches fail)))))))) ((+) (lp (sre-sequence (cdr sre)) n flags (rec (list '* (sre-sequence (cdr sre)))))) ((=) (rec `(** ,(cadr sre) ,(cadr sre) ,@(cddr sre)))) ((>=) (rec `(** ,(cadr sre) #f ,@(cddr sre)))) ((**) (cond ((or (and (number? (cadr sre)) (number? (caddr sre)) (> (cadr sre) (caddr sre))) (and (not (cadr sre)) (caddr sre))) (lambda (cnk init src str i end matches fail) (fail))) (else (letrec ((from (cadr sre)) (to (caddr sre)) (body-contents (sre-sequence (cdddr sre))) (body (lambda (count) (lp body-contents n flags (lambda (cnk init src str i end matches fail) (if (and to (= count to)) (next cnk init src str i end matches fail) ((body (+ 1 count)) cnk init src str i end matches (lambda () (if (>= count from) (next cnk init src str i end matches fail) (fail)))))))))) (if (and (zero? from) to (zero? to)) next (lambda (cnk init src str i end matches fail) ((body 1) cnk init src str i end matches (lambda () (if (zero? from) (next cnk init src str i end matches fail) (fail)))))))))) ((**?) (cond ((or (and (number? (cadr sre)) (number? (caddr sre)) (> (cadr sre) (caddr sre))) (and (not (cadr sre)) (caddr sre))) (lambda (cnk init src str i end matches fail) (fail))) (else (letrec ((from (cadr sre)) (to (caddr sre)) (body-contents (sre-sequence (cdddr sre))) (body (lambda (count) (lp body-contents n flags (lambda (cnk init src str i end matches fail) (if (< count from) ((body (+ 1 count)) cnk init src str i end matches fail) (next cnk init src str i end matches (lambda () (if (and to (= count to)) (fail) ((body (+ 1 count)) cnk init src str i end matches fail)))))))))) (if (and (zero? from) to (zero? to)) next (lambda (cnk init src str i end matches fail) (if (zero? from) (next cnk init src str i end matches (lambda () ((body 1) cnk init src str i end matches fail))) ((body 1) cnk init src str i end matches fail)))))))) ((word) (rec `(seq bow ,@(cdr sre) eow))) ((word+) (rec `(seq bow (+ (& (or alphanumeric "_") (or ,@(cdr sre)))) eow))) ((posix-string) (rec (string->sre (cadr sre)))) ((look-ahead) (let ((check (lp (sre-sequence (cdr sre)) n flags (lambda (cnk init src str i end matches fail) i)))) (lambda (cnk init src str i end matches fail) (if (check cnk init src str i end matches (lambda () #f)) (next cnk init src str i end matches fail) (fail))))) ((neg-look-ahead) (let ((check (lp (sre-sequence (cdr sre)) n flags (lambda (cnk init src str i end matches fail) i)))) (lambda (cnk init src str i end matches fail) (if (check cnk init src str i end matches (lambda () #f)) (fail) (next cnk init src str i end matches fail))))) ((look-behind neg-look-behind) (let ((check (lp (sre-sequence (cons '(* any) (append (cdr sre) '(eos)))) n flags (lambda (cnk init src str i end matches fail) i)))) (lambda (cnk init src str i end matches fail) (let* ((cnk* (wrap-end-chunker cnk src i)) (str* ((chunker-get-str cnk*) (car init))) (i* (cdr init)) (end* ((chunker-get-end cnk*) (car init)))) (if ((if (eq? (car sre) 'look-behind) (lambda (x) x) not) (check cnk* init (car init) str* i* end* matches (lambda () #f))) (next cnk init src str i end matches fail) (fail)))))) ((atomic) (let ((once (lp (sre-sequence (cdr sre)) n flags (lambda (cnk init src str i end matches fail) i)))) (lambda (cnk init src str i end matches fail) (let ((j (once cnk init src str i end matches (lambda () #f)))) (if j (next cnk init src str j end matches fail) (fail)))))) ((if) (let* ((test-submatches (sre-count-submatches (cadr sre))) (pass (lp (caddr sre) flags (+ n test-submatches) next)) (fail (if (pair? (cdddr sre)) (lp (cadddr sre) (+ n test-submatches (sre-count-submatches (caddr sre))) flags next) (lambda (cnk init src str i end matches fail) (fail))))) (cond ((or (number? (cadr sre)) (symbol? (cadr sre))) (let ((index (if (symbol? (cadr sre)) (cond ((assq (cadr sre) names) => cdr) (else (error "unknown named backref in SRE IF" sre))) (cadr sre)))) (lambda (cnk init src str i end matches fail2) (if (%irregex-match-end-chunk matches index) (pass cnk init src str i end matches fail2) (fail cnk init src str i end matches fail2))))) (else (let ((test (lp (cadr sre) n flags pass))) (lambda (cnk init src str i end matches fail2) (test cnk init src str i end matches (lambda () (fail cnk init src str i end matches fail2))) )))))) ((backref backref-ci) (let ((n (cond ((number? (cadr sre)) (cadr sre)) ((assq (cadr sre) names) => cdr) (else (error "unknown backreference" (cadr sre))))) (compare (if (or (eq? (car sre) 'backref-ci) (flag-set? flags ~case-insensitive?)) string-ci=? string=?))) (lambda (cnk init src str i end matches fail) (let ((s (irregex-match-substring matches n))) (if (not s) (fail) ;; XXXX create an abstract subchunk-compare (let lp ((src src) (str str) (i i) (end end) (j 0) (len (string-length s))) (cond ((<= len (- end i)) (cond ((compare (substring s j (string-length s)) (substring str i (+ i len))) (next cnk init src str (+ i len) end matches fail)) (else (fail)))) (else (cond ((compare (substring s j (+ j (- end i))) (substring str i end)) (let ((src2 ((chunker-get-next cnk) src))) (if src2 (lp src2 ((chunker-get-str cnk) src2) ((chunker-get-start cnk) src2) ((chunker-get-end cnk) src2) (+ j (- end i)) (- len (- end i))) (fail)))) (else (fail))))))))))) ((dsm) (lp (sre-sequence (cdddr sre)) (+ n (cadr sre)) flags next)) (($ submatch) (let ((body (lp (sre-sequence (cdr sre)) (+ n 1) flags (lambda (cnk init src str i end matches fail) (let ((old-source (%irregex-match-end-chunk matches n)) (old-index (%irregex-match-end-index matches n))) (irregex-match-end-chunk-set! matches n src) (irregex-match-end-index-set! matches n i) (next cnk init src str i end matches (lambda () (irregex-match-end-chunk-set! matches n old-source) (irregex-match-end-index-set! matches n old-index) (fail)))))))) (lambda (cnk init src str i end matches fail) (let ((old-source (%irregex-match-start-chunk matches n)) (old-index (%irregex-match-start-index matches n))) (irregex-match-start-chunk-set! matches n src) (irregex-match-start-index-set! matches n i) (body cnk init src str i end matches (lambda () (irregex-match-start-chunk-set! matches n old-source) (irregex-match-start-index-set! matches n old-index) (fail))))))) ((=> submatch-named) (rec `(submatch ,@(cddr sre)))) (else (error "unknown regexp operator" sre))))) ((symbol? sre) (case sre ((any) (lambda (cnk init src str i end matches fail) (if (< i end) (next cnk init src str (+ i 1) end matches fail) (let ((src2 ((chunker-get-next cnk) src))) (if src2 (let ((str2 ((chunker-get-str cnk) src2)) (i2 ((chunker-get-start cnk) src2)) (end2 ((chunker-get-end cnk) src2))) (next cnk init src2 str2 (+ i2 1) end2 matches fail)) (fail)))))) ((nonl) (lambda (cnk init src str i end matches fail) (if (< i end) (if (not (eqv? #\newline (string-ref str i))) (next cnk init src str (+ i 1) end matches fail) (fail)) (let ((src2 ((chunker-get-next cnk) src))) (if src2 (let ((str2 ((chunker-get-str cnk) src2)) (i2 ((chunker-get-start cnk) src2)) (end2 ((chunker-get-end cnk) src2))) (if (not (eqv? #\newline (string-ref str2 i2))) (next cnk init src2 str2 (+ i2 1) end2 matches fail) (fail))) (fail)))))) ((bos) (lambda (cnk init src str i end matches fail) (if (and (eq? src (car init)) (eqv? i (cdr init))) (next cnk init src str i end matches fail) (fail)))) ((bol) (lambda (cnk init src str i end matches fail) (if (or (and (eq? src (car init)) (eqv? i (cdr init))) (and (> i ((chunker-get-start cnk) src)) (eqv? #\newline (string-ref str (- i 1))))) (next cnk init src str i end matches fail) (fail)))) ((bow) (lambda (cnk init src str i end matches fail) (if (and (or (if (> i ((chunker-get-start cnk) src)) (not (char-alphanumeric? (string-ref str (- i 1)))) (let ((ch (chunker-prev-char cnk src end))) (and ch (not (char-alphanumeric? ch))))) (and (eq? src (car init)) (eqv? i (cdr init)))) (if (< i end) (char-alphanumeric? (string-ref str i)) (let ((next ((chunker-get-next cnk) src))) (and next (char-alphanumeric? (string-ref ((chunker-get-str cnk) next) ((chunker-get-start cnk) next))))))) (next cnk init src str i end matches fail) (fail)))) ((eos) (lambda (cnk init src str i end matches fail) (if (and (>= i end) (not ((chunker-get-next cnk) src))) (next cnk init src str i end matches fail) (fail)))) ((eol) (lambda (cnk init src str i end matches fail) (if (if (< i end) (eqv? #\newline (string-ref str i)) (let ((src2 ((chunker-get-next cnk) src))) (if (not src2) #t (eqv? #\newline (string-ref ((chunker-get-str cnk) src2) ((chunker-get-start cnk) src2)))))) (next cnk init src str i end matches fail) (fail)))) ((eow) (lambda (cnk init src str i end matches fail) (if (and (if (< i end) (not (char-alphanumeric? (string-ref str i))) (let ((ch (chunker-next-char cnk src))) (or (not ch) (not (char-alphanumeric? ch))))) (if (> i ((chunker-get-start cnk) src)) (char-alphanumeric? (string-ref str (- i 1))) (let ((prev (chunker-prev-char cnk init src))) (or (not prev) (char-alphanumeric? prev))))) (next cnk init src str i end matches fail) (fail)))) ((nwb) ;; non-word-boundary (lambda (cnk init src str i end matches fail) (let ((c1 (if (< i end) (string-ref str i) (chunker-next-char cnk src))) (c2 (if (> i ((chunker-get-start cnk) src)) (string-ref str (- i 1)) (chunker-prev-char cnk init src)))) (if (and c1 c2 (if (char-alphanumeric? c1) (char-alphanumeric? c2) (not (char-alphanumeric? c2)))) (next cnk init src str i end matches fail) (fail))))) ((epsilon) next) (else (let ((cell (assq sre sre-named-definitions))) (if cell (rec (cdr cell)) (error "unknown regexp" sre)))))) ((char? sre) (if (flag-set? flags ~case-insensitive?) ;; case-insensitive (lambda (cnk init src str i end matches fail) (if (>= i end) (let lp ((src2 ((chunker-get-next cnk) src))) (if src2 (let ((str2 ((chunker-get-str cnk) src2)) (i2 ((chunker-get-start cnk) src2)) (end2 ((chunker-get-end cnk) src2))) (if (>= i2 end2) (lp ((chunker-get-next cnk) src2)) (if (char-ci=? sre (string-ref str2 i2)) (next cnk init src2 str2 (+ i2 1) end2 matches fail) (fail)))) (fail))) (if (char-ci=? sre (string-ref str i)) (next cnk init src str (+ i 1) end matches fail) (fail)))) ;; case-sensitive (lambda (cnk init src str i end matches fail) (if (>= i end) (let lp ((src2 ((chunker-get-next cnk) src))) (if src2 (let ((str2 ((chunker-get-str cnk) src2)) (i2 ((chunker-get-start cnk) src2)) (end2 ((chunker-get-end cnk) src2))) (if (>= i2 end2) (lp ((chunker-get-next cnk) src2)) (if (char=? sre (string-ref str2 i2)) (next cnk init src2 str2 (+ i2 1) end2 matches fail) (fail)))) (fail))) (if (char=? sre (string-ref str i)) (next cnk init src str (+ i 1) end matches fail) (fail)))) )) ((string? sre) (rec (sre-sequence (string->list sre))) ;; XXXX reintroduce faster string matching on chunks ;; (if (flag-set? flags ~case-insensitive?) ;; (rec (sre-sequence (string->list sre))) ;; (let ((len (string-length sre))) ;; (lambda (cnk init src str i end matches fail) ;; (if (and (<= (+ i len) end) ;; (%substring=? sre str 0 i len)) ;; (next str (+ i len) matches fail) ;; (fail))))) ) (else (error "unknown regexp" sre))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Character Sets ;; ;; Simple character sets as lists of ranges, as used in the NFA/DFA ;; compilation. This is not especially efficient, but is portable and ;; scalable for any range of character sets. (define (sre-cset->procedure cset next) (lambda (cnk init src str i end matches fail) (if (< i end) (if (cset-contains? cset (string-ref str i)) (next cnk init src str (+ i 1) end matches fail) (fail)) (let ((src2 ((chunker-get-next cnk) src))) (if src2 (let ((str2 ((chunker-get-str cnk) src2)) (i2 ((chunker-get-start cnk) src2)) (end2 ((chunker-get-end cnk) src2))) (if (cset-contains? cset (string-ref str2 i2)) (next cnk init src2 str2 (+ i2 1) end2 matches fail) (fail))) (fail)))))) (define (make-cset) (vector)) (define (range->cset from to) (vector (cons from to))) (define (char->cset ch) (vector (cons ch ch))) (define (cset-empty? cs) (zero? (vector-length cs))) (define (maybe-cset->char cs) (if (and (= (vector-length cs) 1) (char=? (car (vector-ref cs 0)) (cdr (vector-ref cs 0)))) (car (vector-ref cs 0)) cs)) ;; Since csets are sorted, there's only one possible representation of any cset (define cset=? equal?) (define (cset-size cs) (let ((len (vector-length cs))) (let lp ((i 0) (size 0)) (if (= i len) size (lp (+ i 1) (+ size 1 (- (char->integer (cdr (vector-ref cs i))) (char->integer (car (vector-ref cs i)))))))))) (define (cset->plist cs) (let lp ((i (- (vector-length cs) 1)) (res '())) (if (= i -1) res (lp (- i 1) (cons (car (vector-ref cs i)) (cons (cdr (vector-ref cs i)) res)))))) (define (plist->cset ls) (let lp ((ls ls) (res (make-cset))) (if (null? ls) res (lp (cddr ls) (cset-union (range->cset (car ls) (cadr ls)) res))))) (define (string->cset s) (fold (lambda (ch cs) (cset-adjoin cs ch)) (make-cset) (string->list s))) (define (sre->cset sre . o) (let lp ((sre sre) (ci? (and (pair? o) (car o)))) (define (rec sre) (lp sre ci?)) (cond ((pair? sre) (if (string? (car sre)) (if ci? (cset-case-insensitive (string->cset (car sre))) (string->cset (car sre))) (case (car sre) ((~) (cset-complement (fold cset-union (rec (cadr sre)) (map rec (cddr sre))))) ((&) (fold cset-intersection (rec (cadr sre)) (map rec (cddr sre)))) ((-) (fold (lambda (x res) (cset-difference res x)) (rec (cadr sre)) (map rec (cddr sre)))) ((/) (let ((res (plist->cset (sre-flatten-ranges (cdr sre))))) (if ci? (cset-case-insensitive res) res))) ((or) (fold cset-union (rec (cadr sre)) (map rec (cddr sre)))) ((w/case) (lp (sre-alternate (cdr sre)) #f)) ((w/nocase) (lp (sre-alternate (cdr sre)) #t)) (else (error "not a valid sre char-set operator" sre))))) ((char? sre) (if ci? (cset-case-insensitive (range->cset sre sre)) (range->cset sre sre))) ((string? sre) (rec (list sre))) (else (let ((cell (assq sre sre-named-definitions))) (if cell (rec (cdr cell)) (error "not a valid sre char-set" sre))))))) (define (cset->sre cset) (cons '/ (fold (lambda (x res) (cons (car x) (cons (cdr x) res))) '() (vector->list cset)))) (define (cset-contains? cset ch) (let ((len (vector-length cset))) (case len ((0) #f) ((1) (let ((range (vector-ref cset 0))) (and (char<=? ch (cdr range)) (char<=? (car range) ch)))) (else (let lp ((lower 0) (upper len)) (let* ((middle (quotient (+ upper lower) 2)) (range (vector-ref cset middle))) (cond ((char<? (cdr range) ch) (let ((next (+ middle 1))) (and (< next upper) (lp next upper)))) ((char<? ch (car range)) (and (< lower middle) (lp lower middle))) (else #t)))))))) (define (char-ranges-union a b) (cons (if (char<=? (car a) (car b)) (car a) (car b)) (if (char>=? (cdr a) (cdr b)) (cdr a) (cdr b)))) (define (cset-union a b) (let union-range ((a (vector->list a)) (b (vector->list b)) (res '())) (cond ((null? a) (list->vector (reverse (append (reverse b) res)))) ((null? b) (list->vector (reverse (append (reverse a) res)))) (else (let ((a-range (car a)) (b-range (car b))) (cond ;; Can't use next-char here since it will cause an error if we are ;; comparing a cset with the maximum character as high char. ((< (+ (char->integer (cdr a-range)) 1) (char->integer (car b-range))) (union-range (cdr a) b (cons a-range res))) ((> (char->integer (car a-range)) (+ (char->integer (cdr b-range)) 1)) (union-range (cdr b) a (cons b-range res))) ((char>=? (cdr a-range) (car b-range)) (union-range (cons (char-ranges-union a-range b-range) (cdr a)) (cdr b) res)) (else (union-range (cdr a) (cons (char-ranges-union a-range b-range) (cdr b)) res)))))))) (define (cset-adjoin cs ch) (cset-union cs (char->cset ch))) (define (next-char c) (integer->char (+ (char->integer c) 1))) (define (prev-char c) (integer->char (- (char->integer c) 1))) (define (cset-difference a b) (let diff ((a (vector->list a)) (b (vector->list b)) (res '())) (cond ((null? a) (list->vector (reverse res))) ((null? b) (list->vector (append (reverse res) a))) (else (let ((a-range (car a)) (b-range (car b))) (cond ((char<? (cdr a-range) (car b-range)) (diff (cdr a) b (cons a-range res))) ((char>? (car a-range) (cdr b-range)) (diff a (cdr b) res)) ((and (char<=? (car b-range) (car a-range)) (char>=? (cdr b-range) (cdr a-range))) (diff (cdr a) b res)) (else (let ((left (and (char<? (car a-range) (car b-range)) (cons (car a-range) (prev-char (car b-range))))) (right (and (char>? (cdr a-range) (cdr b-range)) (cons (next-char (cdr b-range)) (cdr a-range))))) (diff (if right (cons right (cdr a)) (cdr a)) b (if left (cons left res) res)))))))))) (define (min-char a b) (if (char<? a b) a b)) (define (max-char a b) (if (char<? a b) b a)) (define (cset-intersection a b) (let intersect ((a (vector->list a)) (b (vector->list b)) (res '())) (if (or (null? a) (null? b)) (list->vector (reverse res)) (let ((a-range (car a)) (b-range (car b))) (cond ((char<? (cdr a-range) (car b-range)) (intersect (cdr a) b res)) ((char>? (car a-range) (cdr b-range)) (intersect a (cdr b) res)) (else (let ((result (cons (max-char (car b-range) (car a-range)) (min-char (cdr a-range) (cdr b-range))))) (intersect (if (char>? (cdr a-range) (cdr result)) a (cdr a)) (if (char>? (cdr b-range) (cdr result)) b (cdr b)) (cons result res))))))))) (define (cset-complement a) (cset-difference (sre->cset *all-chars*) a)) ;; This could use some optimization :) (define (cset-case-insensitive a) (let lp ((ls (vector->list a)) (res '())) (cond ((null? ls) (list->vector (reverse res))) ((and (char-alphabetic? (caar ls)) (char-alphabetic? (cdar ls))) (lp (cdr ls) (reverse (vector->list (cset-union (cset-union (list->vector (reverse res)) (vector (car ls))) (range->cset (char-altcase (caar ls)) (char-altcase (cdar ls)))))))) (else (lp (cdr ls) (reverse (vector->list (cset-union (list->vector (reverse res)) (vector (car ls)))))))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Match and Replace Utilities (define (irregex-fold/fast irx kons knil str . o) (if (not (string? str)) (error "irregex-fold: not a string" str)) (let* ((irx (irregex irx)) (matches (irregex-new-matches irx)) (finish (or (and (pair? o) (car o)) (lambda (i acc) acc))) (start (if (and (pair? o) (pair? (cdr o))) (cadr o) 0)) (end (if (and (pair? o) (pair? (cdr o)) (pair? (cddr o))) (caddr o) (string-length str))) (init-src (list str start end)) (init (cons init-src start))) (if (not (and (integer? start) (exact? start))) (error "irregex-fold: not an exact integer" start)) (if (not (and (integer? end) (exact? end))) (error "irregex-fold: not an exact integer" end)) (irregex-match-chunker-set! matches irregex-basic-string-chunker) (let lp ((src init-src) (i start) (acc knil)) (if (>= i end) (finish i acc) (let ((m (irregex-search/matches irx irregex-basic-string-chunker init src i matches))) (if (not m) (finish i acc) (let ((j (%irregex-match-end-index m 0))) (if (= j i) ;; skip one char forward if we match the empty string (lp (list str (+ j 1) end) (+ j 1) acc) (let ((acc (kons i m acc))) (irregex-reset-matches! matches) ;; no need to continue looping if this is a ;; searcher - it's already consumed the only ;; available match (if (flag-set? (irregex-flags irx) ~searcher?) (finish j acc) (lp (list str j end) j acc))))))))))) (define (irregex-fold irx kons . args) (if (not (procedure? kons)) (error "irregex-fold: not a procedure" kons)) (let ((kons2 (lambda (i m acc) (kons i (irregex-copy-matches m) acc)))) (apply irregex-fold/fast irx kons2 args))) (define (irregex-fold/chunked/fast irx kons knil cnk start . o) (let* ((irx (irregex irx)) (matches (irregex-new-matches irx)) (finish (or (and (pair? o) (car o)) (lambda (src i acc) acc))) (i (if (and (pair? o) (pair? (cdr o))) (cadr o) ((chunker-get-start cnk) start))) (init (cons start i))) (if (not (integer? i)) (error "irregex-fold/chunked: not an integer" i)) (irregex-match-chunker-set! matches cnk) (let lp ((start start) (i i) (acc knil)) (if (not start) (finish start i acc) (let ((m (irregex-search/matches irx cnk init start i matches))) (if (not m) (finish start i acc) (let ((end-src (%irregex-match-end-chunk m 0)) (end-index (%irregex-match-end-index m 0))) (if (and (eq? end-src start) (= end-index i)) (if (>= end-index ((chunker-get-end cnk) end-src )) (let ((next ((chunker-get-next cnk) end-src))) (lp next ((chunker-get-start cnk) next) acc)) (lp end-src (+ end-index 1) acc)) (let ((acc (kons start i m acc))) (irregex-reset-matches! matches) ;; no need to continue looping if this is a ;; searcher - it's already consumed the only ;; available match (if (flag-set? (irregex-flags irx) ~searcher?) (finish end-src end-index acc) (lp end-src end-index acc))))))))))) (define (irregex-fold/chunked irx kons . args) (if (not (procedure? kons)) (error "irregex-fold/chunked: not a procedure" kons)) (let ((kons2 (lambda (s i m acc) (kons s i (irregex-copy-matches m) acc)))) (apply irregex-fold/chunked/fast irx kons2 args))) (define (irregex-replace irx str . o) (if (not (string? str)) (error "irregex-replace: not a string" str)) (let ((m (irregex-search irx str))) (if m (string-cat-reverse (cons (substring str (%irregex-match-end-index m 0) (string-length str)) (append (irregex-apply-match m o) (list (substring str 0 (%irregex-match-start-index m 0))) ))) str))) (define (irregex-replace/all irx str . o) (if (not (string? str)) (error "irregex-replace/all: not a string" str)) (irregex-fold/fast irx (lambda (i m acc) (let ((m-start (%irregex-match-start-index m 0))) (append (irregex-apply-match m o) (if (>= i m-start) acc (cons (substring str i m-start) acc))))) '() str (lambda (i acc) (let ((end (string-length str))) (string-cat-reverse (if (>= i end) acc (cons (substring str i end) acc))))))) (define (irregex-apply-match m ls) (let lp ((ls ls) (res '())) (if (null? ls) res (cond ((integer? (car ls)) (lp (cdr ls) (cons (or (irregex-match-substring m (car ls)) "") res))) ((procedure? (car ls)) (lp (cdr ls) (cons ((car ls) m) res))) ((symbol? (car ls)) (case (car ls) ((pre) (lp (cdr ls) (cons (substring (car (%irregex-match-start-chunk m 0)) 0 (%irregex-match-start-index m 0)) res))) ((post) (let ((str (car (%irregex-match-start-chunk m 0)))) (lp (cdr ls) (cons (substring str (%irregex-match-end-index m 0) (string-length str)) res)))) (else (cond ((assq (car ls) (irregex-match-names m)) => (lambda (x) (lp (cons (cdr x) (cdr ls)) res))) (else (error "unknown match replacement" (car ls))))))) (else (lp (cdr ls) (cons (car ls) res))))))) (define (irregex-extract irx str . o) (if (not (string? str)) (error "irregex-extract: not a string" str)) (apply irregex-fold/fast irx (lambda (i m a) (cons (irregex-match-substring m) a)) '() str (lambda (i a) (reverse a)) o)) (define (irregex-split irx str . o) (if (not (string? str)) (error "irregex-split: not a string" str)) (let ((start (if (pair? o) (car o) 0)) (end (if (and (pair? o) (pair? (cdr o))) (cadr o) (string-length str)))) (irregex-fold/fast irx (lambda (i m a) (if (= i (%irregex-match-start-index m 0)) a (cons (substring str i (%irregex-match-start-index m 0)) a))) '() str (lambda (i a) (reverse (if (= i end) a (cons (substring str i end) a)))) start end))) ) |
Deleted match.scm.
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;;;; match.scm -- portable hygienic pattern matcher -*- coding: utf-8 -*- ;; ;; This code is written by Alex Shinn and placed in the ;; Public Domain. All warranties are disclaimed. ;;> \example-import[(srfi 9)] ;;> A portable hygienic pattern matcher. ;;> This is a full superset of the popular \hyperlink[ ;;> "http://www.cs.indiana.edu/scheme-repository/code.match.html"]{match} ;;> package by Andrew Wright, written in fully portable \scheme{syntax-rules} ;;> and thus preserving hygiene. ;;> The most notable extensions are the ability to use \emph{non-linear} ;;> patterns - patterns in which the same identifier occurs multiple ;;> times, tail patterns after ellipsis, and the experimental tree patterns. ;;> \section{Patterns} ;;> Patterns are written to look like the printed representation of ;;> the objects they match. The basic usage is ;;> \scheme{(match expr (pat body ...) ...)} ;;> where the result of \var{expr} is matched against each pattern in ;;> turn, and the corresponding body is evaluated for the first to ;;> succeed. Thus, a list of three elements matches a list of three ;;> elements. ;;> \example{(let ((ls (list 1 2 3))) (match ls ((1 2 3) #t)))} ;;> If no patterns match an error is signalled. ;;> Identifiers will match anything, and make the corresponding ;;> binding available in the body. ;;> \example{(match (list 1 2 3) ((a b c) b))} ;;> If the same identifier occurs multiple times, the first instance ;;> will match anything, but subsequent instances must match a value ;;> which is \scheme{equal?} to the first. ;;> \example{(match (list 1 2 1) ((a a b) 1) ((a b a) 2))} ;;> The special identifier \scheme{_} matches anything, no matter how ;;> many times it is used, and does not bind the result in the body. ;;> \example{(match (list 1 2 1) ((_ _ b) 1) ((a b a) 2))} ;;> To match a literal identifier (or list or any other literal), use ;;> \scheme{quote}. ;;> \example{(match 'a ('b 1) ('a 2))} ;;> Analogous to its normal usage in scheme, \scheme{quasiquote} can ;;> be used to quote a mostly literally matching object with selected ;;> parts unquoted. ;;> \example|{(match (list 1 2 3) (`(1 ,b ,c) (list b c)))}| ;;> Often you want to match any number of a repeated pattern. Inside ;;> a list pattern you can append \scheme{...} after an element to ;;> match zero or more of that pattern (like a regexp Kleene star). ;;> \example{(match (list 1 2) ((1 2 3 ...) #t))} ;;> \example{(match (list 1 2 3) ((1 2 3 ...) #t))} ;;> \example{(match (list 1 2 3 3 3) ((1 2 3 ...) #t))} ;;> Pattern variables matched inside the repeated pattern are bound to ;;> a list of each matching instance in the body. ;;> \example{(match (list 1 2) ((a b c ...) c))} ;;> \example{(match (list 1 2 3) ((a b c ...) c))} ;;> \example{(match (list 1 2 3 4 5) ((a b c ...) c))} ;;> More than one \scheme{...} may not be used in the same list, since ;;> this would require exponential backtracking in the general case. ;;> However, \scheme{...} need not be the final element in the list, ;;> and may be succeeded by a fixed number of patterns. ;;> \example{(match (list 1 2 3 4) ((a b c ... d e) c))} ;;> \example{(match (list 1 2 3 4 5) ((a b c ... d e) c))} ;;> \example{(match (list 1 2 3 4 5 6 7) ((a b c ... d e) c))} ;;> \scheme{___} is provided as an alias for \scheme{...} when it is ;;> inconvenient to use the ellipsis (as in a syntax-rules template). ;;> The \scheme{..1} syntax is exactly like the \scheme{...} except ;;> that it matches one or more repetitions (like a regexp "+"). ;;> \example{(match (list 1 2) ((a b c ..1) c))} ;;> \example{(match (list 1 2 3) ((a b c ..1) c))} ;;> The boolean operators \scheme{and}, \scheme{or} and \scheme{not} ;;> can be used to group and negate patterns analogously to their ;;> Scheme counterparts. ;;> The \scheme{and} operator ensures that all subpatterns match. ;;> This operator is often used with the idiom \scheme{(and x pat)} to ;;> bind \var{x} to the entire value that matches \var{pat} ;;> (c.f. "as-patterns" in ML or Haskell). Another common use is in ;;> conjunction with \scheme{not} patterns to match a general case ;;> with certain exceptions. ;;> \example{(match 1 ((and) #t))} ;;> \example{(match 1 ((and x) x))} ;;> \example{(match 1 ((and x 1) x))} ;;> The \scheme{or} operator ensures that at least one subpattern ;;> matches. If the same identifier occurs in different subpatterns, ;;> it is matched independently. All identifiers from all subpatterns ;;> are bound if the \scheme{or} operator matches, but the binding is ;;> only defined for identifiers from the subpattern which matched. ;;> \example{(match 1 ((or) #t) (else #f))} ;;> \example{(match 1 ((or x) x))} ;;> \example{(match 1 ((or x 2) x))} ;;> The \scheme{not} operator succeeds if the given pattern doesn't ;;> match. None of the identifiers used are available in the body. ;;> \example{(match 1 ((not 2) #t))} ;;> The more general operator \scheme{?} can be used to provide a ;;> predicate. The usage is \scheme{(? predicate pat ...)} where ;;> \var{predicate} is a Scheme expression evaluating to a predicate ;;> called on the value to match, and any optional patterns after the ;;> predicate are then matched as in an \scheme{and} pattern. ;;> \example{(match 1 ((? odd? x) x))} ;;> The field operator \scheme{=} is used to extract an arbitrary ;;> field and match against it. It is useful for more complex or ;;> conditional destructuring that can't be more directly expressed in ;;> the pattern syntax. The usage is \scheme{(= field pat)}, where ;;> \var{field} can be any expression, and should result in a ;;> procedure of one argument, which is applied to the value to match ;;> to generate a new value to match against \var{pat}. ;;> Thus the pattern \scheme{(and (= car x) (= cdr y))} is equivalent ;;> to \scheme{(x . y)}, except it will result in an immediate error ;;> if the value isn't a pair. ;;> \example{(match '(1 . 2) ((= car x) x))} ;;> \example{(match 4 ((= square x) x))} ;;> The record operator \scheme{$} is used as a concise way to match ;;> records defined by SRFI-9 (or SRFI-99). The usage is ;;> \scheme{($ rtd field ...)}, where \var{rtd} should be the record ;;> type descriptor specified as the first argument to ;;> \scheme{define-record-type}, and each \var{field} is a subpattern ;;> matched against the fields of the record in order. Not all fields ;;> must be present. ;;> \example{ ;;> (let () ;;> (define-record-type employee ;;> (make-employee name title) ;;> employee? ;;> (name get-name) ;;> (title get-title)) ;;> (match (make-employee "Bob" "Doctor") ;;> (($ employee n t) (list t n)))) ;;> } ;;> For records with more fields it can be helpful to match them by ;;> name rather than position. For this you can use the \scheme{@} ;;> operator, originally a Gauche extension: ;;> \example{ ;;> (let () ;;> (define-record-type employee ;;> (make-employee name title) ;;> employee? ;;> (name get-name) ;;> (title get-title)) ;;> (match (make-employee "Bob" "Doctor") ;;> ((@ employee (title t) (name n)) (list t n)))) ;;> } ;;> The \scheme{set!} and \scheme{get!} operators are used to bind an ;;> identifier to the setter and getter of a field, respectively. The ;;> setter is a procedure of one argument, which mutates the field to ;;> that argument. The getter is a procedure of no arguments which ;;> returns the current value of the field. ;;> \example{(let ((x (cons 1 2))) (match x ((1 . (set! s)) (s 3) x)))} ;;> \example{(match '(1 . 2) ((1 . (get! g)) (g)))} ;;> The new operator \scheme{***} can be used to search a tree for ;;> subpatterns. A pattern of the form \scheme{(x *** y)} represents ;;> the subpattern \var{y} located somewhere in a tree where the path ;;> from the current object to \var{y} can be seen as a list of the ;;> form \scheme{(x ...)}. \var{y} can immediately match the current ;;> object in which case the path is the empty list. In a sense it's ;;> a 2-dimensional version of the \scheme{...} pattern. ;;> As a common case the pattern \scheme{(_ *** y)} can be used to ;;> search for \var{y} anywhere in a tree, regardless of the path ;;> used. ;;> \example{(match '(a (a (a b))) ((x *** 'b) x))} ;;> \example{(match '(a (b) (c (d e) (f g))) ((x *** 'g) x))} ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Notes ;; The implementation is a simple generative pattern matcher - each ;; pattern is expanded into the required tests, calling a failure ;; continuation if the tests fail. This makes the logic easy to ;; follow and extend, but produces sub-optimal code in cases where you ;; have many similar clauses due to repeating the same tests. ;; Nonetheless a smart compiler should be able to remove the redundant ;; tests. For MATCH-LET and DESTRUCTURING-BIND type uses there is no ;; performance hit. ;; The original version was written on 2006/11/29 and described in the ;; following Usenet post: ;; http://groups.google.com/group/comp.lang.scheme/msg/0941234de7112ffd ;; and is still available at ;; http://synthcode.com/scheme/match-simple.scm ;; It's just 80 lines for the core MATCH, and an extra 40 lines for ;; MATCH-LET, MATCH-LAMBDA and other syntactic sugar. ;; ;; A variant of this file which uses COND-EXPAND in a few places for ;; performance can be found at ;; http://synthcode.com/scheme/match-cond-expand.scm ;; ;; 2016/03/06 - fixing named match-let (thanks to Stefan Israelsson Tampe) ;; 2015/05/09 - fixing bug in var extraction of quasiquote patterns ;; 2014/11/24 - adding Gauche's `@' pattern for named record field matching ;; 2012/12/26 - wrapping match-let&co body in lexical closure ;; 2012/11/28 - fixing typo s/vetor/vector in largely unused set! code ;; 2012/05/23 - fixing combinatorial explosion of code in certain or patterns ;; 2011/09/25 - fixing bug when directly matching an identifier repeated in ;; the pattern (thanks to Stefan Israelsson Tampe) ;; 2011/01/27 - fixing bug when matching tail patterns against improper lists ;; 2010/09/26 - adding `..1' patterns (thanks to Ludovic Courtès) ;; 2010/09/07 - fixing identifier extraction in some `...' and `***' patterns ;; 2009/11/25 - adding `***' tree search patterns ;; 2008/03/20 - fixing bug where (a ...) matched non-lists ;; 2008/03/15 - removing redundant check in vector patterns ;; 2008/03/06 - you can use `...' portably now (thanks to Taylor Campbell) ;; 2007/09/04 - fixing quasiquote patterns ;; 2007/07/21 - allowing ellipsis patterns in non-final list positions ;; 2007/04/10 - fixing potential hygiene issue in match-check-ellipsis ;; (thanks to Taylor Campbell) ;; 2007/04/08 - clean up, commenting ;; 2006/12/24 - bugfixes ;; 2006/12/01 - non-linear patterns, shared variables in OR, get!/set! ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; force compile-time syntax errors with useful messages (define-syntax match-syntax-error (syntax-rules () ((_) (match-syntax-error "invalid match-syntax-error usage")))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;> \section{Syntax} ;;> \macro{(match expr (pattern . body) ...)\br{} ;;> (match expr (pattern (=> failure) . body) ...)} ;;> The result of \var{expr} is matched against each \var{pattern} in ;;> turn, according to the pattern rules described in the previous ;;> section, until the the first \var{pattern} matches. When a match is ;;> found, the corresponding \var{body}s are evaluated in order, ;;> and the result of the last expression is returned as the result ;;> of the entire \scheme{match}. If a \var{failure} is provided, ;;> then it is bound to a procedure of no arguments which continues, ;;> processing at the next \var{pattern}. If no \var{pattern} matches, ;;> an error is signalled. ;; The basic interface. MATCH just performs some basic syntax ;; validation, binds the match expression to a temporary variable `v', ;; and passes it on to MATCH-NEXT. It's a constant throughout the ;; code below that the binding `v' is a direct variable reference, not ;; an expression. (define-syntax match (syntax-rules () ((match) (match-syntax-error "missing match expression")) ((match atom) (match-syntax-error "no match clauses")) ((match (app ...) (pat . body) ...) (let ((v (app ...))) (match-next v ((app ...) (set! (app ...))) (pat . body) ...))) ((match #(vec ...) (pat . body) ...) (let ((v #(vec ...))) (match-next v (v (set! v)) (pat . body) ...))) ((match atom (pat . body) ...) (let ((v atom)) (match-next v (atom (set! atom)) (pat . body) ...))) )) ;; MATCH-NEXT passes each clause to MATCH-ONE in turn with its failure ;; thunk, which is expanded by recursing MATCH-NEXT on the remaining ;; clauses. `g+s' is a list of two elements, the get! and set! ;; expressions respectively. (define-syntax match-next (syntax-rules (=>) ;; no more clauses, the match failed ((match-next v g+s) (error 'match "no matching pattern")) ;; named failure continuation ((match-next v g+s (pat (=> failure) . body) . rest) (let ((failure (lambda () (match-next v g+s . rest)))) ;; match-one analyzes the pattern for us (match-one v pat g+s (match-drop-ids (begin . body)) (failure) ()))) ;; anonymous failure continuation, give it a dummy name ((match-next v g+s (pat . body) . rest) (match-next v g+s (pat (=> failure) . body) . rest)))) ;; MATCH-ONE first checks for ellipsis patterns, otherwise passes on to ;; MATCH-TWO. (define-syntax match-one (syntax-rules () ;; If it's a list of two or more values, check to see if the ;; second one is an ellipsis and handle accordingly, otherwise go ;; to MATCH-TWO. ((match-one v (p q . r) g+s sk fk i) (match-check-ellipsis q (match-extract-vars p (match-gen-ellipsis v p r g+s sk fk i) i ()) (match-two v (p q . r) g+s sk fk i))) ;; Go directly to MATCH-TWO. ((match-one . x) (match-two . x)))) ;; This is the guts of the pattern matcher. We are passed a lot of ;; information in the form: ;; ;; (match-two var pattern getter setter success-k fail-k (ids ...)) ;; ;; usually abbreviated ;; ;; (match-two v p g+s sk fk i) ;; ;; where VAR is the symbol name of the current variable we are ;; matching, PATTERN is the current pattern, getter and setter are the ;; corresponding accessors (e.g. CAR and SET-CAR! of the pair holding ;; VAR), SUCCESS-K is the success continuation, FAIL-K is the failure ;; continuation (which is just a thunk call and is thus safe to expand ;; multiple times) and IDS are the list of identifiers bound in the ;; pattern so far. ;; Replace '_' with ':_' as the former is forbidden as an auxiliariy ;; keyword in R6RS. (FBE) (define-syntax match-two (syntax-rules (:_ ___ ..1 *** quote quasiquote ? $ struct @ object = and or not set! get!) ((match-two v () g+s (sk ...) fk i) (if (null? v) (sk ... i) fk)) ((match-two v (quote p) g+s (sk ...) fk i) (if (equal? v 'p) (sk ... i) fk)) ((match-two v (quasiquote p) . x) (match-quasiquote v p . x)) ((match-two v (and) g+s (sk ...) fk i) (sk ... i)) ((match-two v (and p q ...) g+s sk fk i) (match-one v p g+s (match-one v (and q ...) g+s sk fk) fk i)) ((match-two v (or) g+s sk fk i) fk) ((match-two v (or p) . x) (match-one v p . x)) ((match-two v (or p ...) g+s sk fk i) (match-extract-vars (or p ...) (match-gen-or v (p ...) g+s sk fk i) i ())) ((match-two v (not p) g+s (sk ...) fk i) (match-one v p g+s (match-drop-ids fk) (sk ... i) i)) ((match-two v (get! getter) (g s) (sk ...) fk i) (let ((getter (lambda () g))) (sk ... i))) ((match-two v (set! setter) (g (s ...)) (sk ...) fk i) (let ((setter (lambda (x) (s ... x)))) (sk ... i))) ((match-two v (? pred . p) g+s sk fk i) (if (pred v) (match-one v (and . p) g+s sk fk i) fk)) ((match-two v (= proc p) . x) (let ((w (proc v))) (match-one w p . x))) ((match-two v (p ___ . r) g+s sk fk i) (match-extract-vars p (match-gen-ellipsis v p r g+s sk fk i) i ())) ((match-two v (p) g+s sk fk i) (if (and (pair? v) (null? (cdr v))) (let ((w (car v))) (match-one w p ((car v) (set-car! v)) sk fk i)) fk)) ((match-two v (p *** q) g+s sk fk i) (match-extract-vars p (match-gen-search v p q g+s sk fk i) i ())) ((match-two v (p *** . q) g+s sk fk i) (match-syntax-error "invalid use of ***" (p *** . q))) ((match-two v (p ..1) g+s sk fk i) (if (pair? v) (match-one v (p ___) g+s sk fk i) fk)) ((match-two v ($ rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-refs v rec 0 (p ...) g+s sk fk i) fk)) ((match-two v (struct rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-refs v rec 0 (p ...) g+s sk fk i) fk)) ((match-two v (@ rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-named-refs v rec (p ...) g+s sk fk i) fk)) ((match-two v (object rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-named-refs v rec (p ...) g+s sk fk i) fk)) ((match-two v (p . q) g+s sk fk i) (if (pair? v) (let ((w (car v)) (x (cdr v))) (match-one w p ((car v) (set-car! v)) (match-one x q ((cdr v) (set-cdr! v)) sk fk) fk i)) fk)) ((match-two v #(p ...) g+s . x) (match-vector v 0 () (p ...) . x)) ;; Next line: replace '_' with ':_'. (FBE) ((match-two v :_ g+s (sk ...) fk i) (sk ... i)) ;; Not a pair or vector or special literal, test to see if it's a ;; new symbol, in which case we just bind it, or if it's an ;; already bound symbol or some other literal, in which case we ;; compare it with EQUAL?. ((match-two v x g+s (sk ...) fk (id ...)) (let-syntax ((new-sym? (syntax-rules (id ...) ((new-sym? x sk2 fk2) sk2) ((new-sym? y sk2 fk2) fk2)))) (new-sym? random-sym-to-match (let ((x v)) (sk ... (id ... x))) (if (equal? v x) (sk ... (id ...)) fk)))) )) ;; QUASIQUOTE patterns (define-syntax match-quasiquote (syntax-rules (unquote unquote-splicing quasiquote) ((_ v (unquote p) g+s sk fk i) (match-one v p g+s sk fk i)) ((_ v ((unquote-splicing p) . rest) g+s sk fk i) (if (pair? v) (match-one v (p . tmp) (match-quasiquote tmp rest g+s sk fk) fk i) fk)) ((_ v (quasiquote p) g+s sk fk i . depth) (match-quasiquote v p g+s sk fk i #f . depth)) ((_ v (unquote p) g+s sk fk i x . depth) (match-quasiquote v p g+s sk fk i . depth)) ((_ v (unquote-splicing p) g+s sk fk i x . depth) (match-quasiquote v p g+s sk fk i . depth)) ((_ v (p . q) g+s sk fk i . depth) (if (pair? v) (let ((w (car v)) (x (cdr v))) (match-quasiquote w p g+s (match-quasiquote-step x q g+s sk fk depth) fk i . depth)) fk)) ((_ v #(elt ...) g+s sk fk i . depth) (if (vector? v) (let ((ls (vector->list v))) (match-quasiquote ls (elt ...) g+s sk fk i . depth)) fk)) ((_ v x g+s sk fk i . depth) (match-one v 'x g+s sk fk i)))) (define-syntax match-quasiquote-step (syntax-rules () ((match-quasiquote-step x q g+s sk fk depth i) (match-quasiquote x q g+s sk fk i . depth)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Utilities ;; Takes two values and just expands into the first. (define-syntax match-drop-ids (syntax-rules () ((_ expr ids ...) expr))) (define-syntax match-tuck-ids (syntax-rules () ((_ (letish args (expr ...)) ids ...) (letish args (expr ... ids ...))))) (define-syntax match-drop-first-arg (syntax-rules () ((_ arg expr) expr))) ;; To expand an OR group we try each clause in succession, passing the ;; first that succeeds to the success continuation. On failure for ;; any clause, we just try the next clause, finally resorting to the ;; failure continuation fk if all clauses fail. The only trick is ;; that we want to unify the identifiers, so that the success ;; continuation can refer to a variable from any of the OR clauses. (define-syntax match-gen-or (syntax-rules () ((_ v p g+s (sk ...) fk (i ...) ((id id-ls) ...)) (let ((sk2 (lambda (id ...) (sk ... (i ... id ...))))) (match-gen-or-step v p g+s (match-drop-ids (sk2 id ...)) fk (i ...)))))) (define-syntax match-gen-or-step (syntax-rules () ((_ v () g+s sk fk . x) ;; no OR clauses, call the failure continuation fk) ((_ v (p) . x) ;; last (or only) OR clause, just expand normally (match-one v p . x)) ((_ v (p . q) g+s sk fk i) ;; match one and try the remaining on failure (let ((fk2 (lambda () (match-gen-or-step v q g+s sk fk i)))) (match-one v p g+s sk (fk2) i))) )) ;; We match a pattern (p ...) by matching the pattern p in a loop on ;; each element of the variable, accumulating the bound ids into lists. ;; Look at the body of the simple case - it's just a named let loop, ;; matching each element in turn to the same pattern. The only trick ;; is that we want to keep track of the lists of each extracted id, so ;; when the loop recurses we cons the ids onto their respective list ;; variables, and on success we bind the ids (what the user input and ;; expects to see in the success body) to the reversed accumulated ;; list IDs. (define-syntax match-gen-ellipsis (syntax-rules () ((_ v p () g+s (sk ...) fk i ((id id-ls) ...)) (match-check-identifier p ;; simplest case equivalent to (p ...), just bind the list (let ((p v)) (if (list? p) (sk ... i) fk)) ;; simple case, match all elements of the list (let loop ((ls v) (id-ls '()) ...) (cond ((null? ls) (let ((id (reverse id-ls)) ...) (sk ... i))) ((pair? ls) (let ((w (car ls))) (match-one w p ((car ls) (set-car! ls)) (match-drop-ids (loop (cdr ls) (cons id id-ls) ...)) fk i))) (else fk))))) ((_ v p r g+s (sk ...) fk i ((id id-ls) ...)) ;; general case, trailing patterns to match, keep track of the ;; remaining list length so we don't need any backtracking (match-verify-no-ellipsis r (let* ((tail-len (length 'r)) (ls v) (len (and (list? ls) (length ls)))) (if (or (not len) (< len tail-len)) fk (let loop ((ls ls) (n len) (id-ls '()) ...) (cond ((= n tail-len) (let ((id (reverse id-ls)) ...) (match-one ls r (#f #f) (sk ...) fk i))) ((pair? ls) (let ((w (car ls))) (match-one w p ((car ls) (set-car! ls)) (match-drop-ids (loop (cdr ls) (- n 1) (cons id id-ls) ...)) fk i))) (else fk))))))))) ;; This is just a safety check. Although unlike syntax-rules we allow ;; trailing patterns after an ellipsis, we explicitly disable multiple ;; ellipsis at the same level. This is because in the general case ;; such patterns are exponential in the number of ellipsis, and we ;; don't want to make it easy to construct very expensive operations ;; with simple looking patterns. For example, it would be O(n^2) for ;; patterns like (a ... b ...) because we must consider every trailing ;; element for every possible break for the leading "a ...". (define-syntax match-verify-no-ellipsis (syntax-rules () ((_ (x . y) sk) (match-check-ellipsis x (match-syntax-error "multiple ellipsis patterns not allowed at same level") (match-verify-no-ellipsis y sk))) ((_ () sk) sk) ((_ x sk) (match-syntax-error "dotted tail not allowed after ellipsis" x)))) ;; To implement the tree search, we use two recursive procedures. TRY ;; attempts to match Y once, and on success it calls the normal SK on ;; the accumulated list ids as in MATCH-GEN-ELLIPSIS. On failure, we ;; call NEXT which first checks if the current value is a list ;; beginning with X, then calls TRY on each remaining element of the ;; list. Since TRY will recursively call NEXT again on failure, this ;; effects a full depth-first search. ;; ;; The failure continuation throughout is a jump to the next step in ;; the tree search, initialized with the original failure continuation ;; FK. (define-syntax match-gen-search (syntax-rules () ((match-gen-search v p q g+s sk fk i ((id id-ls) ...)) (letrec ((try (lambda (w fail id-ls ...) (match-one w q g+s (match-tuck-ids (let ((id (reverse id-ls)) ...) sk)) (next w fail id-ls ...) i))) (next (lambda (w fail id-ls ...) (if (not (pair? w)) (fail) (let ((u (car w))) (match-one u p ((car w) (set-car! w)) (match-drop-ids ;; accumulate the head variables from ;; the p pattern, and loop over the tail (let ((id-ls (cons id id-ls)) ...) (let lp ((ls (cdr w))) (if (pair? ls) (try (car ls) (lambda () (lp (cdr ls))) id-ls ...) (fail))))) (fail) i)))))) ;; the initial id-ls binding here is a dummy to get the right ;; number of '()s (let ((id-ls '()) ...) (try v (lambda () fk) id-ls ...)))))) ;; Vector patterns are just more of the same, with the slight ;; exception that we pass around the current vector index being ;; matched. (define-syntax match-vector (syntax-rules (___) ((_ v n pats (p q) . x) (match-check-ellipsis q (match-gen-vector-ellipsis v n pats p . x) (match-vector-two v n pats (p q) . x))) ((_ v n pats (p ___) sk fk i) (match-gen-vector-ellipsis v n pats p sk fk i)) ((_ . x) (match-vector-two . x)))) ;; Check the exact vector length, then check each element in turn. (define-syntax match-vector-two (syntax-rules () ((_ v n ((pat index) ...) () sk fk i) (if (vector? v) (let ((len (vector-length v))) (if (= len n) (match-vector-step v ((pat index) ...) sk fk i) fk)) fk)) ((_ v n (pats ...) (p . q) . x) (match-vector v (+ n 1) (pats ... (p n)) q . x)))) (define-syntax match-vector-step (syntax-rules () ((_ v () (sk ...) fk i) (sk ... i)) ((_ v ((pat index) . rest) sk fk i) (let ((w (vector-ref v index))) (match-one w pat ((vector-ref v index) (vector-set! v index)) (match-vector-step v rest sk fk) fk i))))) ;; With a vector ellipsis pattern we first check to see if the vector ;; length is at least the required length. (define-syntax match-gen-vector-ellipsis (syntax-rules () ((_ v n ((pat index) ...) p sk fk i) (if (vector? v) (let ((len (vector-length v))) (if (>= len n) (match-vector-step v ((pat index) ...) (match-vector-tail v p n len sk fk) fk i) fk)) fk)))) (define-syntax match-vector-tail (syntax-rules () ((_ v p n len sk fk i) (match-extract-vars p (match-vector-tail-two v p n len sk fk i) i ())))) (define-syntax match-vector-tail-two (syntax-rules () ((_ v p n len (sk ...) fk i ((id id-ls) ...)) (let loop ((j n) (id-ls '()) ...) (if (>= j len) (let ((id (reverse id-ls)) ...) (sk ... i)) (let ((w (vector-ref v j))) (match-one w p ((vector-ref v j) (vector-set! v j)) (match-drop-ids (loop (+ j 1) (cons id id-ls) ...)) fk i))))))) (define-syntax match-record-refs (syntax-rules () ((_ v rec n (p . q) g+s sk fk i) (let ((w (slot-ref rec v n))) (match-one w p ((slot-ref rec v n) (slot-set! rec v n)) (match-record-refs v rec (+ n 1) q g+s sk fk) fk i))) ((_ v rec n () g+s (sk ...) fk i) (sk ... i)))) (define-syntax match-record-named-refs (syntax-rules () ((_ v rec ((f p) . q) g+s sk fk i) (let ((w (slot-ref rec v 'f))) (match-one w p ((slot-ref rec v 'f) (slot-set! rec v 'f)) (match-record-named-refs v rec q g+s sk fk) fk i))) ((_ v rec () g+s (sk ...) fk i) (sk ... i)))) ;; Extract all identifiers in a pattern. A little more complicated ;; than just looking for symbols, we need to ignore special keywords ;; and non-pattern forms (such as the predicate expression in ? ;; patterns), and also ignore previously bound identifiers. ;; ;; Calls the continuation with all new vars as a list of the form ;; ((orig-var tmp-name) ...), where tmp-name can be used to uniquely ;; pair with the original variable (e.g. it's used in the ellipsis ;; generation for list variables). ;; ;; (match-extract-vars pattern continuation (ids ...) (new-vars ...)) ;; Replace '_' with ':_' as the former is forbidden as an auxiliariy ;; keyword in R6RS. (FBE) (define-syntax match-extract-vars (syntax-rules (:_ ___ ..1 *** ? $ struct @ object = quote quasiquote and or not get! set!) ((match-extract-vars (? pred . p) . x) (match-extract-vars p . x)) ((match-extract-vars ($ rec . p) . x) (match-extract-vars p . x)) ((match-extract-vars (struct rec . p) . x) (match-extract-vars p . x)) ((match-extract-vars (@ rec (f p) ...) . x) (match-extract-vars (p ...) . x)) ((match-extract-vars (object rec (f p) ...) . x) (match-extract-vars (p ...) . x)) ((match-extract-vars (= proc p) . x) (match-extract-vars p . x)) ((match-extract-vars (quote x) (k ...) i v) (k ... v)) ((match-extract-vars (quasiquote x) k i v) (match-extract-quasiquote-vars x k i v (#t))) ((match-extract-vars (and . p) . x) (match-extract-vars p . x)) ((match-extract-vars (or . p) . x) (match-extract-vars p . x)) ((match-extract-vars (not . p) . x) (match-extract-vars p . x)) ;; A non-keyword pair, expand the CAR with a continuation to ;; expand the CDR. ((match-extract-vars (p q . r) k i v) (match-check-ellipsis q (match-extract-vars (p . r) k i v) (match-extract-vars p (match-extract-vars-step (q . r) k i v) i ()))) ((match-extract-vars (p . q) k i v) (match-extract-vars p (match-extract-vars-step q k i v) i ())) ((match-extract-vars #(p ...) . x) (match-extract-vars (p ...) . x)) ;; Next line: replace '_' with ':_'. (FBE) ((match-extract-vars :_ (k ...) i v) (k ... v)) ((match-extract-vars ___ (k ...) i v) (k ... v)) ((match-extract-vars *** (k ...) i v) (k ... v)) ((match-extract-vars ..1 (k ...) i v) (k ... v)) ;; This is the main part, the only place where we might add a new ;; var if it's an unbound symbol. ((match-extract-vars p (k ...) (i ...) v) (let-syntax ((new-sym? (syntax-rules (i ...) ((new-sym? p sk fk) sk) ((new-sym? any sk fk) fk)))) (new-sym? random-sym-to-match (k ... ((p p-ls) . v)) (k ... v)))) )) ;; Stepper used in the above so it can expand the CAR and CDR ;; separately. (define-syntax match-extract-vars-step (syntax-rules () ((_ p k i v ((v2 v2-ls) ...)) (match-extract-vars p k (v2 ... . i) ((v2 v2-ls) ... . v))) )) (define-syntax match-extract-quasiquote-vars (syntax-rules (quasiquote unquote unquote-splicing) ((match-extract-quasiquote-vars (quasiquote x) k i v d) (match-extract-quasiquote-vars x k i v (#t . d))) ((match-extract-quasiquote-vars (unquote-splicing x) k i v d) (match-extract-quasiquote-vars (unquote x) k i v d)) ((match-extract-quasiquote-vars (unquote x) k i v (#t)) (match-extract-vars x k i v)) ((match-extract-quasiquote-vars (unquote x) k i v (#t . d)) (match-extract-quasiquote-vars x k i v d)) ((match-extract-quasiquote-vars (x . y) k i v d) (match-extract-quasiquote-vars x (match-extract-quasiquote-vars-step y k i v d) i () d)) ((match-extract-quasiquote-vars #(x ...) k i v d) (match-extract-quasiquote-vars (x ...) k i v d)) ((match-extract-quasiquote-vars x (k ...) i v d) (k ... v)) )) (define-syntax match-extract-quasiquote-vars-step (syntax-rules () ((_ x k i v d ((v2 v2-ls) ...)) (match-extract-quasiquote-vars x k (v2 ... . i) ((v2 v2-ls) ... . v) d)) )) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Gimme some sugar baby. ;;> Shortcut for \scheme{lambda} + \scheme{match}. Creates a ;;> procedure of one argument, and matches that argument against each ;;> clause. (define-syntax match-lambda (syntax-rules () ((_ (pattern . body) ...) (lambda (expr) (match expr (pattern . body) ...))))) ;;> Similar to \scheme{match-lambda}. Creates a procedure of any ;;> number of arguments, and matches the argument list against each ;;> clause. (define-syntax match-lambda* (syntax-rules () ((_ (pattern . body) ...) (lambda expr (match expr (pattern . body) ...))))) ;;> Matches each var to the corresponding expression, and evaluates ;;> the body with all match variables in scope. Raises an error if ;;> any of the expressions fail to match. Syntax analogous to named ;;> let can also be used for recursive functions which match on their ;;> arguments as in \scheme{match-lambda*}. (define-syntax match-let (syntax-rules () ((_ ((var value) ...) . body) (match-let/helper let () () ((var value) ...) . body)) ((_ loop ((var init) ...) . body) (match-named-let loop () ((var init) ...) . body)))) ;;> Similar to \scheme{match-let}, but analogously to \scheme{letrec} ;;> matches and binds the variables with all match variables in scope. (define-syntax match-letrec (syntax-rules () ((_ ((var value) ...) . body) (match-let/helper letrec () () ((var value) ...) . body)))) (define-syntax match-let/helper (syntax-rules () ((_ let ((var expr) ...) () () . body) (let ((var expr) ...) . body)) ((_ let ((var expr) ...) ((pat tmp) ...) () . body) (let ((var expr) ...) (match-let* ((pat tmp) ...) . body))) ((_ let (v ...) (p ...) (((a . b) expr) . rest) . body) (match-let/helper let (v ... (tmp expr)) (p ... ((a . b) tmp)) rest . body)) ((_ let (v ...) (p ...) ((#(a ...) expr) . rest) . body) (match-let/helper let (v ... (tmp expr)) (p ... (#(a ...) tmp)) rest . body)) ((_ let (v ...) (p ...) ((a expr) . rest) . body) (match-let/helper let (v ... (a expr)) (p ...) rest . body)))) (define-syntax match-named-let (syntax-rules () ((_ loop ((pat expr var) ...) () . body) (let loop ((var expr) ...) (match-let ((pat var) ...) . body))) ((_ loop (v ...) ((pat expr) . rest) . body) (match-named-let loop (v ... (pat expr tmp)) rest . body)))) ;;> \macro{(match-let* ((var value) ...) body ...)} ;;> Similar to \scheme{match-let}, but analogously to \scheme{let*} ;;> matches and binds the variables in sequence, with preceding match ;;> variables in scope. (define-syntax match-let* (syntax-rules () ((_ () . body) (let () . body)) ((_ ((pat expr) . rest) . body) (match expr (pat (match-let* rest . body)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Otherwise COND-EXPANDed bits. ;; To avoid depending on srfi-0 we comment the following form and copy ;; the generic version below it. (FBE) ;; (cond-expand ;; (chibi ;; (define-syntax match-check-ellipsis ;; (er-macro-transformer ;; (lambda (expr rename compare) ;; (if (compare '... (cadr expr)) ;; (car (cddr expr)) ;; (cadr (cddr expr)))))) ;; (define-syntax match-check-identifier ;; (er-macro-transformer ;; (lambda (expr rename compare) ;; (if (identifier? (cadr expr)) ;; (car (cddr expr)) ;; (cadr (cddr expr))))))) ;; (else ;; ;; Portable versions ;; ;; ;; ;; This *should* work, but doesn't :( ;; ;; (define-syntax match-check-ellipsis ;; ;; (syntax-rules (...) ;; ;; ((_ ... sk fk) sk) ;; ;; ((_ x sk fk) fk))) ;; ;; ;; ;; This is a little more complicated, and introduces a new let-syntax, ;; ;; but should work portably in any R[56]RS Scheme. Taylor Campbell ;; ;; originally came up with the idea. ;; (define-syntax match-check-ellipsis ;; (syntax-rules () ;; ;; these two aren't necessary but provide fast-case failures ;; ((match-check-ellipsis (a . b) success-k failure-k) failure-k) ;; ((match-check-ellipsis #(a ...) success-k failure-k) failure-k) ;; ;; matching an atom ;; ((match-check-ellipsis id success-k failure-k) ;; (let-syntax ((ellipsis? (syntax-rules () ;; ;; iff `id' is `...' here then this will ;; ;; match a list of any length ;; ((ellipsis? (foo id) sk fk) sk) ;; ((ellipsis? other sk fk) fk)))) ;; ;; this list of three elements will only match the (foo id) list ;; ;; above if `id' is `...' ;; (ellipsis? (a b c) success-k failure-k))))) ;; ;; This is portable but can be more efficient with non-portable ;; ;; extensions. This trick was originally discovered by Oleg Kiselyov. ;; (define-syntax match-check-identifier ;; (syntax-rules () ;; ;; fast-case failures, lists and vectors are not identifiers ;; ((_ (x . y) success-k failure-k) failure-k) ;; ((_ #(x ...) success-k failure-k) failure-k) ;; ;; x is an atom ;; ((_ x success-k failure-k) ;; (let-syntax ;; ((sym? ;; (syntax-rules () ;; ;; if the symbol `abracadabra' matches x, then x is a ;; ;; symbol ;; ((sym? x sk fk) sk) ;; ;; otherwise x is a non-symbol datum ;; ((sym? y sk fk) fk)))) ;; (sym? abracadabra success-k failure-k))))))) ;; Portable versions ;; ;; This *should* work, but doesn't :( ;; (define-syntax match-check-ellipsis ;; (syntax-rules (...) ;; ((_ ... sk fk) sk) ;; ((_ x sk fk) fk))) ;; ;; This is a little more complicated, and introduces a new let-syntax, ;; but should work portably in any R[56]RS Scheme. Taylor Campbell ;; originally came up with the idea. (define-syntax match-check-ellipsis (syntax-rules () ;; these two aren't necessary but provide fast-case failures ((match-check-ellipsis (a . b) success-k failure-k) failure-k) ((match-check-ellipsis #(a ...) success-k failure-k) failure-k) ;; matching an atom ((match-check-ellipsis id success-k failure-k) (let-syntax ((ellipsis? (syntax-rules () ;; iff `id' is `...' here then this will ;; match a list of any length ((ellipsis? (foo id) sk fk) sk) ((ellipsis? other sk fk) fk)))) ;; this list of three elements will only match the (foo id) list ;; above if `id' is `...' (ellipsis? (a b c) success-k failure-k))))) ;; This is portable but can be more efficient with non-portable ;; extensions. This trick was originally discovered by Oleg Kiselyov. (define-syntax match-check-identifier (syntax-rules () ;; fast-case failures, lists and vectors are not identifiers ((_ (x . y) success-k failure-k) failure-k) ((_ #(x ...) success-k failure-k) failure-k) ;; x is an atom ((_ x success-k failure-k) (let-syntax ((sym? (syntax-rules () ;; if the symbol `abracadabra' matches x, then x is a ;; symbol ((sym? x sk fk) sk) ;; otherwise x is a non-symbol datum ((sym? y sk fk) fk)))) (sym? abracadabra success-k failure-k))))) |
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Changes to matchable.sls.
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;;; OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER ;;; TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR ;;; PERFORMANCE OF THIS SOFTWARE. ;; The reader in #!r6rs mode doesn't allow the '..1' identifier. #!chezscheme (library (matchable) (export match match-lambda match-lambda* match-let match-let* match-letrec match-named-let :_ ___ ..1 *** ? $ struct @ object) #;(import (rnrs base) (rnrs lists) (rnrs mutable-pairs) (rnrs records syntactic) (rnrs records procedural) (rnrs records inspection) (rnrs syntax-case) (only (chezscheme) iota include) ;; avoid dependence on chez-srfi (apart for tests) ;; (srfi private aux-keywords) ;; (srfi private include) ) (import (chezscheme)) ;; We declare end export the symbols used as auxiliary identifiers ;; in 'syntax-rules' to make them work in Chez Scheme's interactive ;; environment. (FBE) ;; Also we replaced '_' with ':_' as the special identifier matching ;; anything and not binding. This is because R6RS forbids its use ;; as an auxiliary literal in a syntax-rules form. (define-syntax define-auxiliary-keyword (syntax-rules () [(_ name) (define-syntax name (lambda (x) (syntax-violation #f "misplaced use of auxiliary keyword" x)))])) (define-syntax define-auxiliary-keywords (syntax-rules () [(_ name* ...) (begin (define-auxiliary-keyword name*) ...)])) (define-auxiliary-keywords :_ ___ ..1 *** ? $ struct @ object) (define-syntax is-a? (syntax-rules () ((_ rec rtn) (and (record? rec) (eq? (record-type-name (record-rtd rec)) (quote rtn)))))) (define-syntax slot-ref (syntax-rules () ((_ rtn rec n) (if (number? n) ((record-accessor (record-rtd rec) n) rec) ;; If it's not a number, then it should be a symbol with ;; the name of a field. (let* ((rtd (record-rtd rec)) (fields (record-type-field-names rtd)) (fields-idxs (map (lambda (f i) (cons f i)) (vector->list fields) (iota (vector-length fields)))) (idx (cdr (assv n fields-idxs)))) ((record-accessor rtd idx) rec)))))) (define-syntax slot-set! (syntax-rules () ((_ rtn rec n) (if (number? n) ((record-mutator (record-rtd rec) n) rec) ;; If it's not a number, then it should be a symbol with ;; the name of a field. (let* ((rtd (record-rtd rec)) (fields (record-type-field-names rtd)) (fields-idxs (map (lambda (f i) (cons f i)) (vector->list fields) (iota (vector-length fields)))) (idx (cdr (assv n fields-idxs)))) ((record-mutator rtd idx) rec)))))) (include "match.scm") ) |
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;;; OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER ;;; TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR ;;; PERFORMANCE OF THIS SOFTWARE. ;; The reader in #!r6rs mode doesn't allow the '..1' identifier. #!chezscheme (library (matchable) (export match match-lambda match-lambda* match-let match-let* match-letrec match-named-let :_ ___ ..1 *** ? $ struct @ object) #;(import (rnrs base) (rnrs lists) (rnrs mutable-pairs) (rnrs records syntactic) (rnrs records procedural) (rnrs records inspection) (rnrs syntax-case) (only (chezscheme) iota include) ;; avoid dependence on chez-srfi (apart for tests) ;; (srfi private aux-keywords) ;; (srfi private include) ) (import (chezscheme)) ;; We declare end export the symbols used as auxiliary identifiers ;; in 'syntax-rules' to make them work in Chez Scheme's interactive ;; environment. (FBE) ;; Also we replaced '_' with ':_' as the special identifier matching ;; anything and not binding. This is because R6RS forbids its use ;; as an auxiliary literal in a syntax-rules form. (define-syntax define-auxiliary-keyword (syntax-rules () [(_ name) (define-syntax name (lambda (x) (syntax-violation #f "misplaced use of auxiliary keyword" x)))])) (define-syntax define-auxiliary-keywords (syntax-rules () [(_ name* ...) (begin (define-auxiliary-keyword name*) ...)])) (define-auxiliary-keywords :_ ___ ..1 *** ? $ struct @ object) (define-syntax is-a? (syntax-rules () ((_ rec rtn) (and (record? rec) (eq? (record-type-name (record-rtd rec)) (quote rtn)))))) (define-syntax slot-ref (syntax-rules () ((_ rtn rec n) (if (number? n) ((record-accessor (record-rtd rec) n) rec) ;; If it's not a number, then it should be a symbol with ;; the name of a field. (let* ((rtd (record-rtd rec)) (fields (record-type-field-names rtd)) (fields-idxs (map (lambda (f i) (cons f i)) (vector->list fields) (iota (vector-length fields)))) (idx (cdr (assv n fields-idxs)))) ((record-accessor rtd idx) rec)))))) (define-syntax slot-set! (syntax-rules () ((_ rtn rec n) (if (number? n) ((record-mutator (record-rtd rec) n) rec) ;; If it's not a number, then it should be a symbol with ;; the name of a field. (let* ((rtd (record-rtd rec)) (fields (record-type-field-names rtd)) (fields-idxs (map (lambda (f i) (cons f i)) (vector->list fields) (iota (vector-length fields)))) (idx (cdr (assv n fields-idxs)))) ((record-mutator rtd idx) rec)))))) ;;;; match.scm -- portable hygienic pattern matcher -*- coding: utf-8 -*- ;; ;; This code is written by Alex Shinn and placed in the ;; Public Domain. All warranties are disclaimed. ;;> \example-import[(srfi 9)] ;;> A portable hygienic pattern matcher. ;;> This is a full superset of the popular \hyperlink[ ;;> "http://www.cs.indiana.edu/scheme-repository/code.match.html"]{match} ;;> package by Andrew Wright, written in fully portable \scheme{syntax-rules} ;;> and thus preserving hygiene. ;;> The most notable extensions are the ability to use \emph{non-linear} ;;> patterns - patterns in which the same identifier occurs multiple ;;> times, tail patterns after ellipsis, and the experimental tree patterns. ;;> \section{Patterns} ;;> Patterns are written to look like the printed representation of ;;> the objects they match. The basic usage is ;;> \scheme{(match expr (pat body ...) ...)} ;;> where the result of \var{expr} is matched against each pattern in ;;> turn, and the corresponding body is evaluated for the first to ;;> succeed. Thus, a list of three elements matches a list of three ;;> elements. ;;> \example{(let ((ls (list 1 2 3))) (match ls ((1 2 3) #t)))} ;;> If no patterns match an error is signalled. ;;> Identifiers will match anything, and make the corresponding ;;> binding available in the body. ;;> \example{(match (list 1 2 3) ((a b c) b))} ;;> If the same identifier occurs multiple times, the first instance ;;> will match anything, but subsequent instances must match a value ;;> which is \scheme{equal?} to the first. ;;> \example{(match (list 1 2 1) ((a a b) 1) ((a b a) 2))} ;;> The special identifier \scheme{_} matches anything, no matter how ;;> many times it is used, and does not bind the result in the body. ;;> \example{(match (list 1 2 1) ((_ _ b) 1) ((a b a) 2))} ;;> To match a literal identifier (or list or any other literal), use ;;> \scheme{quote}. ;;> \example{(match 'a ('b 1) ('a 2))} ;;> Analogous to its normal usage in scheme, \scheme{quasiquote} can ;;> be used to quote a mostly literally matching object with selected ;;> parts unquoted. ;;> \example|{(match (list 1 2 3) (`(1 ,b ,c) (list b c)))}| ;;> Often you want to match any number of a repeated pattern. Inside ;;> a list pattern you can append \scheme{...} after an element to ;;> match zero or more of that pattern (like a regexp Kleene star). ;;> \example{(match (list 1 2) ((1 2 3 ...) #t))} ;;> \example{(match (list 1 2 3) ((1 2 3 ...) #t))} ;;> \example{(match (list 1 2 3 3 3) ((1 2 3 ...) #t))} ;;> Pattern variables matched inside the repeated pattern are bound to ;;> a list of each matching instance in the body. ;;> \example{(match (list 1 2) ((a b c ...) c))} ;;> \example{(match (list 1 2 3) ((a b c ...) c))} ;;> \example{(match (list 1 2 3 4 5) ((a b c ...) c))} ;;> More than one \scheme{...} may not be used in the same list, since ;;> this would require exponential backtracking in the general case. ;;> However, \scheme{...} need not be the final element in the list, ;;> and may be succeeded by a fixed number of patterns. ;;> \example{(match (list 1 2 3 4) ((a b c ... d e) c))} ;;> \example{(match (list 1 2 3 4 5) ((a b c ... d e) c))} ;;> \example{(match (list 1 2 3 4 5 6 7) ((a b c ... d e) c))} ;;> \scheme{___} is provided as an alias for \scheme{...} when it is ;;> inconvenient to use the ellipsis (as in a syntax-rules template). ;;> The \scheme{..1} syntax is exactly like the \scheme{...} except ;;> that it matches one or more repetitions (like a regexp "+"). ;;> \example{(match (list 1 2) ((a b c ..1) c))} ;;> \example{(match (list 1 2 3) ((a b c ..1) c))} ;;> The boolean operators \scheme{and}, \scheme{or} and \scheme{not} ;;> can be used to group and negate patterns analogously to their ;;> Scheme counterparts. ;;> The \scheme{and} operator ensures that all subpatterns match. ;;> This operator is often used with the idiom \scheme{(and x pat)} to ;;> bind \var{x} to the entire value that matches \var{pat} ;;> (c.f. "as-patterns" in ML or Haskell). Another common use is in ;;> conjunction with \scheme{not} patterns to match a general case ;;> with certain exceptions. ;;> \example{(match 1 ((and) #t))} ;;> \example{(match 1 ((and x) x))} ;;> \example{(match 1 ((and x 1) x))} ;;> The \scheme{or} operator ensures that at least one subpattern ;;> matches. If the same identifier occurs in different subpatterns, ;;> it is matched independently. All identifiers from all subpatterns ;;> are bound if the \scheme{or} operator matches, but the binding is ;;> only defined for identifiers from the subpattern which matched. ;;> \example{(match 1 ((or) #t) (else #f))} ;;> \example{(match 1 ((or x) x))} ;;> \example{(match 1 ((or x 2) x))} ;;> The \scheme{not} operator succeeds if the given pattern doesn't ;;> match. None of the identifiers used are available in the body. ;;> \example{(match 1 ((not 2) #t))} ;;> The more general operator \scheme{?} can be used to provide a ;;> predicate. The usage is \scheme{(? predicate pat ...)} where ;;> \var{predicate} is a Scheme expression evaluating to a predicate ;;> called on the value to match, and any optional patterns after the ;;> predicate are then matched as in an \scheme{and} pattern. ;;> \example{(match 1 ((? odd? x) x))} ;;> The field operator \scheme{=} is used to extract an arbitrary ;;> field and match against it. It is useful for more complex or ;;> conditional destructuring that can't be more directly expressed in ;;> the pattern syntax. The usage is \scheme{(= field pat)}, where ;;> \var{field} can be any expression, and should result in a ;;> procedure of one argument, which is applied to the value to match ;;> to generate a new value to match against \var{pat}. ;;> Thus the pattern \scheme{(and (= car x) (= cdr y))} is equivalent ;;> to \scheme{(x . y)}, except it will result in an immediate error ;;> if the value isn't a pair. ;;> \example{(match '(1 . 2) ((= car x) x))} ;;> \example{(match 4 ((= square x) x))} ;;> The record operator \scheme{$} is used as a concise way to match ;;> records defined by SRFI-9 (or SRFI-99). The usage is ;;> \scheme{($ rtd field ...)}, where \var{rtd} should be the record ;;> type descriptor specified as the first argument to ;;> \scheme{define-record-type}, and each \var{field} is a subpattern ;;> matched against the fields of the record in order. Not all fields ;;> must be present. ;;> \example{ ;;> (let () ;;> (define-record-type employee ;;> (make-employee name title) ;;> employee? ;;> (name get-name) ;;> (title get-title)) ;;> (match (make-employee "Bob" "Doctor") ;;> (($ employee n t) (list t n)))) ;;> } ;;> For records with more fields it can be helpful to match them by ;;> name rather than position. For this you can use the \scheme{@} ;;> operator, originally a Gauche extension: ;;> \example{ ;;> (let () ;;> (define-record-type employee ;;> (make-employee name title) ;;> employee? ;;> (name get-name) ;;> (title get-title)) ;;> (match (make-employee "Bob" "Doctor") ;;> ((@ employee (title t) (name n)) (list t n)))) ;;> } ;;> The \scheme{set!} and \scheme{get!} operators are used to bind an ;;> identifier to the setter and getter of a field, respectively. The ;;> setter is a procedure of one argument, which mutates the field to ;;> that argument. The getter is a procedure of no arguments which ;;> returns the current value of the field. ;;> \example{(let ((x (cons 1 2))) (match x ((1 . (set! s)) (s 3) x)))} ;;> \example{(match '(1 . 2) ((1 . (get! g)) (g)))} ;;> The new operator \scheme{***} can be used to search a tree for ;;> subpatterns. A pattern of the form \scheme{(x *** y)} represents ;;> the subpattern \var{y} located somewhere in a tree where the path ;;> from the current object to \var{y} can be seen as a list of the ;;> form \scheme{(x ...)}. \var{y} can immediately match the current ;;> object in which case the path is the empty list. In a sense it's ;;> a 2-dimensional version of the \scheme{...} pattern. ;;> As a common case the pattern \scheme{(_ *** y)} can be used to ;;> search for \var{y} anywhere in a tree, regardless of the path ;;> used. ;;> \example{(match '(a (a (a b))) ((x *** 'b) x))} ;;> \example{(match '(a (b) (c (d e) (f g))) ((x *** 'g) x))} ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Notes ;; The implementation is a simple generative pattern matcher - each ;; pattern is expanded into the required tests, calling a failure ;; continuation if the tests fail. This makes the logic easy to ;; follow and extend, but produces sub-optimal code in cases where you ;; have many similar clauses due to repeating the same tests. ;; Nonetheless a smart compiler should be able to remove the redundant ;; tests. For MATCH-LET and DESTRUCTURING-BIND type uses there is no ;; performance hit. ;; The original version was written on 2006/11/29 and described in the ;; following Usenet post: ;; http://groups.google.com/group/comp.lang.scheme/msg/0941234de7112ffd ;; and is still available at ;; http://synthcode.com/scheme/match-simple.scm ;; It's just 80 lines for the core MATCH, and an extra 40 lines for ;; MATCH-LET, MATCH-LAMBDA and other syntactic sugar. ;; ;; A variant of this file which uses COND-EXPAND in a few places for ;; performance can be found at ;; http://synthcode.com/scheme/match-cond-expand.scm ;; ;; 2016/03/06 - fixing named match-let (thanks to Stefan Israelsson Tampe) ;; 2015/05/09 - fixing bug in var extraction of quasiquote patterns ;; 2014/11/24 - adding Gauche's `@' pattern for named record field matching ;; 2012/12/26 - wrapping match-let&co body in lexical closure ;; 2012/11/28 - fixing typo s/vetor/vector in largely unused set! code ;; 2012/05/23 - fixing combinatorial explosion of code in certain or patterns ;; 2011/09/25 - fixing bug when directly matching an identifier repeated in ;; the pattern (thanks to Stefan Israelsson Tampe) ;; 2011/01/27 - fixing bug when matching tail patterns against improper lists ;; 2010/09/26 - adding `..1' patterns (thanks to Ludovic Courtès) ;; 2010/09/07 - fixing identifier extraction in some `...' and `***' patterns ;; 2009/11/25 - adding `***' tree search patterns ;; 2008/03/20 - fixing bug where (a ...) matched non-lists ;; 2008/03/15 - removing redundant check in vector patterns ;; 2008/03/06 - you can use `...' portably now (thanks to Taylor Campbell) ;; 2007/09/04 - fixing quasiquote patterns ;; 2007/07/21 - allowing ellipsis patterns in non-final list positions ;; 2007/04/10 - fixing potential hygiene issue in match-check-ellipsis ;; (thanks to Taylor Campbell) ;; 2007/04/08 - clean up, commenting ;; 2006/12/24 - bugfixes ;; 2006/12/01 - non-linear patterns, shared variables in OR, get!/set! ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; force compile-time syntax errors with useful messages (define-syntax match-syntax-error (syntax-rules () ((_) (match-syntax-error "invalid match-syntax-error usage")))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;> \section{Syntax} ;;> \macro{(match expr (pattern . body) ...)\br{} ;;> (match expr (pattern (=> failure) . body) ...)} ;;> The result of \var{expr} is matched against each \var{pattern} in ;;> turn, according to the pattern rules described in the previous ;;> section, until the the first \var{pattern} matches. When a match is ;;> found, the corresponding \var{body}s are evaluated in order, ;;> and the result of the last expression is returned as the result ;;> of the entire \scheme{match}. If a \var{failure} is provided, ;;> then it is bound to a procedure of no arguments which continues, ;;> processing at the next \var{pattern}. If no \var{pattern} matches, ;;> an error is signalled. ;; The basic interface. MATCH just performs some basic syntax ;; validation, binds the match expression to a temporary variable `v', ;; and passes it on to MATCH-NEXT. It's a constant throughout the ;; code below that the binding `v' is a direct variable reference, not ;; an expression. (define-syntax match (syntax-rules () ((match) (match-syntax-error "missing match expression")) ((match atom) (match-syntax-error "no match clauses")) ((match (app ...) (pat . body) ...) (let ((v (app ...))) (match-next v ((app ...) (set! (app ...))) (pat . body) ...))) ((match #(vec ...) (pat . body) ...) (let ((v #(vec ...))) (match-next v (v (set! v)) (pat . body) ...))) ((match atom (pat . body) ...) (let ((v atom)) (match-next v (atom (set! atom)) (pat . body) ...))) )) ;; MATCH-NEXT passes each clause to MATCH-ONE in turn with its failure ;; thunk, which is expanded by recursing MATCH-NEXT on the remaining ;; clauses. `g+s' is a list of two elements, the get! and set! ;; expressions respectively. (define-syntax match-next (syntax-rules (=>) ;; no more clauses, the match failed ((match-next v g+s) (error 'match "no matching pattern")) ;; named failure continuation ((match-next v g+s (pat (=> failure) . body) . rest) (let ((failure (lambda () (match-next v g+s . rest)))) ;; match-one analyzes the pattern for us (match-one v pat g+s (match-drop-ids (begin . body)) (failure) ()))) ;; anonymous failure continuation, give it a dummy name ((match-next v g+s (pat . body) . rest) (match-next v g+s (pat (=> failure) . body) . rest)))) ;; MATCH-ONE first checks for ellipsis patterns, otherwise passes on to ;; MATCH-TWO. (define-syntax match-one (syntax-rules () ;; If it's a list of two or more values, check to see if the ;; second one is an ellipsis and handle accordingly, otherwise go ;; to MATCH-TWO. ((match-one v (p q . r) g+s sk fk i) (match-check-ellipsis q (match-extract-vars p (match-gen-ellipsis v p r g+s sk fk i) i ()) (match-two v (p q . r) g+s sk fk i))) ;; Go directly to MATCH-TWO. ((match-one . x) (match-two . x)))) ;; This is the guts of the pattern matcher. We are passed a lot of ;; information in the form: ;; ;; (match-two var pattern getter setter success-k fail-k (ids ...)) ;; ;; usually abbreviated ;; ;; (match-two v p g+s sk fk i) ;; ;; where VAR is the symbol name of the current variable we are ;; matching, PATTERN is the current pattern, getter and setter are the ;; corresponding accessors (e.g. CAR and SET-CAR! of the pair holding ;; VAR), SUCCESS-K is the success continuation, FAIL-K is the failure ;; continuation (which is just a thunk call and is thus safe to expand ;; multiple times) and IDS are the list of identifiers bound in the ;; pattern so far. ;; Replace '_' with ':_' as the former is forbidden as an auxiliariy ;; keyword in R6RS. (FBE) (define-syntax match-two (syntax-rules (:_ ___ ..1 *** quote quasiquote ? $ struct @ object = and or not set! get!) ((match-two v () g+s (sk ...) fk i) (if (null? v) (sk ... i) fk)) ((match-two v (quote p) g+s (sk ...) fk i) (if (equal? v 'p) (sk ... i) fk)) ((match-two v (quasiquote p) . x) (match-quasiquote v p . x)) ((match-two v (and) g+s (sk ...) fk i) (sk ... i)) ((match-two v (and p q ...) g+s sk fk i) (match-one v p g+s (match-one v (and q ...) g+s sk fk) fk i)) ((match-two v (or) g+s sk fk i) fk) ((match-two v (or p) . x) (match-one v p . x)) ((match-two v (or p ...) g+s sk fk i) (match-extract-vars (or p ...) (match-gen-or v (p ...) g+s sk fk i) i ())) ((match-two v (not p) g+s (sk ...) fk i) (match-one v p g+s (match-drop-ids fk) (sk ... i) i)) ((match-two v (get! getter) (g s) (sk ...) fk i) (let ((getter (lambda () g))) (sk ... i))) ((match-two v (set! setter) (g (s ...)) (sk ...) fk i) (let ((setter (lambda (x) (s ... x)))) (sk ... i))) ((match-two v (? pred . p) g+s sk fk i) (if (pred v) (match-one v (and . p) g+s sk fk i) fk)) ((match-two v (= proc p) . x) (let ((w (proc v))) (match-one w p . x))) ((match-two v (p ___ . r) g+s sk fk i) (match-extract-vars p (match-gen-ellipsis v p r g+s sk fk i) i ())) ((match-two v (p) g+s sk fk i) (if (and (pair? v) (null? (cdr v))) (let ((w (car v))) (match-one w p ((car v) (set-car! v)) sk fk i)) fk)) ((match-two v (p *** q) g+s sk fk i) (match-extract-vars p (match-gen-search v p q g+s sk fk i) i ())) ((match-two v (p *** . q) g+s sk fk i) (match-syntax-error "invalid use of ***" (p *** . q))) ((match-two v (p ..1) g+s sk fk i) (if (pair? v) (match-one v (p ___) g+s sk fk i) fk)) ((match-two v ($ rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-refs v rec 0 (p ...) g+s sk fk i) fk)) ((match-two v (struct rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-refs v rec 0 (p ...) g+s sk fk i) fk)) ((match-two v (@ rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-named-refs v rec (p ...) g+s sk fk i) fk)) ((match-two v (object rec p ...) g+s sk fk i) (if (is-a? v rec) (match-record-named-refs v rec (p ...) g+s sk fk i) fk)) ((match-two v (p . q) g+s sk fk i) (if (pair? v) (let ((w (car v)) (x (cdr v))) (match-one w p ((car v) (set-car! v)) (match-one x q ((cdr v) (set-cdr! v)) sk fk) fk i)) fk)) ((match-two v #(p ...) g+s . x) (match-vector v 0 () (p ...) . x)) ;; Next line: replace '_' with ':_'. (FBE) ((match-two v :_ g+s (sk ...) fk i) (sk ... i)) ;; Not a pair or vector or special literal, test to see if it's a ;; new symbol, in which case we just bind it, or if it's an ;; already bound symbol or some other literal, in which case we ;; compare it with EQUAL?. ((match-two v x g+s (sk ...) fk (id ...)) (let-syntax ((new-sym? (syntax-rules (id ...) ((new-sym? x sk2 fk2) sk2) ((new-sym? y sk2 fk2) fk2)))) (new-sym? random-sym-to-match (let ((x v)) (sk ... (id ... x))) (if (equal? v x) (sk ... (id ...)) fk)))) )) ;; QUASIQUOTE patterns (define-syntax match-quasiquote (syntax-rules (unquote unquote-splicing quasiquote) ((_ v (unquote p) g+s sk fk i) (match-one v p g+s sk fk i)) ((_ v ((unquote-splicing p) . rest) g+s sk fk i) (if (pair? v) (match-one v (p . tmp) (match-quasiquote tmp rest g+s sk fk) fk i) fk)) ((_ v (quasiquote p) g+s sk fk i . depth) (match-quasiquote v p g+s sk fk i #f . depth)) ((_ v (unquote p) g+s sk fk i x . depth) (match-quasiquote v p g+s sk fk i . depth)) ((_ v (unquote-splicing p) g+s sk fk i x . depth) (match-quasiquote v p g+s sk fk i . depth)) ((_ v (p . q) g+s sk fk i . depth) (if (pair? v) (let ((w (car v)) (x (cdr v))) (match-quasiquote w p g+s (match-quasiquote-step x q g+s sk fk depth) fk i . depth)) fk)) ((_ v #(elt ...) g+s sk fk i . depth) (if (vector? v) (let ((ls (vector->list v))) (match-quasiquote ls (elt ...) g+s sk fk i . depth)) fk)) ((_ v x g+s sk fk i . depth) (match-one v 'x g+s sk fk i)))) (define-syntax match-quasiquote-step (syntax-rules () ((match-quasiquote-step x q g+s sk fk depth i) (match-quasiquote x q g+s sk fk i . depth)))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Utilities ;; Takes two values and just expands into the first. (define-syntax match-drop-ids (syntax-rules () ((_ expr ids ...) expr))) (define-syntax match-tuck-ids (syntax-rules () ((_ (letish args (expr ...)) ids ...) (letish args (expr ... ids ...))))) (define-syntax match-drop-first-arg (syntax-rules () ((_ arg expr) expr))) ;; To expand an OR group we try each clause in succession, passing the ;; first that succeeds to the success continuation. On failure for ;; any clause, we just try the next clause, finally resorting to the ;; failure continuation fk if all clauses fail. The only trick is ;; that we want to unify the identifiers, so that the success ;; continuation can refer to a variable from any of the OR clauses. (define-syntax match-gen-or (syntax-rules () ((_ v p g+s (sk ...) fk (i ...) ((id id-ls) ...)) (let ((sk2 (lambda (id ...) (sk ... (i ... id ...))))) (match-gen-or-step v p g+s (match-drop-ids (sk2 id ...)) fk (i ...)))))) (define-syntax match-gen-or-step (syntax-rules () ((_ v () g+s sk fk . x) ;; no OR clauses, call the failure continuation fk) ((_ v (p) . x) ;; last (or only) OR clause, just expand normally (match-one v p . x)) ((_ v (p . q) g+s sk fk i) ;; match one and try the remaining on failure (let ((fk2 (lambda () (match-gen-or-step v q g+s sk fk i)))) (match-one v p g+s sk (fk2) i))) )) ;; We match a pattern (p ...) by matching the pattern p in a loop on ;; each element of the variable, accumulating the bound ids into lists. ;; Look at the body of the simple case - it's just a named let loop, ;; matching each element in turn to the same pattern. The only trick ;; is that we want to keep track of the lists of each extracted id, so ;; when the loop recurses we cons the ids onto their respective list ;; variables, and on success we bind the ids (what the user input and ;; expects to see in the success body) to the reversed accumulated ;; list IDs. (define-syntax match-gen-ellipsis (syntax-rules () ((_ v p () g+s (sk ...) fk i ((id id-ls) ...)) (match-check-identifier p ;; simplest case equivalent to (p ...), just bind the list (let ((p v)) (if (list? p) (sk ... i) fk)) ;; simple case, match all elements of the list (let loop ((ls v) (id-ls '()) ...) (cond ((null? ls) (let ((id (reverse id-ls)) ...) (sk ... i))) ((pair? ls) (let ((w (car ls))) (match-one w p ((car ls) (set-car! ls)) (match-drop-ids (loop (cdr ls) (cons id id-ls) ...)) fk i))) (else fk))))) ((_ v p r g+s (sk ...) fk i ((id id-ls) ...)) ;; general case, trailing patterns to match, keep track of the ;; remaining list length so we don't need any backtracking (match-verify-no-ellipsis r (let* ((tail-len (length 'r)) (ls v) (len (and (list? ls) (length ls)))) (if (or (not len) (< len tail-len)) fk (let loop ((ls ls) (n len) (id-ls '()) ...) (cond ((= n tail-len) (let ((id (reverse id-ls)) ...) (match-one ls r (#f #f) (sk ...) fk i))) ((pair? ls) (let ((w (car ls))) (match-one w p ((car ls) (set-car! ls)) (match-drop-ids (loop (cdr ls) (- n 1) (cons id id-ls) ...)) fk i))) (else fk))))))))) ;; This is just a safety check. Although unlike syntax-rules we allow ;; trailing patterns after an ellipsis, we explicitly disable multiple ;; ellipsis at the same level. This is because in the general case ;; such patterns are exponential in the number of ellipsis, and we ;; don't want to make it easy to construct very expensive operations ;; with simple looking patterns. For example, it would be O(n^2) for ;; patterns like (a ... b ...) because we must consider every trailing ;; element for every possible break for the leading "a ...". (define-syntax match-verify-no-ellipsis (syntax-rules () ((_ (x . y) sk) (match-check-ellipsis x (match-syntax-error "multiple ellipsis patterns not allowed at same level") (match-verify-no-ellipsis y sk))) ((_ () sk) sk) ((_ x sk) (match-syntax-error "dotted tail not allowed after ellipsis" x)))) ;; To implement the tree search, we use two recursive procedures. TRY ;; attempts to match Y once, and on success it calls the normal SK on ;; the accumulated list ids as in MATCH-GEN-ELLIPSIS. On failure, we ;; call NEXT which first checks if the current value is a list ;; beginning with X, then calls TRY on each remaining element of the ;; list. Since TRY will recursively call NEXT again on failure, this ;; effects a full depth-first search. ;; ;; The failure continuation throughout is a jump to the next step in ;; the tree search, initialized with the original failure continuation ;; FK. (define-syntax match-gen-search (syntax-rules () ((match-gen-search v p q g+s sk fk i ((id id-ls) ...)) (letrec ((try (lambda (w fail id-ls ...) (match-one w q g+s (match-tuck-ids (let ((id (reverse id-ls)) ...) sk)) (next w fail id-ls ...) i))) (next (lambda (w fail id-ls ...) (if (not (pair? w)) (fail) (let ((u (car w))) (match-one u p ((car w) (set-car! w)) (match-drop-ids ;; accumulate the head variables from ;; the p pattern, and loop over the tail (let ((id-ls (cons id id-ls)) ...) (let lp ((ls (cdr w))) (if (pair? ls) (try (car ls) (lambda () (lp (cdr ls))) id-ls ...) (fail))))) (fail) i)))))) ;; the initial id-ls binding here is a dummy to get the right ;; number of '()s (let ((id-ls '()) ...) (try v (lambda () fk) id-ls ...)))))) ;; Vector patterns are just more of the same, with the slight ;; exception that we pass around the current vector index being ;; matched. (define-syntax match-vector (syntax-rules (___) ((_ v n pats (p q) . x) (match-check-ellipsis q (match-gen-vector-ellipsis v n pats p . x) (match-vector-two v n pats (p q) . x))) ((_ v n pats (p ___) sk fk i) (match-gen-vector-ellipsis v n pats p sk fk i)) ((_ . x) (match-vector-two . x)))) ;; Check the exact vector length, then check each element in turn. (define-syntax match-vector-two (syntax-rules () ((_ v n ((pat index) ...) () sk fk i) (if (vector? v) (let ((len (vector-length v))) (if (= len n) (match-vector-step v ((pat index) ...) sk fk i) fk)) fk)) ((_ v n (pats ...) (p . q) . x) (match-vector v (+ n 1) (pats ... (p n)) q . x)))) (define-syntax match-vector-step (syntax-rules () ((_ v () (sk ...) fk i) (sk ... i)) ((_ v ((pat index) . rest) sk fk i) (let ((w (vector-ref v index))) (match-one w pat ((vector-ref v index) (vector-set! v index)) (match-vector-step v rest sk fk) fk i))))) ;; With a vector ellipsis pattern we first check to see if the vector ;; length is at least the required length. (define-syntax match-gen-vector-ellipsis (syntax-rules () ((_ v n ((pat index) ...) p sk fk i) (if (vector? v) (let ((len (vector-length v))) (if (>= len n) (match-vector-step v ((pat index) ...) (match-vector-tail v p n len sk fk) fk i) fk)) fk)))) (define-syntax match-vector-tail (syntax-rules () ((_ v p n len sk fk i) (match-extract-vars p (match-vector-tail-two v p n len sk fk i) i ())))) (define-syntax match-vector-tail-two (syntax-rules () ((_ v p n len (sk ...) fk i ((id id-ls) ...)) (let loop ((j n) (id-ls '()) ...) (if (>= j len) (let ((id (reverse id-ls)) ...) (sk ... i)) (let ((w (vector-ref v j))) (match-one w p ((vector-ref v j) (vector-set! v j)) (match-drop-ids (loop (+ j 1) (cons id id-ls) ...)) fk i))))))) (define-syntax match-record-refs (syntax-rules () ((_ v rec n (p . q) g+s sk fk i) (let ((w (slot-ref rec v n))) (match-one w p ((slot-ref rec v n) (slot-set! rec v n)) (match-record-refs v rec (+ n 1) q g+s sk fk) fk i))) ((_ v rec n () g+s (sk ...) fk i) (sk ... i)))) (define-syntax match-record-named-refs (syntax-rules () ((_ v rec ((f p) . q) g+s sk fk i) (let ((w (slot-ref rec v 'f))) (match-one w p ((slot-ref rec v 'f) (slot-set! rec v 'f)) (match-record-named-refs v rec q g+s sk fk) fk i))) ((_ v rec () g+s (sk ...) fk i) (sk ... i)))) ;; Extract all identifiers in a pattern. A little more complicated ;; than just looking for symbols, we need to ignore special keywords ;; and non-pattern forms (such as the predicate expression in ? ;; patterns), and also ignore previously bound identifiers. ;; ;; Calls the continuation with all new vars as a list of the form ;; ((orig-var tmp-name) ...), where tmp-name can be used to uniquely ;; pair with the original variable (e.g. it's used in the ellipsis ;; generation for list variables). ;; ;; (match-extract-vars pattern continuation (ids ...) (new-vars ...)) ;; Replace '_' with ':_' as the former is forbidden as an auxiliariy ;; keyword in R6RS. (FBE) (define-syntax match-extract-vars (syntax-rules (:_ ___ ..1 *** ? $ struct @ object = quote quasiquote and or not get! set!) ((match-extract-vars (? pred . p) . x) (match-extract-vars p . x)) ((match-extract-vars ($ rec . p) . x) (match-extract-vars p . x)) ((match-extract-vars (struct rec . p) . x) (match-extract-vars p . x)) ((match-extract-vars (@ rec (f p) ...) . x) (match-extract-vars (p ...) . x)) ((match-extract-vars (object rec (f p) ...) . x) (match-extract-vars (p ...) . x)) ((match-extract-vars (= proc p) . x) (match-extract-vars p . x)) ((match-extract-vars (quote x) (k ...) i v) (k ... v)) ((match-extract-vars (quasiquote x) k i v) (match-extract-quasiquote-vars x k i v (#t))) ((match-extract-vars (and . p) . x) (match-extract-vars p . x)) ((match-extract-vars (or . p) . x) (match-extract-vars p . x)) ((match-extract-vars (not . p) . x) (match-extract-vars p . x)) ;; A non-keyword pair, expand the CAR with a continuation to ;; expand the CDR. ((match-extract-vars (p q . r) k i v) (match-check-ellipsis q (match-extract-vars (p . r) k i v) (match-extract-vars p (match-extract-vars-step (q . r) k i v) i ()))) ((match-extract-vars (p . q) k i v) (match-extract-vars p (match-extract-vars-step q k i v) i ())) ((match-extract-vars #(p ...) . x) (match-extract-vars (p ...) . x)) ;; Next line: replace '_' with ':_'. (FBE) ((match-extract-vars :_ (k ...) i v) (k ... v)) ((match-extract-vars ___ (k ...) i v) (k ... v)) ((match-extract-vars *** (k ...) i v) (k ... v)) ((match-extract-vars ..1 (k ...) i v) (k ... v)) ;; This is the main part, the only place where we might add a new ;; var if it's an unbound symbol. ((match-extract-vars p (k ...) (i ...) v) (let-syntax ((new-sym? (syntax-rules (i ...) ((new-sym? p sk fk) sk) ((new-sym? any sk fk) fk)))) (new-sym? random-sym-to-match (k ... ((p p-ls) . v)) (k ... v)))) )) ;; Stepper used in the above so it can expand the CAR and CDR ;; separately. (define-syntax match-extract-vars-step (syntax-rules () ((_ p k i v ((v2 v2-ls) ...)) (match-extract-vars p k (v2 ... . i) ((v2 v2-ls) ... . v))) )) (define-syntax match-extract-quasiquote-vars (syntax-rules (quasiquote unquote unquote-splicing) ((match-extract-quasiquote-vars (quasiquote x) k i v d) (match-extract-quasiquote-vars x k i v (#t . d))) ((match-extract-quasiquote-vars (unquote-splicing x) k i v d) (match-extract-quasiquote-vars (unquote x) k i v d)) ((match-extract-quasiquote-vars (unquote x) k i v (#t)) (match-extract-vars x k i v)) ((match-extract-quasiquote-vars (unquote x) k i v (#t . d)) (match-extract-quasiquote-vars x k i v d)) ((match-extract-quasiquote-vars (x . y) k i v d) (match-extract-quasiquote-vars x (match-extract-quasiquote-vars-step y k i v d) i () d)) ((match-extract-quasiquote-vars #(x ...) k i v d) (match-extract-quasiquote-vars (x ...) k i v d)) ((match-extract-quasiquote-vars x (k ...) i v d) (k ... v)) )) (define-syntax match-extract-quasiquote-vars-step (syntax-rules () ((_ x k i v d ((v2 v2-ls) ...)) (match-extract-quasiquote-vars x k (v2 ... . i) ((v2 v2-ls) ... . v) d)) )) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Gimme some sugar baby. ;;> Shortcut for \scheme{lambda} + \scheme{match}. Creates a ;;> procedure of one argument, and matches that argument against each ;;> clause. (define-syntax match-lambda (syntax-rules () ((_ (pattern . body) ...) (lambda (expr) (match expr (pattern . body) ...))))) ;;> Similar to \scheme{match-lambda}. Creates a procedure of any ;;> number of arguments, and matches the argument list against each ;;> clause. (define-syntax match-lambda* (syntax-rules () ((_ (pattern . body) ...) (lambda expr (match expr (pattern . body) ...))))) ;;> Matches each var to the corresponding expression, and evaluates ;;> the body with all match variables in scope. Raises an error if ;;> any of the expressions fail to match. Syntax analogous to named ;;> let can also be used for recursive functions which match on their ;;> arguments as in \scheme{match-lambda*}. (define-syntax match-let (syntax-rules () ((_ ((var value) ...) . body) (match-let/helper let () () ((var value) ...) . body)) ((_ loop ((var init) ...) . body) (match-named-let loop () ((var init) ...) . body)))) ;;> Similar to \scheme{match-let}, but analogously to \scheme{letrec} ;;> matches and binds the variables with all match variables in scope. (define-syntax match-letrec (syntax-rules () ((_ ((var value) ...) . body) (match-let/helper letrec () () ((var value) ...) . body)))) (define-syntax match-let/helper (syntax-rules () ((_ let ((var expr) ...) () () . body) (let ((var expr) ...) . body)) ((_ let ((var expr) ...) ((pat tmp) ...) () . body) (let ((var expr) ...) (match-let* ((pat tmp) ...) . body))) ((_ let (v ...) (p ...) (((a . b) expr) . rest) . body) (match-let/helper let (v ... (tmp expr)) (p ... ((a . b) tmp)) rest . body)) ((_ let (v ...) (p ...) ((#(a ...) expr) . rest) . body) (match-let/helper let (v ... (tmp expr)) (p ... (#(a ...) tmp)) rest . body)) ((_ let (v ...) (p ...) ((a expr) . rest) . body) (match-let/helper let (v ... (a expr)) (p ...) rest . body)))) (define-syntax match-named-let (syntax-rules () ((_ loop ((pat expr var) ...) () . body) (let loop ((var expr) ...) (match-let ((pat var) ...) . body))) ((_ loop (v ...) ((pat expr) . rest) . body) (match-named-let loop (v ... (pat expr tmp)) rest . body)))) ;;> \macro{(match-let* ((var value) ...) body ...)} ;;> Similar to \scheme{match-let}, but analogously to \scheme{let*} ;;> matches and binds the variables in sequence, with preceding match ;;> variables in scope. (define-syntax match-let* (syntax-rules () ((_ () . body) (let () . body)) ((_ ((pat expr) . rest) . body) (match expr (pat (match-let* rest . body)))))) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;; Otherwise COND-EXPANDed bits. ;; To avoid depending on srfi-0 we comment the following form and copy ;; the generic version below it. (FBE) ;; (cond-expand ;; (chibi ;; (define-syntax match-check-ellipsis ;; (er-macro-transformer ;; (lambda (expr rename compare) ;; (if (compare '... (cadr expr)) ;; (car (cddr expr)) ;; (cadr (cddr expr)))))) ;; (define-syntax match-check-identifier ;; (er-macro-transformer ;; (lambda (expr rename compare) ;; (if (identifier? (cadr expr)) ;; (car (cddr expr)) ;; (cadr (cddr expr))))))) ;; (else ;; ;; Portable versions ;; ;; ;; ;; This *should* work, but doesn't :( ;; ;; (define-syntax match-check-ellipsis ;; ;; (syntax-rules (...) ;; ;; ((_ ... sk fk) sk) ;; ;; ((_ x sk fk) fk))) ;; ;; ;; ;; This is a little more complicated, and introduces a new let-syntax, ;; ;; but should work portably in any R[56]RS Scheme. Taylor Campbell ;; ;; originally came up with the idea. ;; (define-syntax match-check-ellipsis ;; (syntax-rules () ;; ;; these two aren't necessary but provide fast-case failures ;; ((match-check-ellipsis (a . b) success-k failure-k) failure-k) ;; ((match-check-ellipsis #(a ...) success-k failure-k) failure-k) ;; ;; matching an atom ;; ((match-check-ellipsis id success-k failure-k) ;; (let-syntax ((ellipsis? (syntax-rules () ;; ;; iff `id' is `...' here then this will ;; ;; match a list of any length ;; ((ellipsis? (foo id) sk fk) sk) ;; ((ellipsis? other sk fk) fk)))) ;; ;; this list of three elements will only match the (foo id) list ;; ;; above if `id' is `...' ;; (ellipsis? (a b c) success-k failure-k))))) ;; ;; This is portable but can be more efficient with non-portable ;; ;; extensions. This trick was originally discovered by Oleg Kiselyov. ;; (define-syntax match-check-identifier ;; (syntax-rules () ;; ;; fast-case failures, lists and vectors are not identifiers ;; ((_ (x . y) success-k failure-k) failure-k) ;; ((_ #(x ...) success-k failure-k) failure-k) ;; ;; x is an atom ;; ((_ x success-k failure-k) ;; (let-syntax ;; ((sym? ;; (syntax-rules () ;; ;; if the symbol `abracadabra' matches x, then x is a ;; ;; symbol ;; ((sym? x sk fk) sk) ;; ;; otherwise x is a non-symbol datum ;; ((sym? y sk fk) fk)))) ;; (sym? abracadabra success-k failure-k))))))) ;; Portable versions ;; ;; This *should* work, but doesn't :( ;; (define-syntax match-check-ellipsis ;; (syntax-rules (...) ;; ((_ ... sk fk) sk) ;; ((_ x sk fk) fk))) ;; ;; This is a little more complicated, and introduces a new let-syntax, ;; but should work portably in any R[56]RS Scheme. Taylor Campbell ;; originally came up with the idea. (define-syntax match-check-ellipsis (syntax-rules () ;; these two aren't necessary but provide fast-case failures ((match-check-ellipsis (a . b) success-k failure-k) failure-k) ((match-check-ellipsis #(a ...) success-k failure-k) failure-k) ;; matching an atom ((match-check-ellipsis id success-k failure-k) (let-syntax ((ellipsis? (syntax-rules () ;; iff `id' is `...' here then this will ;; match a list of any length ((ellipsis? (foo id) sk fk) sk) ((ellipsis? other sk fk) fk)))) ;; this list of three elements will only match the (foo id) list ;; above if `id' is `...' (ellipsis? (a b c) success-k failure-k))))) ;; This is portable but can be more efficient with non-portable ;; extensions. This trick was originally discovered by Oleg Kiselyov. (define-syntax match-check-identifier (syntax-rules () ;; fast-case failures, lists and vectors are not identifiers ((_ (x . y) success-k failure-k) failure-k) ((_ #(x ...) success-k failure-k) failure-k) ;; x is an atom ((_ x success-k failure-k) (let-syntax ((sym? (syntax-rules () ;; if the symbol `abracadabra' matches x, then x is a ;; symbol ((sym? x sk fk) sk) ;; otherwise x is a non-symbol datum ((sym? y sk fk) fk)))) (sym? abracadabra success-k failure-k))))) ) |
Added sdl2.sls.
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(library (sdl2) (export sdl-init) (import (chezscheme)) (define library-init (load-shared-object "libSDL2.so")) (define sdl-init-flags% '((timer . #x00000001) (audio . #x00000010) (video . #x00000020) (joystick . #x00000200) (haptic . #x00001000) (game-controller . #x00002000) (events . #x00004000) (no-parachute . #x00100000))) ; calculates 'everything flag (define sdl-init-flags (append sdl-init-flags% (list (cons 'everything (fold (lambda (x acc) (logor (cdr x) acc) ) 0 sdl-init-flags))))) (define (sdl-init-flag-value x) (assert (and sdl-init-flag-value (symbol? x))) (let ([v (assq x sdl-init-flags)]) (assert (and sdl-init-flag-value (pair? v))) (cdr v))) (define (sdl-init-flags-or l) (assert (and sdl-init-flags-or (list? l))) (fold (lambda (x acc) (logor (sdl-init-flag-value x) acc)) 0 l)) (define (sdl-init-flags-list flags) (assert (and sdl-init-flags-list (number? flags))) (fold (lambda (x acc) (if (not (zero? (logand flags (cdr x)))) (cons (car x) acc) acc)) '() sdl-init-flags%)) (define (sdl-main-ready) (let ([f (foreign-procedure "SDL_MainReady" () void)]) (f))) (define (sdl-init sub-systems) (assert (and sdl-init (list? sub-systems))) (let ([f (foreign-procedure "SDL_Init" (unsigned-32) int)] [x (sdl-init-flags-or sub-systems)]) (f x))) (define (sdl-init-sub-system sub-system) (assert (and sdl-init-sub-system (symbol? sub-system))) (let ([f (foreign-procedure "SDL_InitSubSystem" (unsigned-32) int)] [x (sdl-init-flag-value sub-system)]) (f x))) (define (sdl-quit-sub-system sub-system) (assert (and sdl-quit-sub-system (symbol? sub-system))) (let ([f (foreign-procedure "SDL_QuitSubSystem" (unsigned-32) void)] [x (sdl-init-flag-value sub-system)]) (f x))) (define (sdl-was-init sub-systems) (assert (and sdl-init (list? sub-systems))) (let ([f (foreign-procedure "SDL_WasInit" (unsigned-32) unsigned-32)] [x (sdl-init-flags-or sub-systems)]) (sdl-init-flags-list (f x)))) (define (sdl-quit) (let ([f (foreign-procedure "SDL_Quit" () void)]) (f))) ) ; library sdl2 |